View unanswered posts | View active topics It is currently Sun Apr 06, 2025 11:09 pm



Reply to topic  [ 962 posts ]  Go to page Previous  1 ... 55, 56, 57, 58, 59, 60, 61 ... 65  Next
 DarkStorm Military Technologies -- Updated 12/20/09 
Author Message
User avatar

Joined: Sun Dec 19, 2010 10:53 pm
Posts: 423
Location: UPLAND DRUUD
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
what lounge would this be ?
Also hooe you get your spark back soon we cant afford to lose all our modders


Mon Oct 10, 2011 11:16 pm
Profile
User avatar

Joined: Tue Mar 16, 2010 7:38 pm
Posts: 447
Location: The Ninth Circle
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
It's not really a question of what we can afford, given that we've all pretty much spent what money we ever will on this game at this point.

Regardless, yes, I do hope Darlos regains his motivation, but I can totally empathize. I never even got to the "made something cool" bit before I lost interest, and I don't even have as much extra ♥♥♥♥ going on as Darlos does.

Good luck with all that, by the way.


Tue Oct 11, 2011 1:32 am
Profile
User avatar

Joined: Mon Jul 16, 2007 9:50 am
Posts: 1512
Location: Tallahassee, FL
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Aw, thanks guys. It's cool that you guys are so... well, cool with it.

Trust me if this other game project goes anywhere, I'll let you know. I'm sure you guys would be interested in it.


Tue Oct 11, 2011 10:05 pm
Profile YIM
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
No way, I'm thinking of a game that would be a mix of RPG/FPS/TPS which goes around a DarkStorm base!


Tue Oct 11, 2011 10:10 pm
Profile
User avatar

Joined: Fri Sep 16, 2011 4:40 pm
Posts: 234
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Darlos9D wrote:
Aw, thanks guys. It's cool that you guys are so... well, cool with it.

Trust me if this other game project goes anywhere, I'll let you know. I'm sure you guys would be interested in it.


Any way we could get a little more info about this mystery project of yours?
Yeah, and good luck!


Wed Oct 12, 2011 11:08 am
Profile WWW
User avatar

Joined: Tue Mar 16, 2010 7:38 pm
Posts: 447
Location: The Ninth Circle
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Asklar wrote:
No way, I'm thinking of a game that would be a mix of RPG/FPS/TPS which goes around a DarkStorm base!

What if we had a class-based shooter with customizable loadouts and -- oh wait, TF2.

What if we had TF2 with DarkStorm?

And how do you have something that's both an FPS and a TPS...?


Thu Oct 13, 2011 4:46 am
Profile
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Nocifer wrote:
And how do you have something that's both an FPS and a TPS...?


Third-person mode whilst in vehicles? Or an optional camera change button? ;)


Thu Oct 13, 2011 5:09 am
Profile YIM
User avatar

Joined: Tue Mar 16, 2010 7:38 pm
Posts: 447
Location: The Ninth Circle
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
I guess that's fair.

Also, I'm with Jack Trades. What's this game gonna be like?


Thu Oct 13, 2011 5:30 am
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Third person when meleeing/CQCing, FPS with guns.

easy.


Thu Oct 13, 2011 3:26 pm
Profile
User avatar

Joined: Sun Dec 19, 2010 10:53 pm
Posts: 423
Location: UPLAND DRUUD
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Add planes
♥♥♥♥♥es love planes


Thu Oct 13, 2011 6:33 pm
Profile

Joined: Wed Aug 31, 2011 11:32 pm
Posts: 46
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
How is the game going so far?


Thu Nov 10, 2011 4:22 am
Profile
User avatar

Joined: Fri Sep 16, 2011 4:40 pm
Posts: 234
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Hotshot3434 wrote:
How is the game going so far?

Darlos doesn't seem to want to talk about :-(


Thu Nov 10, 2011 8:32 am
Profile WWW
User avatar

Joined: Mon Aug 29, 2011 3:26 pm
Posts: 27
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
are you even going to update this to build 26? please i like this mod!

please yes!


Fri Dec 02, 2011 11:11 am
Profile
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
It works fine under B26 as-is, unless you're hoping for more features and content.


Fri Dec 02, 2011 12:34 pm
Profile YIM
User avatar

Joined: Wed Apr 13, 2011 12:38 am
Posts: 162
Location: Only The Claw knows...
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
It brings back my faith in storming bases. Thanks, Darkstorm!


Tue Dec 13, 2011 1:12 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 962 posts ]  Go to page Previous  1 ... 55, 56, 57, 58, 59, 60, 61 ... 65  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.106s | 13 Queries | GZIP : Off ]