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Shrink ray + Grow ray + Disarm ray
http://45.55.195.193/viewtopic.php?f=61&t=15322
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Author:  lafe [ Fri Jun 12, 2009 12:59 am ]
Post subject:  Shrink ray + Grow ray + Disarm ray

Shrink Ray:
It shrinks stuff.
this only realy works on rockets, because the actors chest (main body) is the only thing affected. its fun though!
Attachment:
File comment: itsa Mini pelian rocket!
ScreenDump046.bmp
ScreenDump046.bmp [ 900.05 KiB | Viewed 11696 times ]

cant say i diddent try on the sprite.

Grow Ray:
it makes stuff bigger. follows the same rules as the shrink ray

Disarm ray:
its supposed to make people drop there guns, but it dosent work. if anyone can fix it, that would be awsome! il re-upload the file with your fix as fast as i can.
dl here!
Attachment:
Shrink.rte.rar [15.28 KiB]
Downloaded 663 times


thanks to azzuki for lua base

Author:  mail2345 [ Fri Jun 12, 2009 1:13 am ]
Post subject:  Re: Shrink ray

Hehe, still has healing flamethrower comments.

EDIT:
I actually didn't know that there was a Scale variable.

Author:  rjhw1 [ Fri Jun 12, 2009 1:26 am ]
Post subject:  Re: Shrink ray

woot second post. DLing now, looks really cool man.

There's rules regarding this kind of post. Download it and test it before posting please, getting the x post in is just stupid.

Author:  lafe [ Fri Jun 12, 2009 1:36 am ]
Post subject:  Re: Shrink ray

mail2345 wrote:
Hehe, still has healing flamethrower comments.

EDIT:
I actually didn't know that there was a Scale variable.


whoops!
this is based of my suckish gas gunm which i just remembered that i borrowed (with permison) part of azzuikis gun. better tellem.

Author:  audiopulse [ Fri Jun 12, 2009 2:15 am ]
Post subject:  Re: Shrink ray

Oh boy, now thats hilarious :)

Author:  411570N3 [ Fri Jun 12, 2009 2:44 am ]
Post subject:  Re: Shrink ray

Now this is pretty good. Nice work Lafe.

Author:  Winterous [ Fri Jun 12, 2009 5:32 am ]
Post subject:  Re: Shrink ray

Make it shrink heads.
Then we can throw shrunken heads at people, and they shall be dead!

Author:  mail2345 [ Fri Jun 12, 2009 6:19 am ]
Post subject:  Re: Shrink ray

YOU DARE NOT SPEAK OF ATTACHABLES AND LUA IN THE SAME CONTEX.

That aside, you could make an actor that is only a head, and shrink that.

Also, CC does a decent job shrinking and resizing the sprite, the Scale Variable might have valid uses.

I'm also wondering if inis can use it...

Author:  Grif [ Fri Jun 12, 2009 6:22 am ]
Post subject:  Re: Shrink ray

Yeah, mail, it's been around about as long as CC has.

Scale is (get this) a scalar.

Blowing up sprites looks terrible but it's not too bad at shrinking them. Obviously, does not update offsets (a shame)

Author:  411570N3 [ Fri Jun 12, 2009 6:22 am ]
Post subject:  Re: Shrink ray

Yep. Zalo tried it in the tiny actor thread.

Author:  Winterous [ Fri Jun 12, 2009 6:41 am ]
Post subject:  Re: Shrink ray

Grif wrote:
Obviously, does not update offsets (a shame)

Would there be a way to make it scale offsets?
Through Lua?

Something like <When X happens, grab offset y and divide by zero>

Author:  Duh102 [ Fri Jun 12, 2009 6:42 am ]
Post subject:  Re: Shrink ray

Winterous wrote:
Would there be a way to make it scale offsets?
Through Lua?

Can't access attachables yet :-(

Author:  Winterous [ Fri Jun 12, 2009 6:55 am ]
Post subject:  Re: Shrink ray

Duh102 wrote:
Winterous wrote:
Would there be a way to make it scale offsets?
Through Lua?

Can't access attachables yet :-(

♥♥♥♥, that's gay as.

Author:  Exalion [ Fri Jun 12, 2009 8:25 am ]
Post subject:  Re: Shrink ray

So homosexual, in fact, that if the rest of the world new of this Elton John would be eligible for pope.

Author:  The Decaying Soldat [ Fri Jun 12, 2009 9:58 am ]
Post subject:  Re: Shrink ray

Good work lafe. Now the sprites are decent. And the code is fun, though not too useful in combat.

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