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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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Re: Crobotech Mod Beta 2
Brainwashed wrote: capnbubs wrote: sorry I haven't updated this guys, I'm actually working on my own game now so Crobotech is pretty low on my priorities list. Own game? Sounds classy already. What's it going to be? It's a third person zelda-esc sci-fi adventure, but it's too early to talk any details because things might change.
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Sat Jan 31, 2009 4:00 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Crobotech Mod Beta 2
capnbubs wrote: Brainwashed wrote: capnbubs wrote: sorry I haven't updated this guys, I'm actually working on my own game now so Crobotech is pretty low on my priorities list. Own game? Sounds classy already. What's it going to be? It's a third person zelda-esc sci-fi adventure, but it's too early to talk any details because things might change. Oh ok. Sounds cool though!
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Sat Jan 31, 2009 4:38 pm |
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Tzsak
Joined: Sun Dec 07, 2008 10:29 pm Posts: 34 Location: Engrand
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Re: Crobotech Mod Beta 2
Looked at this thread for the first time and ohmygoodness, those are amazing sprites!
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Fri Feb 06, 2009 6:03 pm |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Crobotech Mod Beta 2
capnbubs wrote: sorry I haven't updated this guys, I'm actually working on my own game now so Crobotech is pretty low on my priorities list. Could you at least give your faction a little symbol for the menu?
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Fri Feb 06, 2009 9:10 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Crobotech Mod Beta 2
capnbubs wrote: Brainwashed wrote: capnbubs wrote: sorry I haven't updated this guys, I'm actually working on my own game now so Crobotech is pretty low on my priorities list. Own game? Sounds classy already. What's it going to be? It's a third person zelda-esc sci-fi adventure, but it's too early to talk any details because things might change. Is it going to be a Datarealms game? Seeing that you work for DRL now?
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Sat Feb 07, 2009 1:44 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Crobotech Mod Beta 2
Roy-G-Biv wrote: Is it going to be a Datarealms game? Seeing that you work for DRL now? I doubt it.
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Sat Feb 07, 2009 3:53 am |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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Re: Crobotech Mod Beta 2
Roy-G-Biv wrote: Is it going to be a Datarealms game? Seeing that you work for DRL now? Actually it's going to be under my own company, but I do hope to work with DRL on future projects.
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Sat Feb 07, 2009 5:09 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Crobotech Mod Beta 2
Is it just you making it or are there a few friends helping too?
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Sat Feb 07, 2009 5:15 pm |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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Re: Crobotech Mod Beta 2
Krumbs wrote: Is it just you making it or are there a few friends helping too? I have a graphic artist and a sound/music guy on the team now too, people who live very close to me. We're planning on setting up a dev studio
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Sat Feb 07, 2009 5:30 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Crobotech Mod Beta 2
Basically your shed with a 3 people crammed into it and some computers
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Sat Feb 07, 2009 11:01 pm |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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What's it called?
Wow, the Crobos certainly have evolved since the days of yester-year.
Last edited by zalo on Sun Feb 08, 2009 8:40 pm, edited 1 time in total.
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Sun Feb 08, 2009 12:07 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Crobotech Mod Beta 2
What kind of game is it going to be and what will you be making it with?
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Sun Feb 08, 2009 12:14 am |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Crobotech Mod Beta 2
capnbubs wrote: It's a third person zelda-esc sci-fi adventure It's not even on another page, how can you miss it!?
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Sun Feb 08, 2009 12:50 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Crobotech Mod Beta 2
Sorry, brainfart.
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Sun Feb 08, 2009 12:56 am |
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Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
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Re: Crobotech Mod Beta 2
Ever since I reinstalled a fresh CC, this has thrown an error that it can't find Base.rte/Actors/Coalition/TorsoB... and I'm using the "for 22" version.
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Sun Feb 08, 2009 3:15 am |
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