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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
what lounge would this be ? Also hooe you get your spark back soon we cant afford to lose all our modders
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Mon Oct 10, 2011 11:16 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
It's not really a question of what we can afford, given that we've all pretty much spent what money we ever will on this game at this point.
Regardless, yes, I do hope Darlos regains his motivation, but I can totally empathize. I never even got to the "made something cool" bit before I lost interest, and I don't even have as much extra ♥♥♥♥ going on as Darlos does.
Good luck with all that, by the way.
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Tue Oct 11, 2011 1:32 am |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Aw, thanks guys. It's cool that you guys are so... well, cool with it.
Trust me if this other game project goes anywhere, I'll let you know. I'm sure you guys would be interested in it.
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Tue Oct 11, 2011 10:05 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
No way, I'm thinking of a game that would be a mix of RPG/FPS/TPS which goes around a DarkStorm base!
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Tue Oct 11, 2011 10:10 pm |
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Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Darlos9D wrote: Aw, thanks guys. It's cool that you guys are so... well, cool with it.
Trust me if this other game project goes anywhere, I'll let you know. I'm sure you guys would be interested in it. Any way we could get a little more info about this mystery project of yours? Yeah, and good luck!
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Wed Oct 12, 2011 11:08 am |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Asklar wrote: No way, I'm thinking of a game that would be a mix of RPG/FPS/TPS which goes around a DarkStorm base! What if we had a class-based shooter with customizable loadouts and -- oh wait, TF2. What if we had TF2 with DarkStorm? And how do you have something that's both an FPS and a TPS...?
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Thu Oct 13, 2011 4:46 am |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Nocifer wrote: And how do you have something that's both an FPS and a TPS...? Third-person mode whilst in vehicles? Or an optional camera change button? 
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Thu Oct 13, 2011 5:09 am |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
I guess that's fair.
Also, I'm with Jack Trades. What's this game gonna be like?
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Thu Oct 13, 2011 5:30 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Third person when meleeing/CQCing, FPS with guns.
easy.
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Thu Oct 13, 2011 3:26 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Add planes ♥♥♥♥♥es love planes
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Thu Oct 13, 2011 6:33 pm |
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Hotshot3434
Joined: Wed Aug 31, 2011 11:32 pm Posts: 46
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
How is the game going so far?
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Thu Nov 10, 2011 4:22 am |
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Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
Hotshot3434 wrote: How is the game going so far? Darlos doesn't seem to want to talk about 
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Thu Nov 10, 2011 8:32 am |
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boybente
Joined: Mon Aug 29, 2011 3:26 pm Posts: 27
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
are you even going to update this to build 26? please i like this mod!
please yes!
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Fri Dec 02, 2011 11:11 am |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
It works fine under B26 as-is, unless you're hoping for more features and content.
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Fri Dec 02, 2011 12:34 pm |
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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 Re: DarkStorm Military Technologies -- Updated 12/20/09
It brings back my faith in storming bases. Thanks, Darkstorm!
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Tue Dec 13, 2011 1:12 am |
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