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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: SAW *(04/06/2010) UPDATE: V5.50 (New Sounds!)
I just positively love these guys, they are just quite fun to use, and i like to use vanilla against these guys simply because they are hard to kill.
I like the new sounds.
Also, when can we expect to see the landing ship from the sprite help thread?
[Hey, you used my logo lol.]
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Sat Jun 05, 2010 7:59 am |
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[Insert Name Here]
Joined: Wed May 26, 2010 9:58 pm Posts: 270 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
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Re: SAW *(04/06/2010) UPDATE: V5.50 (New Sounds!)
Great, now I have to go over the sounds again.
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Sat Jun 05, 2010 4:10 pm |
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MontereyJack
Joined: Tue May 05, 2009 3:12 am Posts: 106
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Re: SAW *(04/06/2010) UPDATE: V5.50 (New Sounds!)
Your guns, sir, have the best "pew pew" I've heard in a long time. Well done. They are a joy to fire, enemies in range or no.
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Mon Jun 14, 2010 12:50 am |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: SAW *(04/06/2010) UPDATE: V5.50
Request: Better descriptions for the weapons in-game.
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Sun Jun 20, 2010 12:13 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: SAW *(20/06/2010) UPDATE: V6.00
Updated*
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Mon Jun 21, 2010 12:56 am |
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[Insert Name Here]
Joined: Wed May 26, 2010 9:58 pm Posts: 270 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
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Re: SAW *(20/06/2010) UPDATE: V6.00
Geez, I was just about to get round to converting 5.50...
Still, I suppose it's no more work, since I haven't done it yet.
The new drop pod and the new-look soldier don't fit in with the rest of the fo-shizzle.
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Mon Jun 21, 2010 8:27 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: SAW *(20/06/2010) UPDATE: V6.00
i liked the old soldier more :/
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Mon Jun 21, 2010 11:22 pm |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: SAW *(20/06/2010) UPDATE: V6.00
Hmm, some files are corrupted, or so says WinRAR in this version.
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Mon Jun 21, 2010 11:47 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: SAW *(20/06/2010) UPDATE: V6.00
Nobody likes the new unit better Aww, should i just make him a seperate unit as some kind of "Elite" and bring back the original polished a bit more? I think i might do that.. Your gonna have to deal with this guy for now though
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Tue Jun 22, 2010 4:12 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: SAW *(20/06/2010) UPDATE: V6.00
Yes, but change his main body, looks like a plastic barrel.
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Tue Jun 22, 2010 4:14 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: SAW *(20/06/2010) UPDATE: V6.00
Indeed.
EDIT: Woops, sorry for the one word post.. here, this edit can fill that void in and make it legit...
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Tue Jun 22, 2010 4:15 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: SAW *(21/06/2010) UPDATE: V6.20
Updated*
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Tue Jun 22, 2010 6:13 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: SAW *(23/06/2010) UPDATE: V6.50
Updated* Again..
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Wed Jun 23, 2010 5:41 pm |
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[Insert Name Here]
Joined: Wed May 26, 2010 9:58 pm Posts: 270 Location: [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
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Re: SAW *(23/06/2010) UPDATE: V6.50
OHOLYCRAPTHATHEAVYISAWESOME.
EDIT: Does that count as a one-word post? Please let it not count as a one word post... EDIT 2: Also, the rate at which you're churning out mods is too fast for me to get round to running the sounds through my Audacity. Could someone else do it? I don't think you need a mac to fix them, it's just something about Coops' computer.
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Wed Jun 23, 2010 5:50 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: SAW *(23/06/2010) UPDATE: V6.50
All it is is TWO SOUNDS... The shot for the Sniper and the reloading sound for the DN-88 Shotgun.. Im sure you can get around that..
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Wed Jun 23, 2010 5:55 pm |
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