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 Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release 
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Joined: Fri Oct 22, 2010 5:18 am
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
I had a feeling that this was a faction of awesome old people with M14s and 200 health... I think I should do that.


Fri Oct 22, 2010 6:19 am
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Just as long as you don't actually make them have 200 health, otherwise you run into some other little bugs like being refunded more than the purchase price upon return.


Fri Oct 22, 2010 3:12 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Of course, I always find a way to get to the forum and talk to people online, but keep quiet about what I now have is I do not want.
The fact that 4 days ago I broke your computer (a year without antivirus sat up - more than 500 viruses), and covered system. Now it remains the most difficult - Restoring drivers and DVD-ROM. So even the near future on the mod, I can not work. I hope that by the end of October I have time to fix the computer.

Duh102 wrote:
Just as long as you don't actually make them have 200 health, otherwise you run into some other little bugs like being refunded more than the purchase price upon return.

In the capable hands of 200 healthy can be turned into a considerable advantage. This can give a unit a considerable strength, unless of course it's not a dummy with 100,500 health.
I am referring bunker system - they can not get on board crafts, and they can be very strong units. I believe that this will give a very good balance.


Fri Oct 22, 2010 4:02 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Google Translate does nothing. You might as well speak in your native tongue. It would be just as understandable.

Note that I am not recommending you speak in your native language. Don't.


Fri Oct 22, 2010 4:05 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Disst wrote:
Google Translate does nothing. You might as well speak in your native tongue. It would be just as understandable.

Note that I am not recommending you speak in your native language. Don't.

I do not care. It is enough simply to show what I can do. I do not show off. I'm not going to humiliate you or put yourself in the first place.
Do not like it? Just do not ask stupid jokes at the expense of my nationality and lack of knowledge of English.


Fri Oct 22, 2010 4:28 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
I see no reason why do you even make any post on forum, if you don't know English, because there is no way for you to communicate with community.
And there are different ways to use google translator: you can use simplier phrases to make translator output more understandable.
I see that you tried to translate some nontrivial russian phrases... with expectable bad ending.

Please, don't offend other users just because they tell you about your wrongs.

And a small tip: some magazines have wrong SpriteOffsets, it will be very nice if you will fix that. I'll wrote which guns have this problem later.


Fri Oct 22, 2010 4:57 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Mad Alex wrote:
I see no reason why do you even make any post on forum, if you don't know English, because there is no way for you to communicate with community.
And there are different ways to use google translator: you can use simplier phrases to make translator output more understandable.
I see that you tried to translate some nontrivial russian phrases... with expectable bad ending.

Please, don't offend other users just because they tell you about your wrongs.

And a small tip: some magazines have wrong SpriteOffsets, it will be very nice if you will fix that. I'll wrote which guns have this problem later.

Fat trolling? I like to listen to it.
At the expense of SpriteOffsets - everything is normal. Look at the sprites in the editor.


Fri Oct 22, 2010 6:37 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Lt.Ricardo wrote:
In the capable hands of 200 healthy can be turned into a considerable advantage.

Yeeessss, but like I said you can return them from the battlefield for more than their purchase price.

A 200 health unit that you buy for $100, delivered and then returned as soon as the rocket it rides upon enters the battlefield, will refund you $200. Meaning, even if the unit does not enter battle you can make $100 profit off of it.

To make things harder to kill, edit the wounds and gib limits, not the health.


Fri Oct 22, 2010 8:05 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Just changed the Coalition to 200 health, it makes no difference other than more return price, as they still gib the same.


Fri Oct 22, 2010 8:52 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Which is why, to make something tougher, you should change the wounds, wound limits, and joint strengths. Since those need changing anyways to accomplish much difference, you should just change them, and not health, to avoid the excessive refund glitch.

Also, more controversial than the swastikas, I think, is that it's named Heroes of War, and you've got Hitler front and center on your banner. I myself am not offended, but I'm just saying that it could be taken that way.


Fri Oct 22, 2010 10:44 pm
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Azukki wrote:
Also, more controversial than the swastikas, I think, is that it's named Heroes of War, and you've got Hitler front and center on your banner. I myself am not offended, but I'm just saying that it could be taken that way.

Interesting point, I think we all have used to see him more often like a target, not the hero of any war...

About the health glitch, what about calculate the half of refund and take it out with lua?
it could be interesting for bigger units that really represent 200 or 300 Health.


Sat Oct 23, 2010 12:57 am
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
stay on topic or shut up kids


Sat Oct 23, 2010 4:32 am
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Duh102 wrote:
Lt.Ricardo wrote:
In the capable hands of 200 healthy can be turned into a considerable advantage.

Yeeessss, but like I said you can return them from the battlefield for more than their purchase price.

A 200 health unit that you buy for $100, delivered and then returned as soon as the rocket it rides upon enters the battlefield, will refund you $200. Meaning, even if the unit does not enter battle you can make $100 profit off of it.

To make things harder to kill, edit the wounds and gib limits, not the health.

I meant exactly bunker system. I know about the benefit of selling a unit with 200+ health. Just looks silly situation where the craft picks Flak 38 :grin:

Okay. Within 2-7 days I will not be on the forum. I'll repair my personal computer.


Last edited by Lt.Ricardo on Sat Oct 23, 2010 4:50 pm, edited 1 time in total.



Sat Oct 23, 2010 8:27 am
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
The mod plays great! The Axis forces do have a slightly overpowered Karabiner 98 Kurz, but that doesn't really matter. My favorite part is easily the sounds. I also play Blitzkrieg a little (Good game!), and I was looking for the sounds on the internet... Where did you find them?

Overall, it'll be better when the Allies are done, but it's still a good mod! 8/10!

By the way, do you mind if I use the sounds? I think they will fit well with my Wehrmacht mod.


Tue Nov 02, 2010 8:04 am
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Post Re: Heroes Of War(0.7.5. UPD: 03\10\10) - DRL Beta Release
Kettenkrad wrote:
The mod plays great! The Axis forces do have a slightly overpowered Karabiner 98 Kurz, but that doesn't really matter. My favorite part is easily the sounds. I also play Blitzkrieg a little (Good game!), and I was looking for the sounds on the internet... Where did you find them?

Overall, it'll be better when the Allies are done, but it's still a good mod! 8/10!

By the way, do you mind if I use the sounds? I think they will fit well with my Wehrmacht mod.

You can take sounds from my mod, because I like you mod. :D
Sounds I pulled straight from the game.

-----
New beta-work:
Brick house(10th October)
Image

P.S. - Today will be ready my work for contest. :grin:


Tue Nov 02, 2010 12:03 pm
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