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 Force-Based MO Grappling Gun *B30, maybe better physics 
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Joined: Sun Jan 30, 2011 6:02 pm
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Location: Cold and dark Finland
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Post Re: Force-Based MO Grappling Gun *Updated again
Its awesome to be used in those pesky sneak missions :canadian:


Tue Feb 08, 2011 4:58 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
When can we expect further modes? I look forward especially to the Spring mode.


Wed Feb 09, 2011 1:43 am
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Data Realms Elite
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Post Re: Force-Based MO Grappling Gun *Updated again
Infiltrating in an enemy base through the ceiling with a zombie wasn't as easy as now.


Wed Feb 09, 2011 3:04 am
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Joined: Mon Feb 07, 2011 5:06 am
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Post Re: Force-Based MO Grappling Gun *Updated again
Since some dude necro'd this awesome thread, can someone tell me how to use Spring mode & Dual mode (or how to bind a key to change mode in LUA)? 'cause I have read the LUA file but i cant see anything.

Edit: sorry guys, I misread it. I still remembered reading about that mode somewhere though.


Last edited by alexglitch on Wed Feb 09, 2011 6:36 am, edited 1 time in total.



Wed Feb 09, 2011 6:17 am
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Post Re: Force-Based MO Grappling Gun *Updated again
In the op, it says nothing about 'Spring Mode' or 'Dual Mode'.


Wed Feb 09, 2011 6:21 am
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Post Re: Force-Based MO Grappling Gun *Updated again
Necro'd because it should be refreshed for the B24 newbies, and because I had a few questions for CaveCricket.

Anyway, spring and dual-shot modes are for the TF Grappling Gun, which is basically this, but without attaching to actors.


Wed Feb 09, 2011 6:49 am
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Joined: Sun Dec 24, 2006 11:28 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
Please try to keep the comments either focused on playability because you have downloaded it or you wish to know about the code from now on.


Wed Feb 09, 2011 12:19 pm
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Joined: Fri Mar 21, 2014 10:17 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
Sorry about the necro, but I recently got this mod, and the Grapple Gun isn't working. When fired, it doesn't stick to anything. Running B27, so that might have something to do with it.


Thu Oct 02, 2014 10:27 pm
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Joined: Mon Mar 25, 2013 11:46 am
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Post Re: Force-Based MO Grappling Gun *Updated again
ganesh295 wrote:
Sorry about the necro, but I recently got this mod, and the Grapple Gun isn't working. When fired, it doesn't stick to anything. Running B27, so that might have something to do with it.



Really...


Thu Oct 02, 2014 11:00 pm
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Joined: Fri Mar 21, 2014 10:17 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
What? I've already tried messing around with the mod a bit, and it's not working. The grapple gun just fires and it doesn't actually attach to anything.


Thu Oct 02, 2014 11:25 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
I don't know if I'd expect any mod to work 3 years and 7 build versions later.


Fri Oct 03, 2014 7:33 pm
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Joined: Fri Mar 21, 2014 10:17 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
...Isn't this mod for B23? And I have been able to run B23 mods on B27, so this strikes me as a bit odd.


Fri Oct 03, 2014 7:35 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
Whoops, you said you were running B27, I just assumed B30 as that's the most recent, didn't think anyone'd run something less than the recent. That's not quite as drastic.


Fri Oct 03, 2014 7:57 pm
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Joined: Fri Mar 21, 2014 10:17 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
So yeah, this really is annoying. How do I MO-MO grapple?


Fri Oct 03, 2014 8:03 pm
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Post Re: Force-Based MO Grappling Gun *Updated again
It's not working because it uses an older version of the CastMORay function. I'll update it in a bit.


Sat Oct 04, 2014 2:03 am
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