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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: Grav LanderYes, but you can't stop those, and aiming them is pretty much impossible. 
 
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			| Sun Mar 16, 2008 12:40 am | 
					
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			| alaifain 
					Joined: Sat Feb 09, 2008 7:44 pm
 Posts: 230
 Location: Vancouver, BC
   |   Re: Grav LanderWinterous wrote: Yes, but you can't stop those, and aiming them is pretty much impossible.yeah, i agree, shooks MG drone was impossible to use.
 
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			| Sun Mar 16, 2008 12:43 am | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: Grav LanderYou can always arm bombs... in the Buy menu, select bombs first then the actors because what you select first is dropped first. Shook has a rather epic bomb pack if you need them... though some of them are rather over powered. *remembers how Mega Map Wipe destroyed the whole fuxxing map and left the level with no structures or dirt* 
 
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			| Sun Mar 16, 2008 3:09 am | 
					
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			| alaifain 
					Joined: Sat Feb 09, 2008 7:44 pm
 Posts: 230
 Location: Vancouver, BC
   |   Re: Grav Landerwe were talking about giving Dropships (or rockets that look like drop ships with a crapload of emitters.) a gun, we know all about bombs. 
 
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			| Sun Mar 16, 2008 3:14 am | 
					
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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: Grav LanderYou really just can't do it with dropships, the best you can do now is put guns on a rocket instead of downward thrusters. 
 
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			| Sun Mar 16, 2008 3:53 am | 
					
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			| Sixteen 
					Joined: Sun Nov 25, 2007 6:29 am
 Posts: 400
   |   Re: Grav LanderOr make the wounds shoot bullets. Old idea. 
 
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			| Sun Mar 16, 2008 4:00 am | 
					
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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: Grav LanderThat's a reflector thing, pretty cool idea, but not exactly a gun. 
 
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			| Sun Mar 16, 2008 4:08 am | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: Grav LanderSixteen wrote: Or make the wounds shoot bullets. Old idea.And if you land two next to each other and one gets shot, or if two of them collide...
 
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			| Sun Mar 16, 2008 9:48 am | 
					
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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: Grav LanderAsplosions. 
 
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			| Sun Mar 16, 2008 9:49 am | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: Grav LanderGame crashing ones.
 Of course, that never stopped me from doing it so that I could make cool gifs of the seas of bullets going everywhere.
 
 
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			| Sun Mar 16, 2008 9:56 am | 
					
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			| Warlord_of_Woe 
					Joined: Sun Jul 01, 2007 6:32 pm
 Posts: 20
 Location: Sooommeeewheeerrree over the- oh, wait. North Carolina.
   |   Re: Grav LanderHoly crap! That sprite!     I am not worthy...   
 
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			| Wed Mar 19, 2008 2:48 pm | 
					
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			| YoshiX 
					Joined: Sun Mar 18, 2007 12:39 am
 Posts: 267
   |   Re: Grav Landerthe sprite... it doesnt fit in with the game.awsome but not suited
 yet a ok ship
 
 
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			| Fri Mar 21, 2008 11:32 pm | 
					
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			| bbbzzz234 
					Joined: Mon Oct 01, 2007 1:33 am
 Posts: 374
   |   Re: Grav LanderThat's like saying "sir, my food is too tasty, maybe next time you need to ♥♥♥♥ on it to make it less tasty so it tastes like the other resteraunt's food". 
 
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			| Sat Mar 22, 2008 4:29 am | 
					
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			| TrouserDemon 
					Joined: Fri Dec 29, 2006 7:42 pm
 Posts: 1871
 Location: UK
   |   Re: Grav LanderSeeing the Mona Lisa in a council house is a better analogy.
 Beautiful, but out of place.
 
 
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			| Sat Mar 22, 2008 4:32 am | 
					
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			| Winterous 
					Joined: Tue Jul 03, 2007 12:33 am
 Posts: 1275
 Location: Elsewhere.
   |   Re: Grav Landerbbbzzz234 wrote: That's like saying "sir, my food is too tasty, maybe next time you need to crap on it to make it less tasty so it tastes like the other resteraunt's food".But things can  be too tasty, you get addicted and fat. So you buy a different flavour or something, so you don't eat as much.
 
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			| Sat Mar 22, 2008 5:59 am | 
					
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