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			| Toes from Europe 
					Joined: Wed Feb 14, 2007 9:34 pm
 Posts: 883
 Location: America
   |   Remotely Detonated Ray GunRemotely Detonated Ray Gun By Thunder Toes Trade Star's latest effort at reverse-engineering the advanced technology discovered throughout their expeditions. This device fires rounds of energy that can be remotely detonated by pressing "Z". keep in mind that the .GIF is slightly outdated Credits go out to the irc for suggestions and testing Any comments or criticism are welcome, just try to keep them constructive, please. Attachment: 
			File comment: Remotely Detonated Ray Gun
		
			
				 Gun.rte.rar [32.07 KiB]
			
			Downloaded 420 timesUpdate: New Version This version removes the arc and makes the round more of a beam Attachment: 
			File comment: Updated Remotely Detonated Ray Gun
		
			
				 Gun.rte.rar [32.1 KiB]
			
			Downloaded 552 times
 
 
    							Last edited by Toes from Europe on Mon Jun 01, 2009 4:17 am, edited 2 times in total. 
 
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			| Mon Jun 01, 2009 1:25 am | 
					
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			| Dauss A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE 
					Joined: Sun Jan 28, 2007 8:54 pm
 Posts: 1070
 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
   |   Re: Remotely Detonated Ray GunLooks pretty sexy.
 I'll comment after I've tested.
 
 
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			| Mon Jun 01, 2009 1:28 am | 
					
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			| Lord Tim 
					Joined: Fri Apr 27, 2007 4:55 pm
 Posts: 1178
 Location: America!
   |   Re: Remotely Detonated Ray GunWhat if you're playing 2+ player? 
 
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			| Mon Jun 01, 2009 1:36 am | 
					
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			| Toes from Europe 
					Joined: Wed Feb 14, 2007 9:34 pm
 Posts: 883
 Location: America
   |   Re: Remotely Detonated Ray GunHuh, I never use CC with multiple players, but I'll add that to my to-do list.Till then, just use it in solo play or something.
 
 
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			| Mon Jun 01, 2009 1:39 am | 
					
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			| Aspasia 
					Joined: Thu May 24, 2007 4:42 am
 Posts: 308
 Location: The Peaceful Town of Hamlet
   |   Re: Remotely Detonated Ray GunGreat gun its amazing. It along with teleporting clone makes CC fun again. We should totally have sex, not because of the mod, but because jeez you are so hot. I would suck your ♥♥♥♥ and nibble on your ears. I can just feel you pumping inside me. 
 
 
    							Last edited by Aspasia on Mon Jun 01, 2009 3:03 am, edited 1 time in total. 
 
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			| Mon Jun 01, 2009 1:43 am | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: Remotely Detonated Ray GunYou could have it detonate based off a serires of controller impulses. 
 
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			| Mon Jun 01, 2009 1:52 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Remotely Detonated Ray GunWow, TT this is great.  One of my favorite weps out there just because its awesome. 
 
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			| Mon Jun 01, 2009 2:47 am | 
					
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			| Toes from Europe 
					Joined: Wed Feb 14, 2007 9:34 pm
 Posts: 883
 Location: America
   |   Re: Remotely Detonated Ray GunUpdated with a better (in my opinion) version. Still no MP fix. 
 
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			| Mon Jun 01, 2009 4:13 am | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: Remotely Detonated Ray GunWhy not have it read the controller states?All you need is a number and timer. Each move increases the number if the seqence is done at the proper stage. The timer resets the number.
 
 To non lua people, this means you have to make a series of moves for it to activate.
 
 
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			| Mon Jun 01, 2009 4:16 am | 
					
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			| The Decaying Soldat 
					Joined: Thu May 15, 2008 11:40 am
 Posts: 1527
 Location: In heaven, everything is fine.
   |   Re: Remotely Detonated Ray GunI thought you can remote detonate the gun itself...AW....
 But none the less, makes trap-set up much easier.
 
 
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			| Mon Jun 01, 2009 4:35 am | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: Remotely Detonated Ray GunHow about it checks the team of the actor that fires it, and if that actors team is one, it needs you to press AIf it's team 2, you press B
 
 Problem solved.
 
 
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			| Mon Jun 01, 2009 6:14 am | 
					
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			| nnninja 
					Joined: Wed Mar 25, 2009 9:49 pm
 Posts: 96
   |   Re: Remotely Detonated Ray GunI love this gun, very usefull in all situations (and it looks like fireworks!) 
 
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			| Mon Jun 01, 2009 5:56 pm | 
					
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			| venn177 
					Joined: Sun Mar 18, 2007 5:35 am
 Posts: 3778
 Location: Largo, Florida
   |   Re: Remotely Detonated Ray GuncrazyMLC wrote: How about it checks the team of the actor that fires it, and if that actors team is one, it needs you to press AIf it's team 2, you press B
 
 Problem solved.
Because A is how you go to the left
 
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			| Mon Jun 01, 2009 7:54 pm | 
					
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			| Toes from Europe 
					Joined: Wed Feb 14, 2007 9:34 pm
 Posts: 883
 Location: America
   |   Re: Remotely Detonated Ray GunI think he was just using those keys as example 
 
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			| Mon Jun 01, 2009 8:01 pm | 
					
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			| nnninja 
					Joined: Wed Mar 25, 2009 9:49 pm
 Posts: 96
   |   Re: Remotely Detonated Ray GunZ and X would be better. 
 
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			| Mon Jun 01, 2009 8:26 pm | 
					
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