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***Ballistic Weapons: Mercenaries!***
http://45.55.195.193/viewtopic.php?f=61&t=14783
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Author:  numgun [ Tue May 19, 2009 5:04 pm ]
Post subject:  ***Ballistic Weapons: Mercenaries!***

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Author:  Flammablezombie [ Tue May 19, 2009 5:05 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

It's... finally... here...
I LOVE YOU NUMGUN!!! :D
Testing...

Author:  t3h_n00b [ Tue May 19, 2009 5:06 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

Awesome! Congrats to everyone !

Author:  Siric [ Tue May 19, 2009 5:09 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

Huh, sounds interesting, Testing in a minute.

EDIT: Awesome! The actor seems a bit weak though.

Author:  Flammablezombie [ Tue May 19, 2009 5:15 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

No missions? awww...

Author:  war_man333 [ Tue May 19, 2009 5:18 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

My life is complete! Haha no.
Thanks a bunch! Gonna test it.. just.. ♥♥♥♥. Dinner. DAMMIT.
Lovely mirror, 1 mb/s!

Jumppads are good fun, they even launch non-actors!

Author:  Roon3 [ Tue May 19, 2009 5:22 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

Finally! DLing now. (Feedback in a few hours)

Author:  TheFlamingBanHammer [ Tue May 19, 2009 5:36 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

CC Crashes when I select tools in the buy menu now. Care to explain Nummy?

Author:  Miles_T3hR4t [ Tue May 19, 2009 5:37 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

I like about 6 of the guns, I like the fuel tanks, and the lua modules. but 24 maps on top of the crazy number we have, makes it impossible to find what I want. and as for new activities, DO NOT WANT.

I am amazed at the amount of work you put into this, but please, take the scenes you made, and make them missions, and don't put them into skirmish except for the base scenes, because it flooded my list. between that and activities are the main reason I don't have this installed.

but holy crap thats a lot of work and I am still very impressed and admit, this is why people are amazed by you.

Author:  Metal Meltdown [ Tue May 19, 2009 6:08 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

I know it isn't exactly my place, as a n00b, to criticize that amount of work. But there is a problem:
The Sharp Aim Stance Offsets. More specifically, on the GRS9, AM76, MRT6, MRS38, Fifty9, XRS10, and XK2. I don't think they're supposed to be held above the actor's heads...

Author:  Shook [ Tue May 19, 2009 6:16 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

numgun wrote:
-Wierd sharp offsets on some guns are INTENTIONAL. Its not a bug.

It would appear that you haven't read nummie's post fully, sir. ;) (More specifically, it's made for "blindfiring" behind cover, if i'm not wrong)

Anyhoo, it's quite nice. Actually, it's absolutely ♥♥♥♥ awesome. I still stand by my statement about the flamer needing some glow, though. But apart from that, it's all A+, especially the HAMR. I think i'm in love with the HAMR. Maybe because i can go "HAMRTIME" when i blast the ♥♥♥♥ out of some random ronin bloke/blokette.

Author:  Kallemort [ Tue May 19, 2009 6:17 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

Metal Meltdown wrote:
I know it isn't exactly my place, as a n00b, to criticize that amount of work. But there is a problem:
The Sharp Aim Stance Offsets. More specifically, on the GRS9, AM76, MRT6, MRS38, Fifty9, XRS10, and XK2. I don't think they're supposed to be held above the actor's heads...

They are. Cover fire feature.

Author:  Metal Meltdown [ Tue May 19, 2009 6:19 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

Hehe... yeah, sorry about that. I was in such a hurry to test that I missed that part.

Author:  TheFlamingBanHammer [ Tue May 19, 2009 6:23 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

This mod has crippled my menu options. Without it I can select everything I want. With it I can only select weapons; anything after automatically crashes my game. Help me Nummy, you're my only hope.

Author:  Flammablezombie [ Tue May 19, 2009 6:24 pm ]
Post subject:  Re: ***Ballistic Weapons: Mercenaries!***

Numgun, this mod is far too hyped up. I'm sorry. I thought you would have dozens of neat missions.

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