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 Action Hero Soldier 
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: Action Hero Soldier
And he can gib explosively at zero health anyway.


Tue Dec 08, 2009 10:23 pm
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Post Re: Action Hero Soldier
Quote:
Secondary idea is basically a 4 shot revolver pistol that shoots cartridges/grenades that explode into fire-chainsaw-nets, that entangle and shred enemies. Rate of fire will be pretty terrible, damage will be fairly mint.


Thought up partly by me thank-you. :P

Hf with it Geti, ive got the remoded stuff u ded here, if you want me to upload/send it. but i reckon things like that are a bit crazy, i know CC is insane, but explosive gibs at 0 HP on the mobil brain?

I dunno it all seems a bit to uhhhh HUGE COLLABORATION to me. I like the idea of having an aray of guns, but not the idea of each gun can eat your soul...

BTW new to forums x]


Thu Dec 10, 2009 12:11 pm
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Location: some compy
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Post Re: Action Hero Soldier
Woot, you're here. Everyone meet a friend of mine, hilariously he goes around with the name Data online. I introduced him to CC, he's thinking about starting modding. Be nice.
PM coming your way, I'm redoing a lot of it here now, just about to go to sleep, but i suppose the other script could be handy and save some time.

@whoever was complaining about the laser being a bit vague: added some more density, but there are some problems with it occasionally spawning particles behind the actor. god knows why. should fix it before I release.


Thu Dec 10, 2009 1:25 pm
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Post Re: Action Hero Soldier
I have an idea. You have a cloning tank that spawns a new one of these every time it dies. Both the cloning tank and the soldier are brain units.


Thu Dec 10, 2009 1:28 pm
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Post Re: Action Hero Soldier
Could you not compress somethin with 7zip and then save it as a .zip? It took me like 10 minutes to figure out that it wouldn't load because there was nothing in the actionherosoldier.rte folder at all, and another 5 to figure out it was compressed oddly.


Mon Dec 21, 2009 10:09 am
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Post Re: Action Hero Soldier
Que? it is a zip.
Anyway, will commence reworking this soon. It's horridly overpowered as is, so I need to balance that out.
Oh also, tapping the flip combo repeatedly ends in gibbing, I need to make it decellerate the angularvelocity afterwards as well.

...So much to get done, what with zombies1.0 and fixing the mammoth tank's aiming and bleh :oops: Better get onto it this week.


Mon Dec 21, 2009 10:15 am
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Joined: Fri May 30, 2008 9:38 pm
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Post Re: Action Hero Soldier
Geti you sound stressed, just wondering how many hours of sleep do you normally get???


Mon Dec 21, 2009 11:26 pm
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Post Re: Action Hero Soldier
0-10, or during the holidays (like now) 3-11.
Depends how dead tired I am, though I suppose there is the occasional all-nighter.
I'm usually fairly stressed though, when there are deadlines about.


Tue Dec 22, 2009 4:43 am
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Post Re: Action Hero Soldier
Hedgehog mines? Y'know, you throw a hedgehog on the ground and it hurts ppl that steps on it, or just make them explode in a torrent of sharp little spikes and... hedgehog blood...

Uh nvm forget I said anything.


Tue Dec 22, 2009 7:32 am
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Post Re: Action Hero Soldier
Geti wrote:
Que? it is a zip.
Anyway, will commence reworking this soon. It's horridly overpowered as is, so I need to balance that out.
Oh also, tapping the flip combo repeatedly ends in gibbing, I need to make it decellerate the angularvelocity afterwards as well.

...So much to get done, what with zombies1.0 and fixing the mammoth tank's aiming and bleh :oops: Better get onto it this week.


Yes it is a zip. But zip apparently had problems decompressing it, so I opened it with 7zip and it decompressed fine... :???:


Tue Dec 22, 2009 8:31 am
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Post Re: Action Hero Soldier
Ah. well, I suppose my funny settings made it work funny on some computers. my current computer had no trouble with the uploaded one, though it is running Windows 7, which likely has a more up-to-date built in archive manager. I swear it worked on my other computer though.
Anyway, will post progress on this soon I hope.


Tue Dec 22, 2009 8:51 am
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Post Re: Action Hero Soldier
How about a shotgun that shoots hundres of nanomytes that eat away at bodies/brains until their health hits 0 and they gib or fall to pieces in a little mush? THAT would be badass.

Cya in 4 days Geti (:


Fri Dec 25, 2009 12:05 pm
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Post Re: Action Hero Soldier
WHAT ABOUT kinetic rocks. Rocks that you throw and hit enemies, sending them flying because of kinetic force.


Fri Dec 25, 2009 12:30 pm
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Post Re: Action Hero Soldier
"Kinetic" force is just movement force, fyi. Like, getting hit by something. So yeah, it would do that, but wouldn't send them flying, unless i got silly. Regardless the current incarnation of Badass weapon sends enemies flying happily, so all is well.
I suppose kenisis or something could be a power, but with all the jumping and powerful guns and barrel rolls he's doing, I don't think it's necessary.
DataLord, maybe in a grenade.


Sat Dec 26, 2009 4:54 am
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Data Realms Elite
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Post Re: Action Hero Soldier
Geti, I think he is saying that the above post's suggestion is outright by satire.

And Geti, a grenade like that'd be like the combination of the flamer bomb ( which gets everywhere, but only hazardous in moderate to small spaces ) , and the burn bomb ( ABSOLUTELY INCINERATES within a small radius ) .


Sat Dec 26, 2009 5:39 am
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