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 [WIP] DSTech Corp (UPDATED: 5/22/09) 
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Joined: Wed Apr 29, 2009 12:24 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
DSMK2 wrote:
acemaclace wrote:
OK im cooling down thanks for the help but im not going anywher this is my last post unless noone replies besides im not that old either! :oops:


Though the main problem is that your question is unintelligible. What were you trying to do? And what exactly do you mean by "mod". Were you trying to make a new faction/character/weapon?

well im trying to get a mod into the game but nothing works that ive tryed but im trying to get ds tech into cc


Wed Apr 29, 2009 1:34 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
STUPIDITYSTUPIDITYSTUPIDITYSTUPIDITYSTUPIDITY



Fixed.


Wed Apr 29, 2009 1:37 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
DSMK2 wrote:
acemaclace wrote:
OK im cooling down thanks for the help but im not going anywher this is my last post unless noone replies besides im not that old either! :oops:


Though the main problem is that your question is unintelligible. What were you trying to do? And what exactly do you mean by "mod". Were you trying to make a new faction/character/weapon?

well im trying to get a mod into the game but nothing works that ive tryed but im trying to get ds tech into cc


Heres how it works:
1) Download the mod
Image
2) Extract the files with the correct extractor:
<In my case, I'm using 7-Zip, which I find extremely reliable.>
Image
3) Check the extracted files, if you see a .rte folder, select it and hit ctrl-x (za cut command). If not, and if the folder says at the end ".rte" then select that folder and do a ctrl-x.
Image
4) Go to the Cortex Command folder and hit ctrl-v (za past command).
Image
5) Play CC, the game will load the mod.
Image


Last edited by DSMK2 on Wed Apr 29, 2009 1:50 am, edited 1 time in total.



Wed Apr 29, 2009 1:38 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
now im downloading 7-zip wich one?

:???: 32-bit 7-Zip
Download .msi
Download x64
Download IA-64
Download .zip 32-bit 7-Zip Command Line Version
Download .tar.bz2 Any 7-Zip Source code
Download .7z 32-bit 7z Library, SFXs for installers, Plugin for FAR Manager
Download .tar.bz2 Any LZMA SDK (C, C++, C#, Java)

:???:








THANKS! ill tell you if works :D :D :D :D


Last edited by acemaclace on Wed Apr 29, 2009 1:49 am, edited 1 time in total.



Wed Apr 29, 2009 1:45 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
now im downloading 7-zip wich one?

:???: 32-bit 7-Zip
Download .msi
Download x64
Download IA-64
Download .zip 32-bit 7-Zip Command Line Version
Download .tar.bz2 Any 7-Zip Source code
Download .7z 32-bit 7z Library, SFXs for installers, Plugin for FAR Manager
Download .tar.bz2 Any LZMA SDK (C, C++, C#, Java)

:???:

The first one.


Wed Apr 29, 2009 1:46 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
ok its hopeless im only eleven i tryed to mod but my computer is different i guess i cant mod :( :-( :sad: :( :( :sad:
does it have somthing to do withthe mod? TEKtroopers.rte?


Last edited by acemaclace on Wed Apr 29, 2009 2:15 am, edited 1 time in total.



Wed Apr 29, 2009 2:13 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
only eleven


go away.


Wed Apr 29, 2009 2:13 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
3POK_PHALE wrote:
acemaclace wrote:
only eleven


go away.[/quo
why


Wed Apr 29, 2009 2:16 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
ok its hopeless im only eleven i tryed to mod but my computer is different i guess i cant mod :( :-( :sad: :( :( :sad:
does it have somthing to do withthe mod? TEKtroopers.rte?


Did you follow the steps? What error are you getting?

Note: You're not modding, you're installing already made mods into CC. Modding means making a mod, be it a faction, a weapon, a actor, or a scene.

3POK_PHALE wrote:
acemaclace wrote:
only eleven


go away.


Help him! Don't flame him!


Wed Apr 29, 2009 2:16 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
so what am i doing wrong is it my mod?


Wed Apr 29, 2009 2:19 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
so what am i doing wrong is it my mod?

Scroll back up, you'll see a bunch of pictures, and steps, follow them.


Wed Apr 29, 2009 2:21 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
i did but i didnt understand them :-(


Wed Apr 29, 2009 2:22 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
i did but i didnt understand them :-(


All of the parts or some of them?


Wed Apr 29, 2009 2:24 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
DSMK2 wrote:
acemaclace wrote:
i did but i didnt understand them :-(


All of the parts or some of them?

well all of them :oops:


Wed Apr 29, 2009 2:26 am
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Post Re: [WIP] DSTech Corp (UPDATED: 1/18/09)
acemaclace wrote:
DSMK2 wrote:
acemaclace wrote:
i did but i didnt understand them :-(


All of the parts or some of them?

well all of them :oops:


Lezze... Mind if you tell me your steps to installing the mods?


Wed Apr 29, 2009 2:27 am
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