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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: The Cororsis faction WIP
The head is ok despite its perspective issues, and the shotgun is alright if oddly proportioned, but the sniper is basically a recolour, the laser has an interesting design but is really ♥♥♥♥ up if you zoom in at all, and the big thing is just an eyesore. It's a million times better than before, but you aren't really at the point where you will dazzle anyone with your page-long sprite expose. And normally I wouldn't shoot you down like this; I didn't in the past when they were really awful, but you're kind of making an ass out of yourself. I mean, I'm not Lowest or Toes, but I am actually aware of that fact. I think that not sugar coating your words and actually giving hard, useful feedback is good. But don't be an ♥♥♥hole when you persistently post mod after mod of horrible looking sprites yourself. If you guys remember it's only near the time he left that he started to improve.
ANYWAYS BACK ON TOPIC.
OP: PRETTY GOOD FOR A START BUT IMPROVE ON SPRITES.
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Mon May 03, 2010 11:50 pm |
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Seraph
Moderator Hero
Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
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Re: The Cororsis faction WIP
Contrary wrote: ANYWAYS BACK ON TOPIC.
What he said.
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Tue May 04, 2010 12:42 am |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: The Cororsis faction WIP
UPDATE 2: ADDED FAMAS AR
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Tue May 25, 2010 10:49 pm |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Re: The Cororsis faction WIP
The gun sprite is actually pretty sexy. In the meantime, if comment out the actors untell you fix their sprites, change the pick up and say its an arms dealer for the mean time, you will get more Downloads. when you fix the sprites say that they are now a faction and developed a new experimental clone.
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Wed May 26, 2010 12:16 am |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: The Cororsis faction WIP
I suck at making actors so please wait while i add a few guns and take off the guy.
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Wed May 26, 2010 12:29 am |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: The Cororsis faction WIP
UPDATE
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Wed May 26, 2010 12:56 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Re: The Cororsis faction WIP
thanks, hopefully youl get more dls for the time being. also, if you want i can try and fix up the sprites some.
edits;
gattling gun is really neat, guns are fun, but tone down the sharpness of the sniper, and the assult rifle has to much knockback, and is unbalanced. maby you could balance it with abduls realistic recoil script.
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Wed May 26, 2010 1:08 am |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: The Cororsis Arms
UPDATE
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Wed May 26, 2010 9:17 pm |
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Culthero
Joined: Thu Mar 04, 2010 9:07 pm Posts: 126 Location: Turkey
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Re: The Cororsis Arms
Can you please edit the first post with version history (to know which version is the newest or oldest). I want to download, play, and comment on the latest version but don't know which one is which.
Thanks in advance.
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Thu May 27, 2010 4:17 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: The Cororsis Arms
It's the bottom one.
Notice they keep getting bigger?
Although yes, even a V1, V2 would be good.
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Thu May 27, 2010 4:22 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: The Cororsis Arms
I see a lot of stolen sprites. Minigun barrel is from that TF2 minigun, and if I'm not mistaken that white gun is a recolour off one of my own first sprites. The bottom sniper looks like it might be Geti's work, but I'm just guessing at this point.
From the completely different styles it's obvious you didn't make all these yourself- please give credit.
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Thu May 27, 2010 6:29 pm |
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Culthero
Joined: Thu Mar 04, 2010 9:07 pm Posts: 126 Location: Turkey
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Re: The Cororsis Arms
alphagamer774 wrote: It's the bottom one.
Notice they keep getting bigger?
Although yes, even a V1, V2 would be good. Yes, I've noticed although a V1, V2 would be better. At least you've used that although clause. shoot first, agree later.
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Thu May 27, 2010 8:24 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: The Cororsis Arms
Culthero wrote: alphagamer774 wrote: It's the bottom one.
Notice they keep getting bigger?
Although yes, even a V1, V2 would be good. Yes, I've noticed although a V1, V2 would be better. At least you've used that although clause. shoot first, agree later. Um...what? I meant it like "It's pretty ♥♥♥♥ easy to tell right now although your Idea wasn't that bad"
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Thu May 27, 2010 8:33 pm |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: The Cororsis Arms
Alright people of the most mighty forum, i am about to release a new version of the mod. but i need to know if you want the Grenade launcher to: A, stay. B,Go. or C,stay but change. i need to know. cause i want to release it.
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Fri Aug 13, 2010 10:08 pm |
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Cmdr 5ir
Joined: Sun Feb 28, 2010 5:29 am Posts: 172
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Re: The Cororsis Arms
UPADATA!
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Fri Aug 13, 2010 11:31 pm |
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