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 Hob Kingdom Delta version for CC1.05 
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Joined: Thu Feb 14, 2013 3:16 pm
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Location: Somewhere beyond time
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Post Re: Hob Kingdom Beta version for CC1.05
Well, you could take some English classes from me xD
No, seriously. You can.


Tue Feb 26, 2013 1:44 am
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Joined: Thu Jun 21, 2012 3:38 pm
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Location: On a little island called Puerto Rico
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Post Re: Hob Kingdom Beta version for CC1.05
FatZombie wrote:
Well, you could take some English classes from me xD
No, seriously. You can.


My writing isn't that bad... is it? :oops:

My speaking is perfect since it was the first language I spoke. I've got a New jersey accent/English accent (weird I know).

I speak more English then Spanish and I write more Spanish then English.


Tue Feb 26, 2013 2:30 am
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Post Re: Hob Kingdom Beta version for CC1.05
You don't use "then" there, it's "than".
Really common mistake amongst any typer :lol:


Tue Feb 26, 2013 3:38 am
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Joined: Wed Apr 25, 2012 4:17 am
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Post Re: Hob Kingdom Beta version for CC1.05
Hellevator wrote:
Sir, that's how muskets/musket pistols work. Hella long reload time.
It's really your fault for using it.


I know they work like that, but It's such a great weapon. Is there any way I can reduce the reload time manually?


Tue Feb 26, 2013 11:40 am
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Post Re: Hob Kingdom Beta version for CC1.05
Sir wrote:
Hellevator wrote:
Sir, that's how muskets/musket pistols work. Hella long reload time.
It's really your fault for using it.


I know they work like that, but It's such a great weapon. Is there any way I can reduce the reload time manually?


Yes there is a way.
0- Read all the steps first.
1- Go to HOBS.rte folder.
2- Go to the Devices folder.
3- Go to the Weapons folder.
4- open Snipers.ini with notepad.
5- Scroll through it until you find AddDevice
6- PresetName should say Musket Pistol.
7- Under that you should find this ReloadTime = X
8- change the number value to smaller one for a faster reload.
9- Repeat the process until you find the second AddDevice.
10- The PresetName should be Musket.
11- Do steps 7 and 8 and you done.
12- Make sure you save the ini first and keep a back up just in case you might mess it up.


Tue Feb 26, 2013 3:45 pm
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Post Re: Hob Kingdom Beta version for CC1.05
I think i saw dead meat. Props to anyone who gets the reference.


Wed Feb 27, 2013 1:15 am
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Post Re: Hob Kingdom Beta version for CC1.05
FatZombie wrote:
I think i saw dead meat. Props to anyone who gets the reference.


I have no Idea what your talking about. Can I get a small hint?



In other news I will be uploading a new update very soon. Two to three day's tops(no promises). So If you have any suggestion or complaints please put them now so that the next update will be the... fixer I guess.


Wed Feb 27, 2013 3:19 am
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Post Re: Hob Kingdom Beta version for CC1.05
Okay, i'll just put it in a quiz-like form.
A Diablo 1 enemy says "Mmm, fresh meat!". Which is the enemy?
Skeleton King
Diablo
Butcher

OOO, UPDATE.


Wed Feb 27, 2013 3:33 am
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Post Re: Hob Kingdom Beta version for CC1.05
FatZombie wrote:
Okay, i'll just put it in a quiz-like form.
A Diablo 1 enemy says "Mmm, fresh meat!". Which is the enemy?
Skeleton King
Diablo
Butcher

OOO, UPDATE.



The Butcher.

I will always remember that dark and creepy voice. "Mmm, fresh meat!" he scared the living hell out of me when I first heard and saw him.(I must of been like 11 years old I think. I had the PS 1 version. In fact, I thought a lot of things to be scary back then. Like the movie "IT"(Till this day I still hate and fear clowns with all my heart. I smacked one once when I was a kid.).

♥♥♥♥ Clowns! :x really, I do hate/fear clowns and I'm currently 20. If my future son/daughter had a birthday party there would be no clowns(creepy bastards)


Wed Feb 27, 2013 4:40 am
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Post Re: Hob Kingdom Beta version for CC1.05
When i played D1 i never made it past the Butcher ._.
Not even past the Skeleton King when i found it.


Wed Feb 27, 2013 5:14 am
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Post Re: Hob Kingdom Beta version for CC1.05
. :dead: .

FatZombie wrote:
When i played D1 i never made it past the Butcher ._.
Not even past the Skeleton King when i found it.


If I don't remember to well, I got the very weapon(Great Axe of Gore) that me and my brother used to kill Diablo from ether the Butcher or the Skeleton King. I found the Skeleton King to be the hardest of bosses. (Since he has a freaking army with him and his health was very high at the stage he was at.)

My game was scratched up so I never got to see the end cinematic. To bad.

AND NO I'M NOT GOING TO YOUTUBE IT!..Temptation... uuuu..can't hold it in much longer.. noooooo! :cry:
You better not spoil it you spoilers. :skull:

. :dead: .


Wed Feb 27, 2013 5:40 am
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Post Re: Hob Kingdom Beta version for CC1.05
Where's Lazarus at anyway? I wanna stick dynamite in his mouth.


Wed Feb 27, 2013 5:50 am
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Joined: Wed Apr 25, 2012 4:17 am
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Post Re: Hob Kingdom Beta version for CC1.05
Grimmcrypt wrote:
Sir wrote:
Hellevator wrote:
Sir, that's how muskets/musket pistols work. Hella long reload time.
It's really your fault for using it.


I know they work like that, but It's such a great weapon. Is there any way I can reduce the reload time manually?


Yes there is a way.
0- Read all the steps first.
1- Go to HOBS.rte folder.
2- Go to the Devices folder.
3- Go to the Weapons folder.
4- open Snipers.ini with notepad.
5- Scroll through it until you find AddDevice
6- PresetName should say Musket Pistol.
7- Under that you should find this ReloadTime = X
8- change the number value to smaller one for a faster reload.
9- Repeat the process until you find the second AddDevice.
10- The PresetName should be Musket.
11- Do steps 7 and 8 and you done.
12- Make sure you save the ini first and keep a back up just in case you might mess it up.


Thanks.


Wed Feb 27, 2013 12:50 pm
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Joined: Fri Mar 15, 2013 4:46 pm
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Post Re: Hob Kingdom Beta version for CC1.05
i like this mod... would be awesome if you got your hobs working like the zombots from the They Hunger mod tho.


Sun Mar 17, 2013 1:19 am
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Joined: Thu Jun 21, 2012 3:38 pm
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Post Hob Kingdom Delta release
. :skull: .


UPADATE
Yay!!!


See main post for details :dead:



Image


. :skull: .


Fri Jul 05, 2013 4:56 am
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