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kingzogre
Joined: Mon Sep 14, 2009 2:17 am Posts: 6
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Re: Mammoth Tank [v 0.8b]
I think I fell in love....
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Mon Sep 14, 2009 3:20 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Mammoth Tank [v 0.8b]
Geti, this ♥♥♥♥ doesn't fit in CC at all, but I ♥♥♥♥ love it.
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Mon Sep 14, 2009 4:04 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mammoth Tank [v 0.8b]
hahah, one day i'll resprite it so it does.. one day. thanks for reminder on making that aiming script though, and glad this pleases you
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Mon Sep 14, 2009 10:57 am |
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ZevN47
Joined: Fri Mar 13, 2009 2:31 am Posts: 217 Location: Earth... I think
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Re: Mammoth Tank [v 0.8b]
I love it...
But some minor problems (to me)
A. The shell isn't a shell... its a ball of glow... that explodes and also it fires very slow
B. Game crashed one time when I ran over a coalition soldier that had been jetting toward me (might have been something to do with another mod I have installed I don't know)
C. TANKS CAN'T FLY... unless Geti makes them... hmmmmm....
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Tue Sep 22, 2009 1:51 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mammoth Tank [v 0.8b]
A: ill work on effects if i ever make another release B: shouldnt happen C: yeah it used to not fly, but playability was lost.
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Tue Sep 22, 2009 5:02 am |
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Denwa
Joined: Sat Jan 24, 2009 11:00 am Posts: 12 Location: Australia
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Re: Mammoth Tank [v 0.8b]
Excellent. Luv it. I just enjoy using great big tanks on such small targets and hitting them. (Coalition heads to be exact).
Great Mod.
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Tue Sep 22, 2009 5:31 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Mammoth Tank [v 0.8b]
When we'll see the walker version? move your ass!
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Tue Sep 22, 2009 6:21 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mammoth Tank [v 0.8b]
what walker version? i remember no such thing O_o
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Tue Sep 22, 2009 6:36 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Mammoth Tank [v 0.8b]
Don't play with me, geti.
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Tue Sep 22, 2009 7:54 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mammoth Tank [v 0.8b]
you gots'd me. im considering making that the next time i get bored. it probably wont be until late next month though, before exams. im going to be away for a few weeks as of this sunday.
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Tue Sep 22, 2009 9:07 am |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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Re: Mammoth Tank [v 0.8b]
NaXx wrote: Don't play with me, geti.
Um, what the hell is that? And why does it have eight legs? KANE DEMANDS ANSWERS!
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Tue Sep 22, 2009 9:13 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mammoth Tank [v 0.8b]
a mammoth tank with 8 legs. im planning on binding 2 ACrabs together, and having a LMG on one of them.
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Tue Sep 22, 2009 9:44 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Mammoth Tank [v 0.8b]
I think the answer to the question he meant to ask is: Concept sprites from the sprites folder of the mod. Lacks full leg animation though, and that's not a small task to do.
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Tue Sep 22, 2009 10:02 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Mammoth Tank [v 0.8b]
411570N3 wrote: Lacks full leg animation though dont remind me
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Tue Sep 22, 2009 10:41 am |
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Dr. Evil
Joined: Mon Aug 17, 2009 3:00 am Posts: 242 Location: The Great White North
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Re: Mammoth Tank [v 0.8b]
Shouldn't the gun angle be relative to the tank's angle? Otherwise, this just made my day.
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Wed Sep 23, 2009 8:14 pm |
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