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 Air Support (R10: 2014-04-19) 
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Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
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Post Re: Air Support (B26: 2011-09-17)
already did it.


there's a drop pod that auto drops a sam turret.


i just did like 2 minutes of jerry rigging and i had one that dropped a functional mortar.


although the mortars range could use an increase...


Fri Jun 15, 2012 5:58 am
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Joined: Mon Jun 21, 2010 1:40 am
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Location: Hiding in a freezer at Wal-mart
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Post Re: Air Support (B26: 2011-09-17)
Anyone made this work properly with B27 yet?


Fri Jun 15, 2012 7:46 pm
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Joined: Fri Jun 01, 2012 10:59 pm
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Post Re: Air Support (B26: 2011-09-17)
Poor mans sniper wrote:
Anyone made this work properly with B27 yet?

Yep. Enjoy. :)


Attachments:
Unofficial B27 Air Support Patch.rte.zip [955.65 KiB]
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Sat Jul 14, 2012 4:31 pm
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Joined: Fri Aug 12, 2011 9:23 pm
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Location: North-Ish
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Post Re: Air Support (B26: 2011-09-17)
I was pretty sure that it still worked for B27. But then again, I only had the crafts and turrets installed, not the missions.


Sat Jul 14, 2012 7:23 pm
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Joined: Tue Apr 03, 2012 7:28 am
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Post Re: Air Support (B26: 2011-09-17)
OMG yes It works again!

Thankyou. I missed the hell out of this mod.


Sun Jul 15, 2012 6:41 am
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Joined: Fri Jun 01, 2012 10:59 pm
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Post Re: Air Support (B26: 2011-09-17)
Harzipan wrote:
I was pretty sure that it still worked for B27. But then again, I only had the crafts and turrets installed, not the missions.

For me, I've been wanting to try out all of the community mods made for this game, and some are brilliant. Only about 80% of them actually load with B27, though, since a lot has changed since B23, B25 etc. and this one didn't load for me. (The B26 release) because they changed the robots to be fully Imperatus (along with a couple of name changes) and also switched around some of the bunker piece directories. Only took about 10 minutes to fix. :p
Roy the Cuttlefish wrote:
OMG yes It works again!

Thankyou. I missed the hell out of this mod.

No problem! :)


Sun Jul 15, 2012 10:23 am
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Joined: Wed Feb 08, 2012 10:12 pm
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Location: Brazil
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Post Re: Air Support (B26: 2011-09-17)
When loading Verdun, I get an error related to Robot 1.


Sun Jul 15, 2012 8:02 pm
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Data Realms Elite
Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
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Location: In your office, earning your salary.
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Post Re: Air Support (B26: 2011-09-17)
It's not updated to B27.

The imperatus robot used to be called "Robot 1" and was part of the Base.rte. You just have to fix it to match the actual content.


Sun Jul 15, 2012 9:39 pm
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Post Re: Air Support (B26: 2011-09-17)
Joseh123 wrote:
When loading Verdun, I get an error related to Robot 1.

Did you not see?


Sun Jul 15, 2012 11:18 pm
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Post Re: Air Support (B26: 2011-09-17)
Malamo999 wrote:
Joseh123 wrote:
When loading Verdun, I get an error related to Robot 1.

Did you not see?

Yeah, I just though that Miggles didn't see that error. And it isn't Verdun, it is Air Assault.


Mon Jul 16, 2012 1:13 am
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Joined: Fri Jun 01, 2012 10:59 pm
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Post Re: Air Support (B26: 2011-09-17)
Whoops. Ignore me. XD


Mon Jul 16, 2012 10:36 am
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Post Re: Air Support (B26: 2011-09-17)
Malamo999 wrote:
Whoops. Ignore me. XD

It's ok! Humans make mistakes... are you an alien? Anyway, the mod gets some lag when I order a craft from the mod... Is it me?


Mon Jul 16, 2012 12:16 pm
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Joined: Tue Apr 03, 2012 7:28 am
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Post Re: Air Support (B26: 2011-09-17)
I personally don't get lag from crafts, except in the case of the gunships, I get a very minor Fps drop when I call in one, something like 2fps decline. But I assume that's normal.


Mon Jul 16, 2012 9:20 pm
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Post Re: Air Support (B26: 2011-09-17)
Yeah, it only happens with the gunships. I get a drop of 20-30 fps.


Mon Jul 16, 2012 9:51 pm
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Post Re: Air Support (B26: 2011-09-17)
Depends. :P
Joseh123 wrote:
Yeah, it only happens with the gunships. I get a drop of 20-30 fps.

Do you have an integrated graphics card?


Mon Jul 16, 2012 11:16 pm
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