| Author | Message | 
        
			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   zalo's Little Lua Mods Now with Infininade!InfininadeWell, I've solved the Grenade Problem in CC. You know, the one where you buy a grenade once, you throw it once, and it only explodes once? Phoenix CloneAttachment: 
			File comment: Yep, finally solved it.
		
			
				 InstaGrenade.rte.rar [579 Bytes]
			
			Downloaded 695 timesA slightly fleshier version of our popular Phoenix Bot. Note: Don't hurl off the side of the map, or the Ghost of Greenkhov will haunt you. Also, it's much cleaner because it uses  Alternative fuels Lua. *Called Greenkhov in the menu. Wind StoneAttachment: 
			File comment: Phoenix Clone - When you kill it, it comes back.
		
			
				 Invinci.rte.rar [8.37 KiB]
			
			Downloaded 709 times Some robots lose their footing and sail away, while others manage to fight the wind (for a little while). Basically, while this thing is on play, there are gale force winds.  To the left. Also, since you can't buy the Wind Stone directly from the buy menu,  you can get the actor "wind stone carrier" to deploy it for you. Telekinesis CloneAttachment: 
			File comment: Makes cool winds blow.
		
			
				 Coolnade.rte.rar [1.76 KiB]
			
			Downloaded 903 timesSo it only works on actors.  It's better that way since, actors are the most fun things to do it with. You press "H" while using the actor to activate it. I suppose if you have enough coolness, you could make a Physgun.  It looks kinda like that. Also, Bug, it crashes if the actor that you are holding, dies while you are holding it (but that doesn't happen too often). Jumpin' CloneAttachment: 
			File comment: Telekinesis (Fixed.   I blame the .rar for the error)
		
			
				 Gompers.rte.rar [10.06 KiB]
			
			Downloaded 990 timesDon't under estimate the power of the Body Slam. I set this baby loose on "First Signs" with no weapon. You know what it did?  It proceeded to stomp every crab in sight. Then it stomped Big Crab.  And finished with 94 health.  All alone, with no assistance. Just that awesome.  Goin' in for the Kill on big Crab.  Raising its arms in Victory. Basically Mother Crab, but is a Coalition Heavy, and can be bought and deployed on any course (though it only goes after Green guys currently.) (Also: It's called "Jumping Clone" in the menu.) Time CapsuleAttachment: 
			File comment: Jumping Clone
		
			
				 Hunter.rte.rar [869 Bytes]
			
			Downloaded 785 timesWhat does it do?  You jump in, and the world speeds up around you.  Since it's auto set to "Stay" you can just drop it on top of a Docking Station, and it'll stick, and remain there for the ages. (It's very strong so it lasts a long time.) Also, it contains an easily modifiable Lua file. Attachment: 
			File comment: The super cool star trek space ship is cool.
		
			
				 Tiem.rte.rar [13.12 KiB]
			
			Downloaded 928 times------------------------------------------------------ Credits:  Grif and TheLastBanana for letting me mooch off their code. Daman for being a big  help.
 
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			| Sat May 16, 2009 12:07 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Time Capsule*Time Capsule Things*
 Man......was waiting. Freaking awesome zalo.
 
 You rock
 
 
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			| Sat May 16, 2009 12:10 am | 
					
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			| lafe 
					Joined: Sat Mar 28, 2009 2:33 pm
 Posts: 718
   |   Re: Time Capsulezalo wrote: *Original Post*Sick!!!  can i use a mod of it too make speedup/slowdown guns for my blacklands mod?Don't ever quote the Original Post (or OP). sory )X
 
 
    							Last edited by lafe on Sat May 16, 2009 12:25 am, edited 1 time in total. 
 
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			| Sat May 16, 2009 12:11 am | 
					
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			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Re: Time CapsuleSure, I mean, it's only one line: Code:            TimerMan.TimeScale = 1.00You can change the TimeScale to what you like.
 
