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 S.A.W. *(26/12/2014) UPDATE: V11.2 [STEAM WORKSHOP] 
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Joined: Sun Aug 07, 2011 12:26 am
Posts: 29
Location: NY, New York
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
when i play on my mac i dont have the commanding officer he dosent show up under the bodies section


Tue Oct 11, 2011 7:41 pm
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Joined: Wed Aug 31, 2011 11:32 pm
Posts: 46
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
C4KSoldier wrote:
when i play on my mac i dont have the commanding officer he dosent show up under the bodies section


He is a brain unit


Tue Oct 11, 2011 8:07 pm
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Joined: Sun Dec 19, 2010 10:53 pm
Posts: 423
Location: UPLAND DRUUD
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
You could probably ♥♥♥♥ with his .ini and make him like Buyable true ect


Tue Oct 11, 2011 8:12 pm
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Joined: Mon Feb 15, 2010 4:54 pm
Posts: 27
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
well I changed some parts aswell:

I edited the Weapons.lua to look the part with the recoil up. I found it and deleted the lines necessary for it and backed up the code if I ever need it to replace it.

What I personally dislike is the guns get so weak with the recoil aswell as the actors could be more agile but I think I just take a look on another mod that someone made to make the actors act more real and acrobatic.

Still this is a piece of work to be honored. Only a few mods really got that much skill and love inside. Like Dark Storm or MDC Military. I love the sprites of the guns and when I saw the actors I instantly know this mod is made to KICK ASS


Tue Oct 11, 2011 9:57 pm
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Joined: Fri Aug 26, 2011 3:06 am
Posts: 42
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
I still doubt the fps drop is due to my system. Again, it's an E8500 running at 3.8ghz. Do you play fullscreen or windowed? Are there any .ini options that affect how well the game runs with the shield? I can't think of anything else that would influence the game's performance. I get FPS drop with the Mobility mod that no one else seems to get, so... I dunno.


Wed Oct 12, 2011 12:20 am
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Joined: Thu May 05, 2011 1:30 am
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Location: Rent free in your head. Vacation in your ass.
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
NikolaiLev wrote:
I still doubt the fps drop is due to my system.

You're right. It isn't. It's his funky Lua skills is what makes our computers lag.

For the last time.


Wed Oct 12, 2011 1:17 am
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Joined: Mon Oct 10, 2011 8:06 am
Posts: 26
Location: Indonesia
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
I just use the mod,The actor is perfect and Weapon is Cool.
The actor is like Unstopable army


Wed Oct 12, 2011 10:57 am
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Joined: Thu May 19, 2011 2:40 am
Posts: 17
Location: on the tradestar
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
Any word on when/if this will update again. It's a great mod and could be improved even more taking advantage of the b26 pie menu and scriptable attachables.


Tue Oct 25, 2011 11:08 pm
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Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
Not updating this anytime soon.

Otherwise, Im leaving this alone for a while now.


Last edited by Coops on Thu Oct 27, 2011 10:40 pm, edited 1 time in total.



Wed Oct 26, 2011 7:32 pm
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Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
Wow, op, your sprites have improved a great deal. Not only are they better, their proportions fit much better into CC too.

The healing and shield functions are great, and the bipedal is very fun to use.

Appreciate your efforts.


Thu Oct 27, 2011 8:22 am
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Joined: Fri Oct 14, 2011 7:55 pm
Posts: 2
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
It's seem that the heavy SAW guys forget they are heavy and can't use the weapons that only they can use after I switch away from them after using them a bit. Anyone else have this prob?


Sat Oct 29, 2011 6:20 am
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Joined: Wed Sep 14, 2011 2:39 pm
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
Sir, some time ago soldiers of S.A.W. heard about my great commanding abilities and they offered me their greatest soldiers.
I found it out that it was indeed a great deal, however they left some time ago due to some reasons...

Great weapons, beatiful look, extreme power.


(semi-true story, I downloaded it, but I had to reinstall CC)


Sun Oct 30, 2011 1:32 pm
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Joined: Mon Aug 22, 2011 3:12 am
Posts: 102
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
1st Mirror For Mac Doesn't Work And It Gives Me An Error When I Open Cortex Command On The Second
EDIT: Sorry Didn't Notice That There Was An RTE Within An RTE, That's 2 Levels There!!!


Tue Jan 10, 2012 6:36 pm
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Joined: Sun Jan 29, 2012 2:25 am
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
:grin: great Mod guys Oh and All guys who have played fallout 3 make sure to download the liberty prime mod as it is amazing :grin:


Sun Jan 29, 2012 4:18 am
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Joined: Mon Aug 22, 2011 3:12 am
Posts: 102
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Post Re: S.A.W. *(01/09/2011) UPDATE: V11.0 'Mac Version up!'
Don't EVA ADVUTIZE UVA MODZ


Thu Feb 02, 2012 4:54 pm
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