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Adecristo
Joined: Wed Jun 13, 2012 12:03 am Posts: 20 Location: Poland
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Re: [WIP] Extended Core Factions (5 items and rising)
It's not a bug, it's a feature! Had a great laugh when I saw it, hahah. I think I'll make the gun heavier, though :L
Also, I've added the Browncoats Cargo Rocket (first non-coalition thing in the mod, yay), share your opinions about it's handling and looks.
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Fri Jun 15, 2012 2:38 pm |
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Glowsticks
Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
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Re: [WIP] Extended Core Factions (5 items and rising)
That browncoat rocket is incredibly sexy. Hats off to you. This mod is gonna go places!
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Fri Jun 15, 2012 5:01 pm |
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MavericK
Joined: Mon Feb 25, 2008 12:05 pm Posts: 53 Location: Anacortes, WA
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Re: [WIP] Extended Core Factions (5 items and rising)
Watching this mod's progression with great interest.
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Fri Jun 15, 2012 5:19 pm |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: [WIP] Extended Core Factions (5 items and rising)
I have a question... if I use this mod, when I go to the campaign, like... will my brain come out of one of those coalition rockets? And if I get a BC, will he come out of that rocket? Just sayin'
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Fri Jun 15, 2012 6:27 pm |
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Adecristo
Joined: Wed Jun 13, 2012 12:03 am Posts: 20 Location: Poland
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Re: [WIP] Extended Core Factions (5 items and rising)
I think you can just check, I didn't, to be honest; but, the Loadout file had a loadout containing a brain, and I changed it to have Coalition Drop Ship instead of the TradeStar one. So, it's possible it will spawn you in a modded dropship; 'll check in a bit of a free time.
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Fri Jun 15, 2012 6:31 pm |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: [WIP] Extended Core Factions (5 items and rising)
I don't want to be rude but... can't you just put a download with everything? BC's, Coalition's and their loadouts?
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Fri Jun 15, 2012 6:35 pm |
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Adecristo
Joined: Wed Jun 13, 2012 12:03 am Posts: 20 Location: Poland
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Re: [WIP] Extended Core Factions (5 items and rising)
Sure, here you go: http://www.mediafire.com/?7ib0i2cv7qavfk6Also, added it to the first post.
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Fri Jun 15, 2012 7:20 pm |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: [WIP] Extended Core Factions (5 items and rising)
Taking my hat off to you... Putting my hat back on my head... Writing the post... Thanks. Clicking Subm--
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Fri Jun 15, 2012 8:51 pm |
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stayclassysd
Banned
Joined: Sun Oct 25, 2009 1:39 am Posts: 7
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Re: [WIP] Extended Core Factions (5 items and rising)
Please stop using pillow shading, there are much better ways that are much more easy on the eyes.
Overall pretty mediocre work.
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Fri Jun 15, 2012 9:36 pm |
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Jomn
Joined: Sun Jun 13, 2010 12:40 am Posts: 327 Location: US of A
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Re: [WIP] Extended Core Factions (5 items and rising)
Where is the pillow shading?
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Fri Jun 15, 2012 9:52 pm |
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Kynrael
Joined: Thu Jun 14, 2012 3:48 pm Posts: 3
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Re: [WIP] Extended Core Factions (5 items and rising)
If the loadouts are changed, yep the AI will use it. The BC rocket looks great, i'll try it out
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Fri Jun 15, 2012 11:22 pm |
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MuffinzExe
Joined: Fri Aug 12, 2011 11:31 am Posts: 19
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Re: [WIP] Extended Core Factions (5 items and rising)
I love this mod but I think I #ll have to report some stuff about the stationary defense turret. When you shoot at a dropship, the bullet explodes infront of the the dropship and the explosion does no damage to the dropship but some particles of the explosion go into the direktion of the gun and sometimes dismount the gun from the station. What do you think about adding another version of the Turret? Like a full automatic AA gun or an armored Gattling Gun?
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Mon Jun 18, 2012 12:57 pm |
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Adecristo
Joined: Wed Jun 13, 2012 12:03 am Posts: 20 Location: Poland
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Re: [WIP] Extended Core Factions (5 items and rising)
Thanks for reporting the anti-dropship issue, I'll look into it. Also, I've already added the (AA) Flak Cannon version to the to-do list, and I've began working on it today. Sorry for no updates since friday, but I've had some stuff to do during the weekend.
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Mon Jun 18, 2012 1:35 pm |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: [WIP] Extended Core Factions (5 items and rising)
do you think you could change the star on the col rockets to their new triangle-thing icon? or make a optional one with the tech icon?
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Tue Jun 19, 2012 4:52 am |
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Adecristo
Joined: Wed Jun 13, 2012 12:03 am Posts: 20 Location: Poland
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Re: [WIP] Extended Core Factions (5 items and rising)
That's actually a nice idea. I'll do that, as long as it will look cool having such a small size. I've been trying to make this cool Coalition Dreadnought for a few days, but there's just so much lua wrecking havoc in my plans. But I'm close, don't worry, sorry for the wait.
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Thu Jun 21, 2012 11:55 pm |
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