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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Gone with the Blastwave
By all means, please do so! Maybe when I get to it I'll make the Blues plane and the tanks...
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Sat Dec 18, 2010 12:47 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Gone with the Blastwave
I'd love to see the yellow tank. If you do it make it so that the hatch is a weakspot.
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Sat Dec 18, 2010 1:11 pm |
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FuzzyMelon
Joined: Sat Mar 13, 2010 5:52 am Posts: 229
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Re: Gone with the Blastwave
And make one available for orbital drop
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Sat Dec 18, 2010 6:18 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Gone with the Blastwave
Thank you for introducing me to such a good comic with your mod, my fellow rotting soldier.
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Sun Dec 19, 2010 5:57 pm |
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ketsu
Joined: Wed Dec 22, 2010 12:06 am Posts: 4
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Re: Gone with the Blastwave
hey are you going to do the blue and yellow factions next?
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Wed Dec 22, 2010 1:18 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Gone with the Blastwave
He already did those, they are in the download >_>
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Wed Dec 22, 2010 1:48 pm |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Gone with the Blastwave
BUMP! update!
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Fri Dec 24, 2010 6:34 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Gone with the Blastwave: Now with Vehicles!
Nice addition, although i feel that Kettenkrads tanks might be better suited to your needs.
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Fri Dec 24, 2010 10:51 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Gone with the Blastwave: Now with Vehicles!
Fail Flail wrote: Nice addition, although i feel that Kettenkrads tanks might be better suited to your needs. * I only get credits for spritework, gun, and some .ini, not the rest. Rest came from the Metal Slug Mod.
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Fri Dec 24, 2010 10:58 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Gone with the Blastwave: Now with Vehicles!
You did heavily edit them though, and i think carrion used the metal slug to begin with
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Fri Dec 24, 2010 1:20 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: Gone with the Blastwave: Now with Vehicles!
very nice and btw add a flamethrower
Last edited by wooden on Fri Dec 24, 2010 10:07 pm, edited 1 time in total.
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Fri Dec 24, 2010 8:25 pm |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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Re: Gone with the Blastwave
Natti wrote: I'd love to see the yellow tank. If you do it make it so that the hatch is a weakspot. So we could hit its weak spot for massive damage?
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Fri Dec 24, 2010 8:30 pm |
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Karion
Joined: Thu Apr 15, 2010 3:39 am Posts: 54
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Re: Gone with the Blastwave: Now with Vehicles!
The tanks and the plane are just awsome, but i would like to see the tanks using a explosive round Great mod and comic
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Fri Dec 24, 2010 8:48 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Gone with the Blastwave: Now with Vehicles!
HE rounds pl0x.
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Fri Dec 24, 2010 8:52 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: Gone with the Blastwave: Now with Vehicles!
Sorry to sound like a noob but how do you get the vehicles
EDIT
im a idiot
Last edited by wooden on Fri Dec 24, 2010 10:07 pm, edited 1 time in total.
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Fri Dec 24, 2010 9:59 pm |
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