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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: UniTec (1.0.5)
Like Roon3's contributions?
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Sun Nov 16, 2008 9:17 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: UniTec (1.0.5)
numgun wrote: Like Roon3's contributions? Soon.
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Sun Nov 16, 2008 10:16 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: UniTec (1.0.5)
Lambda wrote: * Doom: Repercussions of Evil jokes! * Dynamic B22 fire for grenades and other weapons! * Cool crap you'll want to have! I don't really get the reference. (The one I don't get is the one in bold.)
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Sun Nov 16, 2008 10:27 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: UniTec (1.0.5)
Roy-G-Biv wrote: Lambda wrote: * Doom: Repercussions of Evil jokes! * Dynamic B22 fire for grenades and other weapons! * Cool crap you'll want to have! I don't really get the reference. (The one I don't get is the one in bold.) UniTec has doom weapons. Build 22 has weapon descriptions. Youtube has Doom: Repercussions of Evil.
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Sun Nov 16, 2008 10:31 pm |
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jangorulz
Joined: Mon Nov 10, 2008 7:28 am Posts: 71 Location: In that van that says "Free candy"
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Re: UniTec (1.0.5)
Is this for build 22? everytime i install it it gives me a "Some crap about brain model" halp?
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Mon Nov 17, 2008 4:06 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: UniTec (1.0.5)
I don't think it's been updated yet. Also, when do we get those custom sprites someone was roughing up earlier?
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Mon Nov 17, 2008 6:41 am |
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jangorulz
Joined: Mon Nov 10, 2008 7:28 am Posts: 71 Location: In that van that says "Free candy"
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Re: UniTec (1.0.5)
Well then update it already i want a invincible/reflecter sheild
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Mon Nov 17, 2008 1:00 pm |
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Ultric
Joined: Thu Jul 10, 2008 6:23 pm Posts: 301 Location: Lurking somewhere around here...
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Re: UniTec (1.0.5)
jangorulz wrote: Well then update it already i want a invincible/reflecter sheild Your intelligence in this message was incredible. I know, YOU make a time machine in thirty seconds. Then maybe he can grab the mod from the future and upload it. THAT'S IT! THIS MAN IS A GENIUS! His new system shall forever reign. Update it without having the files it takes to update it. Well done sir. You already lost before you began. On-topic: I can't wait to be using Roon's new sprites...or maybe they're old by now. Whatever, anyway, they looked epic and I can't wait to fight the Hard activities. (I am NOT fighting zealots with new AI. I try to use my only advantage and they instantly turn around and blow the crud out of me.).
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Mon Nov 17, 2008 1:33 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: UniTec (1.0.5)
Hobbesy , how did you knew that ? Are you working with Gotcha ?
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Mon Nov 17, 2008 2:04 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: UniTec (1.0.5)
If possible, please update the gore on these guys. Take a look at pelian army's soldiers how they splurt red glows and blood. Make the soldiers gib better and juicier.
OffTopic: As soon when I complete the BW:Mercs mod, I will release its gore system as a standalone addon for any mod maker.
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Mon Nov 17, 2008 2:04 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: UniTec (1.0.5)
I use gore system like in Crobotech . You know capnbubs uses blood as particles . That make it much better .
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Mon Nov 17, 2008 2:16 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: UniTec (1.0.5)
grenade wrote: Hobbesy , how did you knew that ? Are you working with Gotcha ? I'm not in the credits for no reason. :p As for converting the mod, we've ran into a snag. It should be done by Wednesday or Friday though.
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Mon Nov 17, 2008 3:33 pm |
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jangorulz
Joined: Mon Nov 10, 2008 7:28 am Posts: 71 Location: In that van that says "Free candy"
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Re: UniTec (1.0.5)
I love you lambda ♥
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Mon Nov 17, 2008 3:47 pm |
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Coneos
Joined: Fri Nov 14, 2008 11:26 am Posts: 11
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Re: UniTec (1.0.5)
Aborting in file .\System\Reader.cpp line 530 because : Cuold not match properity in UniTec.rte\Actors Brains.ini at line 81
What to do ?!
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Mon Nov 17, 2008 4:06 pm |
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Ultric
Joined: Thu Jul 10, 2008 6:23 pm Posts: 301 Location: Lurking somewhere around here...
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Re: UniTec (1.0.5)
Coneos wrote: Aborting in file .\System\Reader.cpp line 530 because : Cuold not match properity in UniTec.rte\Actors Brains.ini at line 81
What to do ?! You wait for the update on Lambda wrote: Wednesday or Friday Seriously, it was one post up.
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Mon Nov 17, 2008 4:29 pm |
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