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 UniTec (1.0.0 - CC1.0) - DISCONTINUED 
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Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
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Post Re: UniTec (1.0.5)
Roon3 wrote:
Guess I'll post my work too:
Image

A super zealot and a droppod.


do want.


Sat Sep 27, 2008 10:22 am
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: UniTec (1.0.5)
Since everyone seems to be making proper miniguns these days I can't allow myself to not make one. (I do have a UniTec Mini, but it's quite mini.)
Attachment:
banshee.jpg

The one the Doom guy's holding is quite large but will hopefully be perfect for the new beefy UniTec soldier to hold.

The huge one will probably be used in the future in mission-based maps, but I might just leave it in here for the heck of it. It's the only defense UniTec has versus colossal mechs. :lol:

Both miniguns are based off an unknown person's template sprite but look nothing like the original anymore.


Sun Sep 28, 2008 1:23 pm
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Joined: Mon Aug 18, 2008 5:29 pm
Posts: 607
Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: UniTec (1.0.5)
UniTec needs mechs !!!


Sun Sep 28, 2008 3:17 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Location: The Netherlands
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Post Re: UniTec (1.0.5)
Sure thing. Will you be making them? :-P


Sun Sep 28, 2008 3:37 pm
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Joined: Mon Aug 18, 2008 5:29 pm
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Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: UniTec (1.0.5)
Nee :roll: ... Im trying to make battle droid.When its be done i'll pm you.


Sun Sep 28, 2008 4:27 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: UniTec (1.0.5)
I hope you got the sarcasm in my post. >_>
Anyway, perhaps I'll finish my mech sometime, but I am not happy with the way it looks, and coding this thing is quite a nightmare for me. So at the moment I doubt it'll ever get there.


Sun Sep 28, 2008 9:08 pm
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Joined: Sun Apr 13, 2008 5:24 pm
Posts: 49
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Post Re: UniTec (1.0.5)
I love this mod. It has given me more epic battles than any other I have downloaded. It's great how in one mod, you have one set of actors you use for your own troops, and you fight against the Zealotians, who are a completely different faction. It both balances the opponents (which is a problem with pitting different mods against each other) and gives a sense of conflict (which is a problem with pitting a mod against itself).


Mon Sep 29, 2008 2:09 am
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Joined: Mon Aug 18, 2008 5:29 pm
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Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: UniTec (1.0.5)
Gotcha! wrote:
I hope you got the sarcasm in my post. >_>
Anyway, perhaps I'll finish my mech sometime, but I am not happy with the way it looks, and coding this thing is quite a nightmare for me. So at the moment I doubt it'll ever get there.


Whehw!.Yeah coding for droids\mechs is a nightmare , i feel it on my own.Good Luck with mech.


Mon Sep 29, 2008 7:14 am
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: UniTec (1.0.5)
Oh my god! Whats this?! No it can't be...
But it is, its a preview:

Image

That maybe what the new Unitech soldiers will look like. (if gotcha accepts it...)

Note: his arms will be straight in-game. (Horizontal)


Last edited by Roon3 on Tue Sep 30, 2008 3:29 pm, edited 1 time in total.



Tue Sep 30, 2008 1:26 pm
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Joined: Mon Aug 18, 2008 5:29 pm
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Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: UniTec (1.0.5)
It can...... we (Gotcha!) need mechs.


Tue Sep 30, 2008 2:07 pm
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Joined: Tue Jul 03, 2007 12:33 am
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Location: Elsewhere.
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Post Re: UniTec (1.0.5)
Erm, straight arms will look retarded.
Don't do it Fox!


Tue Sep 30, 2008 2:23 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: UniTec (1.0.5)
Heehee. What he means is that the arms will bend normally in-game. ;)


Tue Sep 30, 2008 4:44 pm
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: UniTec (1.0.5)
What I mean is the arms will be horizontal like vanilla actor hands.


Tue Sep 30, 2008 4:50 pm
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Joined: Tue Jul 03, 2007 12:33 am
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Post Re: UniTec (1.0.5)
OOH!
Ok then, that makes sense.


Tue Sep 30, 2008 11:04 pm
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Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
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Post Re: UniTec (1.0.5)
YAY NO MORE AWFUL COALITION RESPRITES!

If you do that, i will download this mod.


Wed Oct 01, 2008 1:56 am
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