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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Zombie Survival
WolfosoBastardo wrote: Sorry for double post, I just woke up.. Asklar wrote: I'm not sure. Because if zombies keep getting stomped, they simply make reaching the experience level more quickly. Well, just saying that now you don't see half or more of the zombies dying but just a small amount. I'll test it now with 30 zombies which should be about the max amount of zombies in hard mode. Tested: 0-2/30 zombies die stomped. Is there a command to delete gibs? Okay, tested with some other fixes. No problems with spawns so far, not even a zombie died stomped. Everything looks working fine so I'll upload it as soon as I can. 0-2/30 died? Pretty awesome. Hey, and did you do the copys and changes of the zombies?
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Wed Feb 23, 2011 6:50 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: Zombie Survival
VirusO1 wrote: Ok well, its not leting me post an image, at least i dont know how to haha, so post yours please B23 or B24?
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Wed Feb 23, 2011 9:43 pm |
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WolfosoBastardo
Joined: Fri Dec 24, 2010 3:17 am Posts: 21
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Re: Zombie Survival
Asklar wrote: 0-2/30 died? Pretty awesome. Hey, and did you do the copys and changes of the zombies? But of course, every zombie mass is 5-10 and HitMOs is 0. Looks like I'm ready to upload, no bugs so far, I'll upload tomorrow. Stay tuned!
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Thu Feb 24, 2011 12:30 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Zombie Survival
Next upload will bring major fixes? It got better very quickly.
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Thu Feb 24, 2011 1:11 am |
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WolfosoBastardo
Joined: Fri Dec 24, 2010 3:17 am Posts: 21
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Re: Zombie Survival
Oh guess what: Zombies move around now, they don't just shoot. Uploading now. Done.
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Thu Feb 24, 2011 9:47 pm |
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VirusO1
Joined: Tue Feb 22, 2011 1:18 pm Posts: 19
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Re: Zombie Survival
Hey, can somone please upload a pic o thier main menu? because i dont think mine is how it should be, having a bit of trouble geting the mod to work :/
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Fri Feb 25, 2011 10:18 am |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: Zombie Survival
Dude, seriously. It's not that difficult. Are you using B23 or B24?
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Sat Feb 26, 2011 1:33 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Zombie Survival
The version is looking pretty good dude. You fixed many stuff.
Now, you just need to fix the major bug: the scene.
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Sat Feb 26, 2011 2:53 am |
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Allen
Joined: Wed Apr 30, 2008 10:10 am Posts: 214 Location: Seattle, WA
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Re: Zombie Survival
I'm short 4 zombies once i get to level 2. It won't let me proceed even after i kill all of them on the map.
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Sat Feb 26, 2011 5:01 am |
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VirusO1
Joined: Tue Feb 22, 2011 1:18 pm Posts: 19
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Re: Zombie Survival
What do you mean by b23 or b24?
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Sat Feb 26, 2011 10:22 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Zombie Survival
Where did you download the game?
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Sat Feb 26, 2011 10:26 am |
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Xery
Joined: Sat Feb 26, 2011 10:29 am Posts: 163
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Re: Zombie Survival
Allen wrote: I'm short 4 zombies once i get to level 2. It won't let me proceed even after i kill all of them on the map. I have the same problem but 6 zombies, in hard difficult. In Cake difficult all is fine.
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Sat Feb 26, 2011 11:05 am |
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WolfosoBastardo
Joined: Fri Dec 24, 2010 3:17 am Posts: 21
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Re: Zombie Survival
So, there aren't enough zombies to get to the next level? How is that possible? I always count how many zombies I spawn and just to be sure there are enough zombies I set the requires-zombies-amount to get to the next level to the current amount of zombies!
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Sat Feb 26, 2011 2:29 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Zombie Survival
Are you counting zombies that fall off the map as killed? Are zombies able to get trapped?
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Sat Feb 26, 2011 2:40 pm |
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Allen
Joined: Wed Apr 30, 2008 10:10 am Posts: 214 Location: Seattle, WA
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Re: Zombie Survival
the times i tested it there were none trapped in the dirt. They could be walking around on the ceiling, maybe? i dunno. From my perspective they either weren't visible or didn't exist.
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Sat Feb 26, 2011 7:25 pm |
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