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			| Sat May 16, 2009 12:13 am | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Time CapsuleSince you look like you're gonna make a bunch more of those mini lua mods, I suggest you make a thread for them. 
 Haven't figured how it allows you to travel through time yet.
 
 EDIT: Oh. It just makes everything a wee bit faster.
 
 
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			| Sat May 16, 2009 12:27 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Time CapsuleBrainwashed wrote: Since you look like you're gonna make a bunch more of those mini lua mods, I suggest you make a thread for them. 
 Haven't figured how it allows you to travel through time yet.
 
 EDIT: Oh. It just makes everything a wee bit faster.
change that variable he showed you to make it faster
 
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			| Sat May 16, 2009 12:32 am | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Time CapsuleI can't install lua, thus I can't read the file. I managed to extract the .tar.gz file, but the installer doesn't work.
 You only download lua if you are intending to develop your own game with it, silly.
 You just right click, and hit "OpenAs... and select NotePad and "Always open with selected Program"
 
 EDIT: Thanks. By the way, who are you?
 
 
 
    							Last edited by Brainwashed on Sat May 16, 2009 12:49 am, edited 1 time in total. 
 
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			| Sat May 16, 2009 12:33 am | 
					
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			| CaveCricket48 
					Joined: Tue Jun 12, 2007 11:52 pm
 Posts: 13144
 Location: Here
   |   Re: Time CapsuleOpen the Lua file with Notepad. That's what I do. 
 
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			| Sat May 16, 2009 12:40 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Time CapsuleCaveCricket48 wrote: Open the Lua file with Notepad. That's what I do.No, no. Download notepad ++. NOW! Seriiously, its so helpful
 
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			| Sat May 16, 2009 12:42 am | 
					
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			| Jcgrey2 
					Joined: Sun Feb 15, 2009 5:26 am
 Posts: 50
 Location: Florida
   |   Re: Time Capsule*claps*
 This is sweet.
 
 
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			| Sat May 16, 2009 12:46 am | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Time CapsuleWow. Now I feel like an idiot. Thanks anyway, guys. It's time to make a time-slowing capsule and a time-makingfaster capsule, now. 
 
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			| Sat May 16, 2009 12:46 am | 
					
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			| Kilgannon 
					Joined: Tue Dec 30, 2008 4:31 am
 Posts: 113
   |   Re: Time CapsuleDoes it vibrate at speeds of 300,000,000- m/s???? 
 
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			| Sat May 16, 2009 12:51 am | 
					
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			| Azukki 
					Joined: Sat Nov 03, 2007 9:44 pm
 Posts: 1916
 Location: Flint Hills
   |   Re: Time CapsuleThe Mind wrote: CaveCricket48 wrote: Open the Lua file with Notepad. That's what I do.No, no. Download notepad ++. NOW! Seriiously, its so helpfulSeconded. Especially since it's got syntax formatting for Lua by default. Someone also made a CC .ini syntax formatting thing, but I could never get it to be used by default when opening .inis so I never used it due to its inconvenience. Oh right time capsule. Awesome.
 
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			| Sat May 16, 2009 12:52 am | 
					
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			| Miles_T3hR4t 
					Joined: Mon Jun 04, 2007 5:55 am
 Posts: 1627
 Location: Ohio
   |   Re: Time Capsulewow copy of vanilla content with a single line of lua added, that really qualifies as a complete and origional mod. This is why I hate lua, and this forums views of it. 
 
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			| Sat May 16, 2009 1:58 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Time CapsuleMiles_T3hR4t wrote: wow copy of vanilla content with a single line of lua added, that really qualifies as a complete and origional mod. This is why I hate lua, and this forums views of it.Honestly, I dont really think you could do this.  And this is why Lua is FUN, because of that.  And yes it is a mini-mod, but this is the start of lua coming out, so not all mods are gunna be really big ones. goodness.
 
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			| Sat May 16, 2009 2:00 am | 
					
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