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 Duh's Pack o Stuff V0.13 (9/27/11 21:17 GMT) 
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Joined: Tue Jul 24, 2007 1:13 am
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Post Re: Duh's Pack o Stuff V0.07 (2/8/09 22:28 GMT)
i agree with everyone... this is a pile of quality mods everyone has had on their mind to make... duh's just smart enough to be the first one to make them, or make the better version


Fri Feb 13, 2009 6:25 am
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happy carebear mom
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Post Re: Duh's Pack o Stuff V0.08 (2/18/09 02:51 GMT)
Thank you all for the compliments, here is a new version for you to play with.
I suspect I will get comments about terrain rape on the lasers.


Wed Feb 18, 2009 2:53 am
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Post Re: Duh's Pack o Stuff V0.08 (2/18/09 02:51 GMT)
released tomorrow... oooo.


second download... .yyyyeeerrsshh!!


Wed Feb 18, 2009 2:59 am
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Post Re: Duh's Pack o Stuff V0.08 (2/18/09 02:51 GMT)
NeoSeeker wrote:
released tomorrow... oooo.

Well, it's today, but tomorrow in GMT.


Wed Feb 18, 2009 3:00 am
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Post Re: Duh's Pack o Stuff V0.08 (2/18/09 02:51 GMT)
I love the new splash laser. It has that classic "whatever energy" thing that a lot of cartoons do where lasers splash around and emit extra particles that they shouldn't and zap people like electricity and what not. Its also just plain fun to look at when you shoot it at people. Nice.


Wed Feb 18, 2009 6:12 pm
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Post Re: Duh's Pack o Stuff V0.09 (3/19/09 02:27 GMT)
Updated. I don't remember if I was finished with the additions, but they work alright, so I guess they're done with for now.
Also, yes, I know the SCG is a glorified bulletsprayer. I have a thing for chainguns spewing out countless shells and a gigantic magazine. This one actually sounds somewhat realistic and doesn't have a horrible sprite like the others I've made.
Kudos to anyone who figures out what real-life weapon the sound is from.

EDIT: v0.09b1. Some fixes Lambda bothered me about. Enjoy your strong rad dropship and slightly less terrain raping chaingun.


Thu Mar 19, 2009 2:37 am
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Location: East of Applachia, West of the Mississippi
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Post Re: Duh's Pack o Stuff V0.09b1 (3/28/09 21:27 GMT)
It might help if you actually post so people can see it was updated. :p


Sun Mar 29, 2009 3:31 am
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Post Re: Duh's Pack o Stuff V0.09b1 (3/28/09 21:27 GMT)
From what I can see in those gifs, you've got some horrible muzzleoffsets going down.


Sun Mar 29, 2009 6:08 am
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Post Re: Duh's Pack o Stuff V0.09b1 (3/28/09 21:27 GMT)
Hey, they're not that bad...


Sun Mar 29, 2009 6:25 am
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Post Re: Duh's Pack o Stuff V0.10 (5/27/09 13:09 GMT)
Bumpdate. Fun lua type stuff here.


Wed May 27, 2009 2:13 pm
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Post Re: Duh's Pack o Stuff V0.11 (9/7/09 19:37 GMT)
Bumpdate. Chromebots. They're kinda fun to play with, since they don't die by woundlimit usually. Gives them a good terminator feel. No, they're not supposed to be terminators, but you can pretend they are if you want.


Mon Sep 07, 2009 8:39 pm
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Post Re: Duh's Pack o Stuff V0.11 (9/7/09 19:37 GMT)
Duh102 wrote:
but you can pretend they are if you want.

Yessir.


Tue Sep 08, 2009 2:41 am
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Post Re: Duh's Pack o Stuff V0.11 (9/7/09 19:37 GMT)
Pics of chromebots please? I'm at school and don't have access to CC until I visit home so I'd very much appreciate it.


Tue Sep 08, 2009 3:07 pm
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Post Re: Duh's Pack o Stuff V0.11 (9/7/09 19:37 GMT)
Attachment:
cb1.png


Tue Sep 08, 2009 3:36 pm
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Post Re: Duh's Pack o Stuff V0.11 (9/7/09 19:37 GMT)
Oh wow this is old. I updated it to add an extra activity to B26 and throw waves of Chromebots at you (a small edit of the Massacre game mode), but I forgot to bring it with me to work. I'll upload the archive when I get home.
I fear, however, that the era of overpowered weapons is over, since all the latest mods have been "balanced", whatever the hell that means.


Sun Sep 18, 2011 5:59 pm
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