View unanswered posts | View active topics It is currently Mon Jan 13, 2025 5:40 pm



Reply to topic  [ 81 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
 Midas 
Author Message

Joined: Sat Aug 23, 2008 2:51 pm
Posts: 209
Reply with quote
Post Re: Midas
Omg we need like some more gold guns like P90's and others. Maybe a couple more actors?


Tue Jan 20, 2009 1:58 am
Profile
User avatar

Joined: Fri Dec 26, 2008 11:14 pm
Posts: 28
Reply with quote
Post Re: Midas
Really nice, but I'd like to see a gold Deagle. 8)


Tue Jan 20, 2009 11:17 am
Profile
User avatar

Joined: Tue Oct 14, 2008 7:04 pm
Posts: 119
Location: In Malton. Eating brains...
Reply with quote
Post Re: Midas
I love the Dummies, but with that golden dummy...
OMG!? IT'S BEAUTIFUL!!


Tue Jan 20, 2009 6:24 pm
Profile

Joined: Wed Dec 03, 2008 8:54 pm
Posts: 41
Location: Andromeda Galaxy,localhost
Reply with quote
Post Re: Midas
The new update is GREAT!!!Dl'ed


Wed Jan 21, 2009 7:06 pm
Profile
Banned
User avatar

Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
Reply with quote
Post Re: Midas
Bump'd for 1 reason:
I fixed this for mac. Solace says I should post it, so I will. Mods, don't ban me, as I have a valid reason for this bump.


Attachments:
File comment: Fixed for mac.
Midas.rte.zip [667.13 KiB]
Downloaded 214 times
Mon Mar 09, 2009 11:07 pm
Profile
User avatar

Joined: Sun Jun 10, 2007 2:05 am
Posts: 426
Reply with quote
Post Re: Midas
I don't think mods ban for bumps around here anyway, chill. :P Added to the OP, don't have a mac so that's all I did.


Mon Mar 09, 2009 11:35 pm
Profile
Banned
User avatar

Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
Reply with quote
Post Re: Midas
Well, just being careful. Soz, can you add creds to me in the file comment? I don't like being ignored. Not in an aggressive way or anything, I just want my name to be recognized.


Tue Mar 10, 2009 12:27 am
Profile
User avatar

Joined: Wed Apr 08, 2009 5:56 pm
Posts: 50
Reply with quote
Post Re: Midas
I was just wondering, will you make a Midas actor, because that would be awesome. (he could have a gun that turns enemy actors into gold servants, or somthing, it could be called Midas' touch)

P.S great mod love the bombs and etc..


Sat May 02, 2009 2:44 pm
Profile
User avatar

Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
Reply with quote
Post Re: Midas
That would be possible with lua, or using Areku's method, whatever that was.


Sat May 02, 2009 9:19 pm
Profile
User avatar

Joined: Fri Oct 17, 2008 9:46 pm
Posts: 5212
Location: The Grills Locker.
Reply with quote
Post Re: Midas
Nah, my method only works if the character to be transformed uses a specific weapon. It's very difficult to actually transform a computer-controlled character. I've tried some possible workarounds, but all I've managed to come up is a missile that is harmless against the player's actors, but explodes immediately after hitting a CPU character.
... Maybe I should release it.


Sat May 02, 2009 10:05 pm
Profile WWW
User avatar

Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
Reply with quote
Post Re: Midas
For those who can't link target missiles with force convert:

Missile kills enemy actor.
AEmiter/TDExplosive left behind spawns actor x.


Sat May 02, 2009 10:13 pm
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Midas
But of course there would be actors that managed to detonate it but dodge or otherwise survive the blast, the fact that gibs would appear anyway and the fact that it'd probably still appear if you fired into the ground.


Sun May 03, 2009 1:57 am
Profile WWW
User avatar

Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
Reply with quote
Post Re: Midas
Right, but Areku claims to have made a missile that only detonates on contact with an enemy

Probably via having it have very short range weapon to spawn and kill, while gibbing into nothing.


Sun May 03, 2009 2:08 am
Profile

Joined: Sun May 24, 2009 1:05 am
Posts: 8
Reply with quote
Post Re: Midas
I have added it but when I start it up it says fail to load "Coalition.rte/Devices/RPGs/RocketA"
Does anyone know how to fix this problem?


Sun May 24, 2009 1:14 am
Profile

Joined: Thu Apr 10, 2008 8:12 pm
Posts: 37
Reply with quote
Post Re: Midas
yes mate :D

you need to change the file path. what you do is, find the reference to the path you mentioned, and instead change it to... copy this if you want

Coalition.rte/Devices/Sprites/RocketA.bmp

that SHOULD work. try it.


Sun May 24, 2009 1:44 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 81 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.085s | 14 Queries | GZIP : Off ]