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 Gone with the Blastwave: Now with Vehicles! 
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Joined: Thu Jul 08, 2010 10:24 pm
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Location: Big Applesauce
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Post Re: Gone with the Blastwave: Now with Vehicles!
The yellow tank needs to look like the one from the comic.


Fri Dec 24, 2010 10:05 pm
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Joined: Tue Dec 28, 2010 5:14 pm
Posts: 25
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Post Re: Gone with the Blastwave: Now with Vehicles!
I have a problem with the latest version. When it starts loading GWTB it says:
Abortion in file .\System\Reader.cpp, line 531, because:
Could not match property in GWTB.rte/Activities.ini at line 13!
The last frame has been dumped to 'abortscreen.bmp'
Help me fix it, please.
Also i have B23

EDIT: Nvm, fixed it


Fri Dec 31, 2010 4:28 pm
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Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
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Location: In your office, earning your salary.
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Post Re: Gone with the Blastwave: Now with Vehicles!
crodude wrote:
I have a problem with the latest version. When it starts loading GWTB it says:
Abortion in file .\System\Reader.cpp, line 531, because:
Could not match property in GWTB.rte/Activities.ini at line 13!
The last frame has been dumped to 'abortscreen.bmp'
Help me fix it, please.
Also i have B23

EDIT: Nvm, fixed it


I installed the new one and have the same problem! How did you fix it??


Sun Jan 09, 2011 3:54 am
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: Gone with the Blastwave: Now with Vehicles!
Comment out the activities in Index.ini.


Sun Jan 09, 2011 9:15 am
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Joined: Sat Sep 18, 2010 4:25 pm
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Post Re: Gone with the Blastwave: Now with Vehicles!
Please add greens and Bomb shelter :)


Tue Jan 25, 2011 1:40 pm
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Post Re: Gone with the Blastwave: Now with Vehicles!
Image


Wed Aug 17, 2011 11:26 pm
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Post Re: Gone with the Blastwave: Now with Vehicles!
Rename Spaz12 to Spas12. Fix'd.


Thu Aug 18, 2011 12:22 am
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Post Re: Gone with the Blastwave: Now with Vehicles!
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Jesus Christ Carrion. Is this mod back when these things were actually called these things.


Last edited by Mackerel on Thu Aug 18, 2011 5:00 am, edited 2 times in total.



Thu Aug 18, 2011 4:44 am
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Joined: Sat Jul 10, 2010 5:19 pm
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Post Re: Gone with the Blastwave: Now with Vehicles!
Well it worked for me when I used it back in the day, so I do believe things have changed. B25 got rid of some extra weps if I remember correctly.


Thu Aug 18, 2011 4:49 am
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Data Realms Elite
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Post Re: Gone with the Blastwave: Now with Vehicles!
It worked for B23 and B24, things just got changed a lot when we moved to B25 and it hasn't been converted.


Thu Aug 18, 2011 5:03 am
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Joined: Wed Aug 24, 2011 9:32 am
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Post Re: Gone with the Blastwave: Now with Vehicles!
BigBomb wrote:
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Jesus Christ Carrion. Is this mod back when these things were actually called these things.

replace with AK-47
fixied


Mon Sep 05, 2011 2:50 pm
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Joined: Sun Aug 28, 2011 1:47 pm
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Post Re: Gone with the Blastwave: Now with Vehicles!
Also, to save some time, double check the YAK/AK in the config, I think it might be in two places (F3 is your friend if you use Notepad). Just converted it for myself yesterday! I wanted to request GWTB's model until I found this!


Mon Sep 05, 2011 4:24 pm
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Joined: Sat Aug 20, 2011 10:50 am
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Post Re: Gone with the Blastwave: Now with Vehicles!
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I'm using B26. Is there a way to get this working?


Fri Oct 14, 2011 7:50 am
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Joined: Sun Dec 19, 2010 10:53 pm
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Post Re: Gone with the Blastwave: Now with Vehicles!
You would have to change the Spaz12 to something else like the Pump action shotgun ect


Fri Oct 14, 2011 7:55 am
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Post Re: Gone with the Blastwave: Now with Vehicles!
Well if you would read this thread's page. All you would have to do is change Spaz12 to Spas12. Change the Z, to S. Simple as that.

Read the thread next time.


Fri Oct 14, 2011 8:15 am
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