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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Crystals(Gives Money) + Modules + Weapons
I guess like sharped little crystals to insert all over the map, with low consuming deadly aemitters and then AI would think its a safe little crystal, and they will walk over leaving their nuts stabbed in them! I would also like to have, some bunker bits to make my sci-fi corridors more difficult to navigate and crystal doors, like superman fortress.
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Wed Jun 30, 2010 3:17 am |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: Crystals(Gives Money) + Modules + Weapons
Can someone make a Lua script that prevents a emitter from rotating need it to make the crystal traps
thanks in advance
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Thu Jul 01, 2010 3:52 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Crystals(Gives Money) + Modules + Weapons
You don't need lua to make an aemitter stop rotating(?) just try values [90],[-90],[180],[-180] in Spread factor.Send me the trap, I'll try a fix
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Fri Jul 02, 2010 7:30 am |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: Crystals(Gives Money) + Modules + Weapons
UPDATE !!!
@Naxete : thank you very much for the barbed crystals
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Sat Jul 03, 2010 10:38 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: Crystals(Gives Money) + Modules + Weapons
No problemo, if you need more help in future, send a PM to me.
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Sun Jul 04, 2010 5:13 pm |
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Patriot24
Joined: Sun Jul 04, 2010 6:14 pm Posts: 37
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Re: Crystals(Gives Money) + Modules + Weapons
Wow. I don't really like the way the bunker modules look, but everything else works and looks really nice. Thumbs up.
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Sun Jul 04, 2010 6:31 pm |
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The Egotist
Joined: Tue Feb 02, 2010 11:36 pm Posts: 130
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Re: Crystals(Gives Money) + Modules + Weapons
Hmm... Somebody should make a mission based around this... Faction fighting around and ultra-valuable field of crystals.
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Mon Jul 05, 2010 3:39 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Crystals(Gives Money) + Modules + Weapons
The Egotist wrote: Hmm... Somebody should make a mission based around this... Faction fighting around and ultra-valuable field of crystals. king of the hill, crystals are the only gold on the map and they are at the top/middle of the map, equally spaced between bases. both teams start with 2000 oz, and it's a race to get 200,000 oz, or kill the other team's brain. Now, can you keep track of AI gold, and make the AI mine specifically at the crystals?
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Tue Jul 06, 2010 5:20 pm |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: Crystals(Gives Money) + Modules + Weapons
UPDATE !!!!!!!!!!! added a scene
If any of you are willing to do me a small Lua favor PM please . Hope you like the map !!
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Sat Jul 10, 2010 3:49 pm |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Crystals(Gives Money) + Modules + Weapons
If this lives up to the description, I am gonna love using. I can't use currently but I downloaded and If the crystal cutter is only thing to cut it. Enemys cant just break down straight into the base instead of my paths.
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Mon Jul 12, 2010 7:14 am |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: Crystals(Gives Money) + Modules + Weapons
A heavy digger can cut the crystal it's only the crystal cutter that can turn the crystals into oz , lots and lots of oz
EDIT: How is the Map ?
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Mon Jul 12, 2010 8:27 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Crystals(Gives Money) + Modules + Weapons
you know what we need next. crystal shields.
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Tue Aug 03, 2010 3:55 pm |
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sam123486
Joined: Sun May 02, 2010 3:39 pm Posts: 354
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Re: "Bunker Modules" WIP
Duh102 wrote: Dude, those are totally minerals from Starcraft. That said, WE REQUIRE MORE MINERALS. I remember this post, and now I have Starcraft 2! We require more vespene gas!(Zerg farts) Edit: Oh, that's what we need next! Vespene gas!
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Tue Aug 03, 2010 4:14 pm |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Crystals(Gives Money) + Modules + Weapons
what would it do?
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Tue Aug 03, 2010 4:18 pm |
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sam123486
Joined: Sun May 02, 2010 3:39 pm Posts: 354
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Re: Crystals(Gives Money) + Modules + Weapons
unwoundpath wrote: what would it do? Generate money and kill you if you got too close without an... SCV! We need an SCV to mine it! Yes! If I knew lua and how to make mods I would so do this.
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Tue Aug 03, 2010 4:20 pm |
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