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Shrink ray + Grow ray + Disarm ray http://45.55.195.193/viewtopic.php?f=61&t=15322 |
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Author: | lafe [ Fri Jun 12, 2009 12:59 am ] |
Post subject: | Shrink ray + Grow ray + Disarm ray |
Shrink Ray: It shrinks stuff. this only realy works on rockets, because the actors chest (main body) is the only thing affected. its fun though! Attachment: cant say i diddent try on the sprite. Grow Ray: it makes stuff bigger. follows the same rules as the shrink ray Disarm ray: its supposed to make people drop there guns, but it dosent work. if anyone can fix it, that would be awsome! il re-upload the file with your fix as fast as i can. dl here! Attachment: thanks to azzuki for lua base |
Author: | mail2345 [ Fri Jun 12, 2009 1:13 am ] |
Post subject: | Re: Shrink ray |
Hehe, still has healing flamethrower comments. EDIT: I actually didn't know that there was a Scale variable. |
Author: | rjhw1 [ Fri Jun 12, 2009 1:26 am ] |
Post subject: | Re: Shrink ray |
woot second post. DLing now, looks really cool man. There's rules regarding this kind of post. Download it and test it before posting please, getting the x post in is just stupid. |
Author: | lafe [ Fri Jun 12, 2009 1:36 am ] |
Post subject: | Re: Shrink ray |
mail2345 wrote: Hehe, still has healing flamethrower comments. EDIT: I actually didn't know that there was a Scale variable. whoops! this is based of my suckish gas gunm which i just remembered that i borrowed (with permison) part of azzuikis gun. better tellem. |
Author: | audiopulse [ Fri Jun 12, 2009 2:15 am ] |
Post subject: | Re: Shrink ray |
Oh boy, now thats hilarious |
Author: | 411570N3 [ Fri Jun 12, 2009 2:44 am ] |
Post subject: | Re: Shrink ray |
Now this is pretty good. Nice work Lafe. |
Author: | Winterous [ Fri Jun 12, 2009 5:32 am ] |
Post subject: | Re: Shrink ray |
Make it shrink heads. Then we can throw shrunken heads at people, and they shall be dead! |
Author: | mail2345 [ Fri Jun 12, 2009 6:19 am ] |
Post subject: | Re: Shrink ray |
YOU DARE NOT SPEAK OF ATTACHABLES AND LUA IN THE SAME CONTEX. That aside, you could make an actor that is only a head, and shrink that. Also, CC does a decent job shrinking and resizing the sprite, the Scale Variable might have valid uses. I'm also wondering if inis can use it... |
Author: | Grif [ Fri Jun 12, 2009 6:22 am ] |
Post subject: | Re: Shrink ray |
Yeah, mail, it's been around about as long as CC has. Scale is (get this) a scalar. Blowing up sprites looks terrible but it's not too bad at shrinking them. Obviously, does not update offsets (a shame) |
Author: | 411570N3 [ Fri Jun 12, 2009 6:22 am ] |
Post subject: | Re: Shrink ray |
Yep. Zalo tried it in the tiny actor thread. |
Author: | Winterous [ Fri Jun 12, 2009 6:41 am ] |
Post subject: | Re: Shrink ray |
Grif wrote: Obviously, does not update offsets (a shame) Would there be a way to make it scale offsets? Through Lua? Something like <When X happens, grab offset y and divide by zero> |
Author: | Duh102 [ Fri Jun 12, 2009 6:42 am ] |
Post subject: | Re: Shrink ray |
Winterous wrote: Would there be a way to make it scale offsets? Through Lua? Can't access attachables yet |
Author: | Winterous [ Fri Jun 12, 2009 6:55 am ] |
Post subject: | Re: Shrink ray |
Duh102 wrote: Winterous wrote: Would there be a way to make it scale offsets? Through Lua? Can't access attachables yet ♥♥♥♥, that's gay as. |
Author: | Exalion [ Fri Jun 12, 2009 8:25 am ] |
Post subject: | Re: Shrink ray |
So homosexual, in fact, that if the rest of the world new of this Elton John would be eligible for pope. |
Author: | The Decaying Soldat [ Fri Jun 12, 2009 9:58 am ] |
Post subject: | Re: Shrink ray |
Good work lafe. Now the sprites are decent. And the code is fun, though not too useful in combat. |
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