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 The Wehrmacht - an Axis mod - WWII 
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Joined: Sun Dec 19, 2010 7:21 pm
Posts: 36
Location: Tutorial Mission
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Post Re: The Wehrmacht - an Axis mod - WWII
I have a suggestion.
Could you possibly make units with no weapons already equipped so we can freely choose them?

Thanks,

-Your friendly neighborhood crab.

8)


Sat Dec 24, 2011 6:28 am
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Joined: Mon Aug 08, 2011 12:03 am
Posts: 22
Location: Them Netherlands
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Post Re: The Wehrmacht - an Axis mod - WWII
Holy Moly Heinz that looks great!

Kettenkrad wrote:
Big Bertha and V-1 screenshots


Oh and maybe you could add Mecha Hitler. Like in Wolfenstein. You will do it, it fits perfectly and the whole Reich wants you to do so.


Sat Jan 21, 2012 7:35 pm
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Joined: Mon Oct 25, 2010 5:51 am
Posts: 1198
Location: Sydney
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Post Re: The Wehrmacht - an Axis mod - WWII
I haven't got as much done as I'd hoped to, but in preparation for weegee's upcoming project I've made many balance changes.

_MP-40 reload time extended, sound changed
_StG44 given to Sturm infantry rather than scoped version
_Mauser C96 accuracy increased
_Walther TA-12 shotgun - particles slowed, fire rate slowed, less accurate, longer reload
_Sauer M30 - increased particle speed, decreased rate of fire, increased accuracy, decreased reload
_Sprite changes here and there
_Some other stuff too

Anyways, the tank sprite is almost done. The light tank is ridiculously tiny so that won't be added. Maybe as a Goliath in later stages...
Image

I'm sorry the V-1 isn't ready, I've been too busy working with a fantastic bunch of modders on another project.

(Uploading now...)


Wed Jan 25, 2012 2:33 am
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Joined: Fri Apr 30, 2010 2:12 pm
Posts: 560
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Post Re: The Wehrmacht - an Axis mod - WWII
DAT panzer III! Looks magnificent so far, congrats :)


Wed Jan 25, 2012 7:53 am
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Joined: Sat Oct 22, 2011 4:49 am
Posts: 826
Location: England
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Post Re: The Wehrmacht - an Axis mod - WWII
i think that's a Panzer IV. i do know the first one is a Panzer I though. (i have a model of it somewhere in my house)
But sweet panzer's.
now all you have to add is the Panther, Tiger's and one of the P1000, or P1500 for lulz.


Wed Jan 25, 2012 10:29 am
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Joined: Fri Apr 30, 2010 2:12 pm
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Post Re: The Wehrmacht - an Axis mod - WWII
The only problem its scripting the tread system :neutral: so complex!


Wed Jan 25, 2012 10:32 am
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Joined: Mon Oct 25, 2010 5:51 am
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Location: Sydney
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Post Re: The Wehrmacht - an Axis mod - WWII
Indeed it is the Panzer IV, Ausführung E. Tracks should be no problem with xenoargh's ACrab scripts.

As for the P1500... We'll see :P


Wed Jan 25, 2012 12:24 pm
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Post Re: The Wehrmacht - an Axis mod - WWII
I wish to share a link, if kettenkrad allows me, related to WWII ingenious German machinery:
http://www.darkroastedblend.com/2009/04 ... r-two.html


Thu Jan 26, 2012 7:41 pm
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Joined: Sat Oct 22, 2011 4:49 am
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Location: England
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Post Re: The Wehrmacht - an Axis mod - WWII
out of curiousness, will there be more companys? other than the Wehrmacht i mean, it would be interesting to see SS or Gespasto (bad spellings i know) actors or any of the other companys which i cannot remember without looking them up on Wikipedia.


Thu Jan 26, 2012 9:48 pm
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Joined: Sun Jan 28, 2007 10:32 pm
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Post Re: The Wehrmacht - an Axis mod - WWII
Look out, here come the Luftwaffles! :twisted:


Thu Jan 26, 2012 9:59 pm
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Joined: Sat Oct 22, 2011 4:49 am
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Post Re: The Wehrmacht - an Axis mod - WWII
which can be done with Dropships, attack ships and a smoke grenade that spawns a plane and does a strafing run :V


...That's a good idea for Luffwaffle


Thu Jan 26, 2012 11:06 pm
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: The Wehrmacht - an Axis mod - WWII
"Plane" should be a Messerschmitt bf-109 except with tilt rotor wings and no main rotor, so it can hover :)


Thu Jan 26, 2012 11:22 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Location: Constant motion
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Post Re: The Wehrmacht - an Axis mod - WWII
Also add a Maus.


Thu Jan 26, 2012 11:47 pm
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Joined: Wed Jan 25, 2012 4:20 pm
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Post Re: The Wehrmacht - an Axis mod - WWII
Love the mod
Speaking of crazy German wonder weapons
Can't go wrong with a backpack helicopter


Fri Jan 27, 2012 5:50 pm
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Joined: Fri Aug 12, 2011 11:31 am
Posts: 19
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Post Re: The Wehrmacht - an Axis mod - WWII
Kettenkrad, if you add a Goliath I will love you for ever.
Also it would be awesome to see more Ausführungen of the Panzer IV. ;P
(I´m really tired of seeing only 1 Ausführung of the Panzer IV in every game because it´s one of my favorite tanks)


Thu Feb 02, 2012 4:08 pm
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