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 [United Terran Forces][v. 0.7.5.][UPD: 23.03.11] 
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Joined: Mon Apr 13, 2009 12:27 pm
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Location: Yogyakarta, Indonesia. A slice o' paradise.
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
DUDES. Chillax with the forum drama. Ricardo, just relax and take every criticism in a good light; AKA look at the criticism, then look at your mod, and decide which parts of the criticism is true. And even if there is someone that's trying to troll you out there, even trolling advice can make your mod better. And for the others that post here (lookin' atcha, Contrary and Ociamarru), why the bloody hell are you guys dumping the propane tank into the fire? This way, nobody grows up mentally. Pointing out spelling mistakes (I'm looking at you Antonius) can, and should, be done in a more polite manner. So everybody, chillax with the tabasco-flavored posts, and grow some manners.
I'm posting this in my office, and thusly I can't DL or give critique, but rest assured I will do so when I get home.


Tue Mar 15, 2011 7:32 am
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
carriontrooper wrote:
DUDES. Chillax with the forum drama. Ricardo, just relax and take every criticism in a good light; AKA look at the criticism, then look at your mod, and decide which parts of the criticism is true. And even if there is someone that's trying to troll you out there, even trolling advice can make your mod better. And for the others that post here (lookin' atcha, Contrary and Ociamarru), why the bloody hell are you guys dumping the propane tank into the fire? This way, nobody grows up mentally. Pointing out spelling mistakes (I'm looking at you Antonius) can, and should, be done in a more polite manner. So everybody, chillax with the tabasco-flavored posts, and grow some manners.
I'm posting this in my office, and thusly I can't DL or give critique, but rest assured I will do so when I get home.


Pff.. I take every criticism and try to do all for my mod. Do not teach me how to live.
Just in this forum is a creepy troll from russian Cortex Command community(yes, it is), belive me.

P.S. Second update will be this week.


Tue Mar 15, 2011 9:27 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
In all honesty, I don't see it.
... - --- .--.
... .... --- ...- .. -. --.
--- ..-. ..-.
--. --- --- -..
-.-. .-. .. - .. -.-.


Besides, if it is a personal mod, keep to one's own group, if it is a mod for a set group, then keep it to that group.
[There was something about this being for personal use on page one][Oh, and 'a set group' as in a small predesignated group]


Tue Mar 15, 2011 11:13 am
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Lt.Ricardo wrote:
Do not teach me how to live.

We're not teaching you how to live, but we are teaching you how you will act on this forum.
For the hell of it, I checked Antonious's IP addresses. They do not match Mad Alex's at all.
Have fun knowing you just accused an innocent man.


Tue Mar 15, 2011 12:19 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Duh102 wrote:
Lt.Ricardo wrote:
Do not teach me how to live.

We're not teaching you how to live, but we are teaching you how you will act on this forum.
For the hell of it, I checked Antonious's IP addresses. They do not match Mad Alex's at all.
Have fun knowing you just accused an innocent man.

Theme of talk has been exhausted.
P.S. There are programs for spoofing IP-addresses (Tor example).


Tue Mar 15, 2011 12:42 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
You know, first thing you should do before accusing someone, is use your brain and check their previous posts.
You're just being paranoid and self-centered, people aren't going to go to such lengths to troll you with constructive critism.


Tue Mar 15, 2011 12:46 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Lt.Ricardo wrote:
P.S. There are programs for spoofing IP-addresses (Tor example).
Most IP spoofing schemes don't have stable IP locations, IE, if they were posting, they would have IPs from many different locations. I don't see that here at all.
The probability that you are right is low.
Lizard wrote:
people aren't going to go to such lengths to troll you with constructive critism.


Tue Mar 15, 2011 1:39 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Oh, my friend, you started a flame war without any trolling.

I'm not that stupid to make an alt just to make a post in your thread. *
And my English is not that good.

Now I want to say my opinion, let's see if you'll call me troll because of that V_V

+ What I liked:
- Turret deploying looks very good, and the turret itself is very nice too.
- The way you've done helicopter out of those little drones. It works better than I expected.
- Custom reload sounds.
- UTF flag is just awesome :D

- What I disliked:
- BLUE GLOWS EVERYWHERE. It's a little bit annoying. You could make them different atleast...
- Odd spriteoffsets of rifles's clips. The way how they spin after bouncing from floor is horrible.
- Too large mod icon (I think somebody already told you that, not sure)
- All weapons has the same reload sound, and it seems that they have the same reload time too.

What can be improved:
- If you'll make the turret avalaible to be set while player is in the building stage without using bomb thing, it will be more useful.
- The presets is a bit useless, but you can fill them with WIN by making some visual differences, like coloured elements on each type of Elite soldiers.
- Gunship will look much better with higher framerate.

Also, nice sprites, but I find them too dark, but I think it's just me.

* The whole DRLFF is under control of my countless alts, MUHAHAHA!
Oh, and you're my alt too, did you know?


Tue Mar 15, 2011 2:01 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Duh102 wrote:
Most IP spoofing schemes don't have stable IP locations, IE, if they were posting, they would have IPs from many different locations. I don't see that here at all.
The probability that you are right is low.
Lizard wrote:
people aren't going to go to such lengths to troll you with constructive critism.

Repeat for you:
Lt.Ricardo wrote:
Theme of talk has been exhausted.


Mad Alex, I do not want to see you in this thread. Get out!


Tue Mar 15, 2011 3:20 pm
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Data Realms Elite
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Oh god I am laughing at Ricardo right now.

Come on, he's posting constructive criticism and you're yelling at him? That's just ridiculous.


Tue Mar 15, 2011 3:26 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Lt.Ricardo wrote:
Mad Alex, I do not want to see you in this thread. Get out!

Oh, my impolite friend, there is no reason for me to not post in this thread.

As long as I follow the forums rules, you just can't say "get out".
It's doesn't work that way.

Well, I tried to be objective atleast.
You can try too, it takes some effort, but makes everything easier...


Tue Mar 15, 2011 4:14 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Lt. Ricardo gtfo if you can't handle yourself.

Come back when you can deal with a forum.


Tue Mar 15, 2011 5:07 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
ok i am pretty new here but EVERYONE STFU

can we get on topic and stop arguing over stupid crap

from what i have seen it looks nice and blue
But when i try to use it

it says UTF.rte\system/null
any ideas ?


Tue Mar 15, 2011 5:44 pm
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Data Realms Elite
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
Are you using a Mac? If yes, I think it's the thing with forward/backslashes, can't remember which.


Tue Mar 15, 2011 5:45 pm
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Post Re: [United Terran Forces][v. 0.7.0.][DRFF Release]
yeah i'm using a mac and i went through (or thru) the entire thing and did the cmd f thing but it still does not work it just says
null with no specification to what folder or line it is in any ideas or can the maker help ?


Tue Mar 15, 2011 6:03 pm
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