W40K.rte: Imperium of Man [Standalone/Steam: R20.8b]
Author
Message
Bobbobmac21
Joined: Fri Oct 28, 2011 4:02 am Posts: 10
Re: Warhammer 40K Compilation [R3 Out!]
Arcalane wrote:
Which is moot if most of the other factions don't exist. We have what - IG, SM, Orks, Tau, and a small Necron faction?
Anyway, I'm going to be doing more material tweaks in future. Most likely the SM gun bodies will get changed to Ceramite, but their magazines will no longer be useful as impromptu sandbag walls and blockades. Apparently they're made out of tougher stuff than the Marines themselves...
Wait we have tau?? If so, where? But I think creamite would be good, everything else is awesome, except that the krak launcher always falls from my hands
Sun Nov 06, 2011 12:23 am
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
Re: Warhammer 40K Compilation [R3 Out!]
We do, but i highly suggest not to bother with it, the guns are like three times as large as the actors and poorly sprited in my honest opinion.
Sun Nov 06, 2011 1:15 am
Bobbobmac21
Joined: Fri Oct 28, 2011 4:02 am Posts: 10
Re: Warhammer 40K Compilation [R3 Out!]
LordVonKain wrote:
We do, but i highly suggest not to bother with it, the guns are like three times as large as the actors and poorly sprited in my honest opinion.
Oh, in which case they should be re-done. I know quite a few people who like tau
Sun Nov 06, 2011 4:36 pm
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
Re: Warhammer 40K Compilation [R3 Out!]
i like their look's that's about it, infact i was planning on touching them up for my own pleasure but i need to message the owner of it for permission to release it.
But i'm placing warhammer stuff on old for now. im having a little extra rest cause why the hell not inwhich i'd most likely start on my vampire army, doing concept art sprites and doing some extra stuff for warhammer, But only IG and SM stuff, (and traitor guards) speaking of which i really need to download the new version.
Sun Nov 06, 2011 5:51 pm
Bobbobmac21
Joined: Fri Oct 28, 2011 4:02 am Posts: 10
Re: Warhammer 40K Compilation [R3 Out!]
LordVonKain wrote:
i like their look's that's about it, infact i was planning on touching them up for my own pleasure but i need to message the owner of it for permission to release it.
But i'm placing warhammer stuff on old for now. im having a little extra rest cause why the hell not inwhich i'd most likely start on my vampire army, doing concept art sprites and doing some extra stuff for warhammer, But only IG and SM stuff, (and traitor guards) speaking of which i really need to download the new version.
Traitor guard you say? You mean like chaos cultists?
Mon Nov 07, 2011 1:11 am
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
Re: Warhammer 40K Compilation [R3 Out!]
I mean
Not
if you go back a few pages you would know i've been doing some Nurgle and Khorne Guardsmen, (blood pact for khorne)
Mon Nov 07, 2011 2:09 am
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Still works in B26, and the guns didn't seem too off-scale (maybe a little large, but the really big ones weren't meant for Fire Warriors anyhow) but the offsets and stance offsets looked... unrefined, to me. Only has Fire Warriors and Stealth Suits as far as actors go.
Updated the first post a little, inc. upcoming changes (with some of the stuff that's in R3.1) and a couple of other minor adjustments.
Mon Nov 07, 2011 5:07 am
Bobbobmac21
Joined: Fri Oct 28, 2011 4:02 am Posts: 10
Re: Warhammer 40K Compilation [R3 Out!]
LordVonKain wrote:
I mean
Not
if you go back a few pages you would know i've been doing some Nurgle and Khorne Guardsmen, (blood pact for khorne)
Oh sweet, sorry I hadn't looked but there are 23 pages :/ I'll go check them out
SPOILER TAG 'dem image quotin' son. - Seraph
Tue Nov 08, 2011 1:31 am
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: Warhammer 40K Compilation [R3 Out!]
Updated first-post credits at last. Need to get some new pics.
Going to look into the hellfire acid bolts again at some point, plus the grenades/melta bomb and launchers and whatnot.
Also want to look into making the flamers burn stuff using mehman's new fire scripts.
Tue Nov 08, 2011 8:42 pm
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
Re: Warhammer 40K Compilation [R3 Out!]
do tell me if there's any space marine or IG weapons missing for me to sprite, i haven't got around to doing the chaos cultist fully for nurgle or extra stuff for them either. cause i can't remember if they're all done for now.
Tue Nov 08, 2011 8:49 pm
Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
Re: Warhammer 40K Compilation [R3 Out!]
I'd love to see a Stalker-Pattern Bolter which I found out about by playing W40k: SpaceMarine, shame on me.
Tue Nov 08, 2011 10:30 pm
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
Re: Warhammer 40K Compilation [R3 Out!]
i sprited one awhile back with the Multi Metla and plasmacannon.
Tue Nov 08, 2011 10:39 pm
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: Warhammer 40K Compilation [R3 Out!]
I have it (and the other two, even) sitting in my SpriteWIP folder at the moment. I guess it could be done, but I wouldn't call it high priority just yet.
Looking at my DH and DW books, I think the only weapons we're really "missing" are maybe Flamer and Melta pistols. I think the Power Axe might need respriting though, and I've been doing on/off work on a scaled up Power Sword for the Marines. A new frag grenade sprite might be in order too.
Other things to consider; a Storm Shield or Combat Shield for the Marines, something that will completely deflect small-arms fire (allowing you to pair it with an off-hand chainsword or power sword) for closing to close-combat ranges.
Ed: Otherwise, maybe look for a copy of the Wargear books. Thunder Hammer, Crozius Arcanum for Chaplains, etc. etc.
I might try respriting the autocannon to make an assault cannon, but making the rotation look good will be tricky...
Tue Nov 08, 2011 10:52 pm
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
Re: Warhammer 40K Compilation [R3 Out!]
I'll Help you with the Assault cannon if you want,
as for the Thunder hammer and the Chaplin stick as i call it, i think they're do able.
i'll start on the guns first since that's my area of experiance. Right after i'm done with a currrent project of mine. (if you could post some pics in here in a spoiler tag for me since i got crapload of programs up as well as music playing)
Tue Nov 08, 2011 11:12 pm
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: Warhammer 40K Compilation [R3 Out!]
As requested;
Terminator Assault Cannon:
Hand Flamer:
Inferno Pistol:
Things are getting a little packed as is, so don't think any of this needs to be done in a hurry.
Ed: The recomp is now past 300 downloads since the initial release!
Ed2: Just got done doing a quick Storm Shield test. Looking good so far!
Last edited by Arcalane on Wed Nov 09, 2011 8:58 am, edited 2 times in total.
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