The Pelian Army *Update: Jun. 22nd '12*
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
Yeah, it's among one of those i've planned. Which ones i've planned? Mortar Launcher (Quick reload), hailstorm of explosive shells and a huge-ass artillery shell, so far. The latter two both have a long reload.
Also, regarding the names, i have two good names that i like: The Pelian Army and Hylum Armed Forces (Thanks Exile1043!). Not sure which one to choose, but it'll be one of those two. You're free to say which one you like most, but keep in mind that the decision is ultimately up to me.
Edit: @war_man333: :C Give the other stuff a try at least, you can always abandon them if you don't like them...
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Sun May 04, 2008 9:17 pm |
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VladDracul
Joined: Tue Apr 22, 2008 4:46 am Posts: 39 Location: A Gallikers MyTea
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
Personally, I love the "Pecker" Pistol(s), because, reason being, they look like the perfect weapon to just make an epic entrance in, Gunslinger style. The rest of the weapons are decent, but nothing spectacular. Just thoroughly used ideas, imo. You've my download.
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Sun May 04, 2008 11:55 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
As for a name, what's wrong with "The Bogeys" ? It's some classic military slang for an enemy, and it also means nasal mucus, at least in Britain, so it fits the colour scheme.
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Mon May 05, 2008 12:10 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
@TrouserDemon: I dunno, just doesn't ring that well in my ears. Sounds kinda... Well, i only know the danish word for that, bear with me  @VladDracul: Thanks, and yeah, many of the weapons aren't that original, but heck, what would a faction be without that kind of weapons?  There's going to be some more spectacular weapons later though, when i get home from ze house of psychological terror, AKA school.
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Mon May 05, 2008 8:55 am |
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Anthony
Joined: Thu Jan 10, 2008 5:15 am Posts: 29
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
I leave for a while and you do more with this! yay for absent minded forgetfulness! Honestly when I think Heavy soldier, I think dude in lots of attachable armor all "GRR". that might just be me though. I like Attachable Armor, it makes a lot more sense then having the actor's basic clothes be uberstrong. Spectacular weapons you say? Cant wait man. Good luck at school - and I like the names. 
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Mon May 05, 2008 1:20 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
Yeah, i'm starting to think the same about the Heavies as well. Maybe i should do as several people suggested, and make the current Heavy a Medium and the current Medium a Light? The new Heavy would be incredibly tough, but heck, that wouldn't be a first time occurrence  His armor could be like, one mega tough (Or multiple smaller) attachable on the chest, a not-as-tough-but-still-very-durable attachable on his back, and some kind of helmet fastened to his torso that (Naturally) covered his head, with an eventual secondary helmet beneath. (Needless to say, inspired by KMF  ) The arms and legs probably won't get any attachables, but they'll be made of a tough material (More than usual), and only get like, 0.5 damage per entry wound. Same thing goes for the exposed torso. I'm not sure about his exposed head though, if it should be different from the others or not. Maybe a pair of awesome goggles... It's going to be a hell to take him down, that's for sure 
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Mon May 05, 2008 1:55 pm |
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Anthony
Joined: Thu Jan 10, 2008 5:15 am Posts: 29
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 Re: [WIP] So far unnamed faction... *Update: New sprites*
As it should be. I mean, you cant have a heavy unit without it being hard to take down. course I imagine it'd still be at least killable. XD
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Mon May 05, 2008 2:05 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
>_>
<_<
Updaet. Now with the Medium Soldier, the "Pounder" and the Napalm Grenade :0
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Mon May 05, 2008 2:55 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Looking better, I might give them a chance as my enemies :3
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Mon May 05, 2008 3:09 pm |
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Anthony
Joined: Thu Jan 10, 2008 5:15 am Posts: 29
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
I <3 the Napalm Grenade. It's very bright and shiny - though the fact the medium soldier was immune to it's fire made me say yay! especially after learning i could kill the medium actor with a cannon still.
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Mon May 05, 2008 3:36 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Napalms grenade and heavy soldier are excellent additions.
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Mon May 05, 2008 4:30 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Nice job.  It looks really nice.
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Mon May 05, 2008 5:02 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Ah yes, that heavy looks alot better. How about the Crocolops? it sounds like crocodile (they're green) and ops (Like special ops or something), and it sounds amazing to say.
"Crocolops".
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Mon May 05, 2008 5:10 pm |
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Gump919
Joined: Thu Feb 28, 2008 5:44 pm Posts: 33 Location: Land of the vikings ]:O
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
Krumbs wrote: Ah yes, that heavy looks alot better. How about the Crocolops? it sounds like crocodile (they're green) and ops (Like special ops or something), and it sounds amazing to say.
"Crocolops". Crocolops makes me think of:  CrocOps maybe? you could call them the CO's :O
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Mon May 05, 2008 6:45 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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 Re: [WIP] So far unnamed faction... *Update: 05/05/08*
I keep thinking Cyclops.
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Mon May 05, 2008 6:57 pm |
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