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 AR2 Pulse Rifle/Hunter Flechette Gun*Update(2-12-10) Fixed 
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Joined: Fri Mar 13, 2009 2:31 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun *Better Stickiness
Very good guns. I like the sound effects but should the ball really make doors disappear?


Mon Dec 21, 2009 7:00 pm
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
Updated. After playing with findude's zomiebots, I was trying find a better way to kill them, and I realised that I already created the solution. It just had to be fixed.

Fixes include:
-No more crashing for macs
-Updated the switching script
-Energy ball and flechette scripts have also been updated/fixed

Edit: Oh fiddle sticks, the zombots are nearly immune to the energy ball.


Mon Feb 01, 2010 12:55 am
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Post Re: Overwatch Standard Issue: AR2 Pulse Rifle
Azukki wrote:
The toggle script is broken, and the rifle without the altfire is lame and uninteresting.
ERROR: Overwatch Pulse Rifle.rte/SwitcherA.lua:25: attempt to index field 'parentgun' (a nil value)

This is happening again but with ERROR: Overwatch Pulse Rifle.rte/SwitcherB.lua:65: attempt to index field 'parentgun' (a nil value) and this is making the gun fire no flechettes. This is the current version of the gun.


Tue Feb 02, 2010 12:52 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
DAMN YOU COMPATABILITY PROBLEMS. I DAMN YOU TO COMPATABILITY HELL.

Try this one out.

[Attachable Removed]


Last edited by CaveCricket48 on Thu Feb 11, 2010 6:14 pm, edited 1 time in total.



Tue Feb 02, 2010 9:56 pm
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
Sorry it didn't work. :(


Wed Feb 03, 2010 1:54 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
Compatability hell is a real place, where you will be sent at the first sign of an error.


Wed Feb 03, 2010 2:30 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
Cave can you just give/pm me the version before you updated it.


Wed Feb 03, 2010 3:00 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
I'm still getting crashes with both guns when they are destroyed.
This makes me terribly sad.


Wed Feb 10, 2010 8:29 pm
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
I can;t figure out why that happens, since I'm not having crashes. Do the boomerangs do this for you?


Wed Feb 10, 2010 8:34 pm
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
Nope, they seem totally stable.
Shot the boomerang with a few things, and also tried to smash them with ships, all worked.
Even just bombing a Pulse Rifle that is not held will crash.
No matter where on the map, or the kind of things near, it crashes.
Terrible to try and pin down.

Edit:
More testing needed.
ImageThe Instant the gun dies, it crashes.

Edit:
When there are three guns on the level; two held, one on ground:
Kill a pulse rifle on the ground = instant close of the program
Kill a pulse rifle in your hands = CC freezes

The difference may be significant, I am not sure. It is always this way though, it's not just the error handler being funky.


Thu Feb 11, 2010 7:30 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
Ok, I put in the boomerang's swtich script, and it SHOULD work. Give it a try.

[Attachment Removed]


Last edited by CaveCricket48 on Fri Feb 12, 2010 7:17 pm, edited 1 time in total.



Thu Feb 11, 2010 6:16 pm
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(1-31-10) Bug-fix
SUCCESS
Good on you!

You've repaired one of my favorite guns, now I can use it for assault again.


Fri Feb 12, 2010 3:26 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(2-12-10) Fixed
Ok, this mod is fixed for sure. The OP has been updated. Thanks Phantom for the help.


Fri Feb 12, 2010 7:16 pm
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(2-12-10) Fixed
dude the flehette gun for me is still not working for me can you upload the version before the bug update.


Sat Feb 13, 2010 6:51 am
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Post Re: AR2 Pulse Rifle/Hunter Flechette Gun*Update(2-12-10) Fixed
I don't have the previous version. :-( But you can help me fix this. Any Lua console errors? Exactly what happens when you fire the gun? Can you toggle modes? I assume you have a mac.


Sat Feb 13, 2010 6:46 pm
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