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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: The FBM CB 4200 - Now deployable in the field!
I cant have it running. To many mods, takes a hour to load. This just makes it longer of a load and crash's the game. Anyways its awesome even though I can only play with it for 10 minutes every 2 hours.
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Fri Jan 28, 2011 7:43 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: The FBM CB 4200 - Now deployable in the field!
Uninstall some mods.
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Fri Jan 28, 2011 11:14 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: The FBM CB 4200 - Now deployable in the field!
411570N3 wrote: Uninstall some mods. I just copied the main game files into new folder, modded game and quick load game. I can play with short loads now.
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Fri Jan 28, 2011 3:00 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: The FBM CB 4200 - Now deployable in the field!
Oh... my... gawd... Alright, now everything makes sense to me!
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Fri Jan 28, 2011 8:36 pm |
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Mono The Elder
Joined: Wed Jan 26, 2011 4:44 pm Posts: 104 Location: Not sure. It's Dark in here.
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Re: The FBM CB 4200 - Now deployable in the field!
sorry if its been mentioned before but i just didn't feel like reading through 26 pages... anywho, does this work with b24? and if not will it be updated to b24 soon?
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Sat Jan 29, 2011 9:53 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: The FBM CB 4200 - Now deployable in the field!
Most B23 mods work with B24. Just download them and try them - if they don't work, it's easy to delete them. My bad for forgetting to update the icon, though.
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Sat Jan 29, 2011 9:53 pm |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: The FBM CB 4200 - Now deployable in the field!
Doesn't support team 3 or usb dual analog controllers.
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Sat Jan 29, 2011 11:06 pm |
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LostFlip
Joined: Sun Jan 30, 2011 6:09 am Posts: 19
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Re: The FBM CB 4200 - Now deployable in the field!
Lasso and Delete have same hotkey (both are on L) please change
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Sun Jan 30, 2011 6:35 am |
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yoyoman
Joined: Sun Jan 30, 2011 6:02 pm Posts: 34 Location: Cold and dark Finland
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Re: The FBM CB 4200 - Now deployable in the field!
awesome work well dl!!!!! yeah now to play black ops !!
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Mon Jan 31, 2011 2:26 pm |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: The FBM CB 4200 - Now deployable in the field!
can you make this work for multiplayer?
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Sat Feb 12, 2011 4:04 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: The FBM CB 4200 - Now deployable in the field!
The keyboard mode code relies on specifically-defined keys instead of the control settings from the game, since it needs more than just the standard movement and firing keys. Unfortunately, that means that it's quite difficult (although not entirely impossible) to set up a comfortable multiplayer version of the mod. Personally, I'm not willing to code it, but if anybody wants to, they're more than welcome to mod my mod.
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Sat Feb 12, 2011 5:34 am |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: The FBM CB 4200 - Now deployable in the field!
also can you get it to work with the mouse?
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Sun Feb 13, 2011 3:50 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: The FBM CB 4200 - Now deployable in the field!
Set Player 4's controls to Mouse + Keyboard, and then it'll work in mouse mode.
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Sun Feb 13, 2011 4:05 am |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: The FBM CB 4200 - Now deployable in the field!
testing now
AWESOME thanks
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Sun Feb 13, 2011 5:57 am |
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mario972
Joined: Sun Feb 06, 2011 5:43 pm Posts: 29 Location: Piaseczno, Poland
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Re: The FBM CB 4200 - Now deployable in the field!
Okay, i spawned the one from tools menu, deployed it, switched to it and cursor don't work No errors etc.
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Mon Feb 14, 2011 10:17 pm |
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