| Author | Message | 
        
			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Tea wrote: Jox =3 wrote: Add a fire axe that shoot a short-life wave of fire! It would rockalot!Erm, I think not.Agreed.
 
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			| Sat May 31, 2008 5:04 am | 
					
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			| FireBlizzard 
					Joined: Wed May 23, 2007 12:08 pm
 Posts: 533
 Location: In hells Ironic Punishment Department (Canada, ON)
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Not in the DarkKlones Faction at the least 
 
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			| Sat May 31, 2008 2:24 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: DarKlone Technologies NEW - Updated 5/26/08What about.......Dark matter based weapons?
 
 They're DarKlones, but the only thing dark about them is the color of their armor.
 Why not have some Dark matter based weapons, since, you have/had light weapons.
 
 
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			| Sat May 31, 2008 4:10 pm | 
					
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			| FireBlizzard 
					Joined: Wed May 23, 2007 12:08 pm
 Posts: 533
 Location: In hells Ironic Punishment Department (Canada, ON)
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Roy-G-Biv wrote: What about.......Dark matter based weapons?
 
 They're DarKlones, but the only thing dark about them is the color of their armor.
 Why not have some Dark matter based weapons, since, you have/had light weapons.
That idea I like =3
 
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			| Sat May 31, 2008 6:22 pm | 
					
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			| cambiogris 
					Joined: Tue Apr 10, 2007 10:32 pm
 Posts: 830
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Greatest turrets ever. It almost reminds me of Desktop Tower Defense to place a bunch of these on a map and see how long they can hold out without intervention. 
 
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			| Sat May 31, 2008 7:02 pm | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Does it remind you or doesn't it?There isn't a grey area >_>
 
 Also these turrets are, indeed, the best.
 Although there isn't much competition.
 
 
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			| Sat May 31, 2008 8:11 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: DarKlone Technologies NEW - Updated 5/26/08That's really cool Cambiogris.Why not add a bit of ceiling turrets to spice the day up?
 
 
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			| Sat May 31, 2008 10:34 pm | 
					
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			| FireBlizzard 
					Joined: Wed May 23, 2007 12:08 pm
 Posts: 533
 Location: In hells Ironic Punishment Department (Canada, ON)
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Hey Roy-G-Biv, what anime show is that avatar from ?_? 
 
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			| Sat May 31, 2008 10:40 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: DarKlone Technologies NEW - Updated 5/26/08FireBlizzard wrote: Hey Roy-G-Biv, what anime show is that avatar from ?_?Gunslinger Girl. It's really good. The sprites look Megaman X-esque. Just look at the comparisons between X's Ultimate armor and the DarKlone regular
 
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			| Sat May 31, 2008 10:52 pm | 
					
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			| FireBlizzard 
					Joined: Wed May 23, 2007 12:08 pm
 Posts: 533
 Location: In hells Ironic Punishment Department (Canada, ON)
   |   Re: DarKlone Technologies NEW - Updated 5/26/08Thanks, if theres shooting it has a chance of being good (Though thats not the only way of being a good show XD)
 I wanna see more Dark Klones
 
 
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			| Sat May 31, 2008 10:59 pm | 
					
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			| YoshiX 
					Joined: Sun Mar 18, 2007 12:39 am
 Posts: 267
   |   Re: DarKlone Technologies NEW - Updated 5/26/08cambiogris wrote: Greatest turrets ever. It almost reminds me of Desktop Tower Defense to place a bunch of these on a map and see how long they can hold out without intervention.
Dude i have done that exact same thing o.o
 
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			| Mon Jun 02, 2008 10:09 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: DarKlone Technologies NEW - Updated 5/26/08FireBlizzard wrote:  Thanks, if theres shooting it has a chance of being good (Though thats not the only way of being a good show XD)O,o It's not all about shooting. It's more emotion driven than violence driven. FireBlizzard wrote:  I wanna see more Dark Klones
More specialized (Not repackaged DarKlones with weapons) DarKlones would be cool.
 
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			| Mon Jun 02, 2008 10:13 pm | 
					
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			| Darlos9D 
					Joined: Mon Jul 16, 2007 9:50 am
 Posts: 1512
 Location: Tallahassee, FL
   |   Re: DarkStorm Military Technologies - Updated 6/2/08And then there was an update. And a rather aesthetic one at that. My faction has a new name, if you haven't noticed. DarKlone, honestly, just sounds a bit cheesy. Also, if you're wondering the kanji in my banner reads "anran," and stands for, unsuprisingly, "dark storm." I made it up with the help of a friend in Japan.
 As for functional updates, I have a drop pod, and a shock mortar. Hopefully you'll be pleased with both. Also, revolvers are no longer dual-wieldable. You can however use a knife with a revolver, Naked Snake style. This makes both weapons infinitely more awesome, if you ask me.
 
 Next up in store should be my long awaited drop ship. Stay tuned.
 
 
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			| Mon Jun 02, 2008 10:49 pm | 
					
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			| The Cling Clang 
					Joined: Fri Feb 15, 2008 8:54 pm
 Posts: 92
 Location: New England
   |   Re: DarkStorm Military Technologies - Updated 6/2/08Not a fan of the new name. 暗兵 > 暗嵐, but whacha gonna do?
 Anyways I'm liking the new mortar.
 
 
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			| Mon Jun 02, 2008 11:12 pm | 
					
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			| Control 
					Joined: Tue Dec 12, 2006 1:09 am
 Posts: 698
 Location: Plymouth, NC
   |   Re: DarkStorm Military Technologies - Updated 6/2/08Your new update has a completely commented out Index.ini.
 But once you get past that the mortar kicks ass.
 
 
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			| Mon Jun 02, 2008 11:17 pm | 
					
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