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m4n1ac
Joined: Wed Aug 27, 2008 3:12 pm Posts: 21
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Re: Cricket's Request Dump
CaveCricket48 wrote: For the ammo thing, it can be fixed, but then you won't automatically pick it up when you remove the gun. That wouldn't really be a problem, if it drops the gun in the right direction.
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Mon Nov 23, 2009 2:44 pm |
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ramonimbao
Joined: Sat Jan 17, 2009 8:53 am Posts: 79 Location: Philippines
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Re: Cricket's Request Dump Update: Turret Stand Deployer
OMG. CAVECRICKET, I LOVE YOU. </capslock> Well, finally, some turrets! Thanks!
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Tue Nov 24, 2009 12:08 pm |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Why is the pie menu used to interact with these types of mods?
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Wed Nov 25, 2009 3:11 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Cricket's Request Dump Update: Turret Stand Deployer
wutangfan1990 wrote: Why is the pie menu used to interact with these types of mods? It's the easiest to interact with for both keyboard and mouse users.
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Wed Nov 25, 2009 3:53 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Lambda wrote: It's the easiest to interact with for both keyboard and mouse users. This, as well as the fact that it's a non-specific key binding.
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Wed Nov 25, 2009 4:58 am |
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Labrat>BEN
Joined: Tue Oct 13, 2009 3:28 am Posts: 37
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Re: Cricket's Request Dump Update: Turret Stand Deployer
With the Turet Stand, my bodies fall off too eaisly.
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Wed Nov 25, 2009 4:24 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Sorry for the necro, but could the turret stand be re-usable? By that, I mean, once you've dropped it and it deployed, can you make it so you can pick it up again?
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Thu Mar 04, 2010 6:01 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: Cricket's Request Dump
Flammablezombie wrote: Make a lua telekinesis skill that pops peoples' heads when its been focused on them for 3-5 seconds. I already made it without lua. Edit: Wow, i'm being late.
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Tue Mar 09, 2010 11:52 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: Cricket's Request Dump Update: Turret Stand Deployer
So um uh.... What are the BENEFITS of the turret stand?
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Thu Mar 11, 2010 12:14 am |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Good question.
It's bloody ♥♥♥♥ kewl.
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Thu Mar 11, 2010 12:17 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Or if you have a gun with an incredibly high-mass projectile and you don't want any recoil.
Edit: @numgun - I'm thinking about the best method to remove the turret right now (controls wise). How would you want to remove it?
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Thu Mar 11, 2010 12:57 am |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: Cricket's Request Dump Update: Turret Stand Deployer
What if you simply picked it up?
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Thu Mar 11, 2010 1:37 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Cricket's Request Dump Update: Turret Stand Deployer
I say pie menu>gold dig or similar.
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Thu Mar 11, 2010 12:01 pm |
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hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Collapse and pick up. Also cave the AI have no idea how to use the turreted stand, and the gun turns into scrap after a while.
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Fri Mar 12, 2010 1:37 am |
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alaifain
Joined: Sat Feb 09, 2008 7:44 pm Posts: 230 Location: Vancouver, BC
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Re: Cricket's Request Dump Update: Turret Stand Deployer
Cricket always manages to deliver. Nothing but top quality stuff here.
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Mon Mar 15, 2010 1:54 am |
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