Spartan ~{WIP}~ [Now with more Squishyness!]
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Skull
Joined: Mon Nov 01, 2010 7:05 am Posts: 50
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Re: Spartan ~{WIP}~ in relation to Forerunner
Fail Flail wrote: Hm? Marine is almost finished, but if anyone had any ideas on how to randomly select a head, pm me or something. Starting work on the mac cannon (called in with that designator from halo reach) and i have decided to start on the drop pod soon. Make the MAC uber, cause it can kill a pelican in 1 shot :p
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Fri Dec 10, 2010 11:50 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Spartan ~{WIP}~ in relation to Forerunner
That's a terrible attitude to balance.
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Fri Dec 10, 2010 1:00 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: Spartan ~{WIP}~ in relation to Forerunner
Fail Flail wrote: Marine is almost finished, but if anyone had any ideas on how to randomly select a head, pm me or something.
First you should make one head with different frames(with different looks, Head000,Head001...etc) and then use this in the create function to select one randomly: Code: self.Frame = math.random(0,f-1) ;f is the number of frames you made
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Fri Dec 10, 2010 1:29 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Spartan ~{WIP}~ in relation to Forerunner
Take a look at Geti's zombies 09. He does the random head thing.
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Fri Dec 10, 2010 10:01 pm |
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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Re: Spartan ~{WIP}~ in relation to Forerunner
Might i remind you Fail flail, that B24 is out now so you have some work to do (No pressure)
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Wed Dec 15, 2010 7:57 pm |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Spartan ~{WIP}~ in relation to Forerunner
Yeah, I wanna see that falcon.
Ask Shook if you can use his Pelian Army's mortar or rocket designator.
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Thu Dec 16, 2010 11:37 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
Updated, see first post.
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Tue Dec 21, 2010 10:45 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
50 Downloads So what do you guys think?
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Wed Dec 22, 2010 12:38 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
Fail Flail wrote: 50 Downloads So what do you guys think? Fail Flail wrote: Updated, see first post. Stop bumping. I don't want it higher than Wehrmacht.
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Wed Dec 22, 2010 3:11 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
I think it looks pretty bad, guns aren't that pretty, actors have their heads too far back, aswell as being simple coalition resprites.
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Wed Dec 22, 2010 9:57 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
Lizard, its pretty obvious you haven't even tried the mod first, I know your not new, but may i remind you it is a common courtesy here (as well as a rule) to try the mod or scene before posting. Couldn't think of positive thing to say? Let me help, a working energy shield is something pretty cool you could comment about, as well the authentic sounds for the most part. Before posting here again, could you please try the mod? I would really value your informed opinion.
In other news, the mac Magnetically Accelerated Cannon designator is almost good to go (sprites, sounds, script), i was wondering though, should it call in an artillery barrage like in reach, or more of a penetrating anti bunker\tank shot?
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Wed Dec 22, 2010 12:43 pm |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
Well, the energy shield is sort of not yours... And he sort of is giving constructive criticism, and I do agree on some points. You don't have to bite his head off. You should take his advice into account though, as he knows what he's talking about.
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Wed Dec 22, 2010 1:03 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
Let me rephrase that; Guns rape too much terrain, have inconsistent sound effects and aren't that astethicly pleasing. The spartan skips merrily around while having floating white squares around him, would be nice if you had taken the time to add a shield recharge frame atleast to the torso. Jetpack is just the extra heavy vanilla jetpack, sprites on the spartan doesn't fit that well together, it's legs are just a jumble of green, nothing like Mjolnir at all. The marine has both his legs have the same offset, it wouldn't be that much of a problem if it just was centered. But that's just my opinion
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Wed Dec 22, 2010 1:07 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
Thank you lizard , firstly the energy shield is not my doing (me being terrible at lua), it is the god sent work of Mehman, I will ask him if he can do the crakling energy thingy(also if you are reading this could you do a shield bar?) The sprites for the Spartan are just temporary until i can get offsets working for coops awesome sprites, and i whipped up the jet pack last minute so the particles wouldn't collide with the energy shield and i am aware that it looks, well, ugly. The guns rape terrain? which ones pacifically, the Assault rifle, Shotgun, Pistol and I'm pretty sure the SMG don't any more, the battle rifle does need to be toned down a bit but i think i'm going to leave the sniper that way. and yes the marine is messed up. Again, thank you Lizard for your opinion.
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Thu Dec 23, 2010 1:14 am |
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Beanoriginal
Joined: Wed Jan 19, 2011 7:20 pm Posts: 7
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Re: Spartan ~{WIP}~ [B24 Compatable and 100% Asbestosis Free!]
So are you gonna made elite ??? I beg you !!! And the plasma grenade ? And warthog ?? Please !
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Wed Jan 19, 2011 8:23 pm |
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