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Homing Needler *Update
http://45.55.195.193/viewtopic.php?f=61&t=14732
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Author:  CaveCricket48 [ Sun May 17, 2009 11:20 pm ]
Post subject:  Homing Needler *Update

Completely re-did Lua on this thing (again), now it's more (more) like the Halo needler.

Image
*If this gif looks like it's in slow-mo, it is. Also the gif is old.

New Features:
-Rectangular detection system
-Needles stuck on the same object will explode at the same time
-bug fixes
-changed some sounds

Features to do:
-Lazier homing.

Credits:
CaveCricket48 - Coding, Lua Scripting, Sprites
Grif - Lua help
Microsoft/Bungie - Sounds

Attachments:
Needler.rte.rar [215.39 KiB]
Downloaded 1266 times

Author:  Konn [ Sun May 17, 2009 11:21 pm ]
Post subject:  Re: Homing Needler

Considering you made this, why not make the entire halo arsenal of weapons XD

Author:  cambiogris [ Sun May 17, 2009 11:21 pm ]
Post subject:  Re: Homing Needler

it looks like it could benefit from lazier homing (like Halo's) and some glow on the needles

Author:  Toes from Europe [ Sun May 17, 2009 11:22 pm ]
Post subject:  Re: Homing Needler

Some added glow would seem appropriate for this mod, sorta like Whitty's needler.

Author:  Konn [ Sun May 17, 2009 11:32 pm ]
Post subject:  Re: Homing Needler

Come to think of it that would be good to add (Glow that is)

Author:  whitty [ Sun May 17, 2009 11:35 pm ]
Post subject:  Re: Homing Needler

Err, I already made this. :???:
viewtopic.php?f=61&t=14307&start=0
(It's near the bottom)

Author:  Konn [ Sun May 17, 2009 11:44 pm ]
Post subject:  Re: Homing Needler

True (Didnt really go through many mods =S)

Author:  CaveCricket48 [ Mon May 18, 2009 12:35 am ]
Post subject:  Re: Homing Needler

I know you already made it whitty, but I didn't like the sprite. It was too small. And I don't like having glows in my mods, they just seem like they cover up good sprites in the game with eye-burning colors.

Author:  Disst [ Mon May 18, 2009 12:37 am ]
Post subject:  Re: Homing Needler

Hmm... You should have made them MOSRotaings that explode on contact. With a cool Halo-esque explosion.

Author:  CaveCricket48 [ Mon May 18, 2009 12:49 am ]
Post subject:  Re: Homing Needler

They are MOSRotatings that explode on contact. Just with a barely visible explosion, and a sort-of Halo-esque explosion sound.

Author:  zalo [ Mon May 18, 2009 2:41 am ]
Post subject:  Re: Homing Needler

I like the way it acts, and looks. Therefore, I like it.

Author:  Konn [ Mon May 18, 2009 2:47 am ]
Post subject:  Re: Homing Needler

The only thing I dont like (But can and will easily deal with) is the super shard turning

Author:  alaifain [ Mon May 18, 2009 2:50 am ]
Post subject:  Re: Homing Needler

Superior Needler is superior, but maybe if you get the time you might look into changing the bullet sprite.

Author:  numgun [ Mon May 18, 2009 7:27 am ]
Post subject:  Re: Homing Needler

This could use some further improvement.

For one, the needles exploded after a time delay while being stuck to actor.
And two, add a small purple glow.

So make the needles home in and when they are very close to the actor, they get stuck on him
and after a delay of 2-3 seconds, the Lua script will do a GibThis(); on the needles.

Author:  Disst [ Mon May 18, 2009 2:41 pm ]
Post subject:  Re: Homing Needler

And the homing is far too strong, whittys homing was less powerful, and more true to the original concept.

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