Solace Inc. Military Industrial Conglomerate (update: 8/9)
Author |
Message |
Orglar
Joined: Wed Dec 10, 2008 3:21 am Posts: 116
|
Re: Solace Inc. Military Industrial Conglomerate
Argh. This is so gimped on the mac build.
Oh well. I already liked it from the screens though.
|
Sun Feb 01, 2009 5:31 am |
|
|
Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
|
Re: Solace Inc. Military Industrial Conglomerate
Just a little teaser of what I've been working on~
|
Wed Feb 11, 2009 8:13 pm |
|
|
numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
|
Re: Solace Inc. Military Industrial Conglomerate
Hmm, lots of small things there but it looks like theres going to be a new robot with the scariest face i've ever seen and a large zombie with the head on fire or something.
|
Wed Feb 11, 2009 10:19 pm |
|
|
CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
|
Re: Solace Inc. Military Industrial Conglomerate
Yeah for rotten flesh and mangled metal.
|
Wed Feb 11, 2009 10:25 pm |
|
|
Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
|
Re: Solace Inc. Military Industrial Conglomerate
Update!
Old news: Goo Sprayer will now breach walls. Bolter more accurate. Reduced price of Plas Spewer. New sprite for the Plasma Blaster, gave it 50% more range for everything, reduced weight... it's a very good sidearm now.
New stuff: Sniper Cannon- pretty much what it sounds like. Cager- makes a quick and strongish metal frame around enemies, in front to slow them down, to pour cement on, or give a weak cover quickly to a large area. Excavator- quickly digs, but only through dirt. Tunneler- makes tunnels very well, but gives little to no gold. Zomborg- two head attachments, different arms from legs, modified wounds for everything, different limbs react differently. Instead of being impervious to bullets it just slowly drains health and has a high gibwoundlimit.
EDIT: Oh, and fixed the slash thing for mac users. EDIT2: Oh, and the Plasma Blaster works with (most) shields now, didn't notice it didn't before.
|
Sun Feb 15, 2009 3:15 am |
|
|
Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
... aaand apparently I get nothing. Ah well, I've been working on the zomborg's effects a lot... couldn't figure out how to make it bleed more, but I think I have it handled now. All your zombie-gore-ish desires shall be answered.
|
Wed Feb 18, 2009 4:45 am |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
Solace wrote: ... aaand apparently I get nothing. Ah well, I've been working on the zomborg's effects a lot... couldn't figure out how to make it bleed more, but I think I have it handled now. All your zombie-gore-ish desires shall be answered. Make custom wounds, add more emitted Moids, and tweak the Min/MaxVel and or the Emission Angles of each emitted Moid, and change the the speed that they are emitted. Bleed more. - - AddEmission Spew wider. - - Spread Bleed harder. - - Min/Max Vel Bleed Faster. - - ParticlesPerMinute Bleeding Longevity. - - EmissionCountLimit Bleeding Out. - - EmissionDamage Bullet Wound. - - Burst Damage Blood Asplode. - - BurstScale/BurstSize If you combine AddEmission, and Min/Max Vel, you'll have a great and varying spray, looks good. Then by adding Spread, you'll be able to have long spews, and wide spews, like in horror films.
|
Wed Feb 18, 2009 6:42 am |
|
|
Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
Oh, yeah, I got all that... the blood in that pic is all from one guy, 's just in the old version I skipped one of those values... the Zomborg now has five colors of blood, with a pretty large spray and quantity, I gave it a new robot-foot to match in size, a new footgroup, animations for the torso, head, and both attachments... oh, and popping the head makes an epic spray. 's pretty sweet. ^^ Thanks for the help though... only thing I'm not sure of is BurstScale (BurstSize multiplies the emissions, but messing with the BurstScale value was just confusing). Should I update it soonish, or when I have more weapons / maybe another actor? More Zomborg damage pics~ EDIT: Two more, got a decent pic of the head popping spray.
Last edited by Solace on Wed Feb 18, 2009 7:47 am, edited 1 time in total.
|
Wed Feb 18, 2009 7:25 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
It's not an epicly major update, it can wait. <--This is sarcasm, unless the superlative is "quite" OR "a bit" then I'm being sarcastic. By sarcasm I mean it's not that big... (EDITED for reasons below)
Last edited by 411570N3 on Wed Feb 18, 2009 11:53 am, edited 1 time in total.
|
Wed Feb 18, 2009 7:29 am |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
Want!
Combine the gore of your Zomborg, and the destructibility of the Soccer Klone, and you get a DL five seconds before you upload.
I just can't wait for the gore, and it is because of DF, I have high expectations, and you definitely have the blood down.
And there is the possibility of the gibs, but I'd have to wait until the update.
|
Wed Feb 18, 2009 7:30 am |
|
|
Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
Foa wrote: Want!
Combine the gore of your Zomborg, and the destructibility of the Soccer Klone, and you get a DL five seconds before you upload.
I just can't wait for the gore, and it is because of DF, I have high expectations, and you definitely have the blood down.
And there is the possibility of the gibs, but I'd have to wait until the update. Destructibility is... attachables? Gibs? I considered making the head an attachable with a nasty breakwound so you can run around for a bit with it off... but then it'd have that boring blank place in the buy menu. Mm... guess overall I should go back and do that. You have high expectations because of... what is DF? >.>; As far as gibs go, it's mostly vinilla-ish stuff (I made modified versions of basically everything, but it's close enough I can just add onto the default gibs), I just added gibs for both attachments, brain-gibs to the head, and blood to all the living parts so if you crash headfirst into a wall you don't end up with a pile of dry parts. Did you have an idea in this area?
|
Wed Feb 18, 2009 8:06 am |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
Solace wrote: Foa wrote: Want!
Combine the gore of your Zomborg, and the destructibility of the Soccer Klone, and you get a DL five seconds before you upload.
I just can't wait for the gore, and it is because of DF, I have high expectations, and you definitely have the blood down.
And there is the possibility of the gibs, but I'd have to wait until the update. Destructibility is... attachables? Gibs? I considered making the head an attachable with a nasty breakwound so you can run around for a bit with it off... but then it'd have that boring blank place in the buy menu. Mm... guess overall I should go back and do that. You have high expectations because of... what is DF? >.>; As far as gibs go, it's mostly vinilla-ish stuff (I made modified versions of basically everything, but it's close enough I can just add onto the default gibs), I just added gibs for both attachments, brain-gibs to the head, and blood to all the living parts so if you crash headfirst into a wall you don't end up with a pile of dry parts. Did you have an idea in this area? Dwarf Fortress, really gory, socks have been known to take down legendary dragons, crippled sissies crawl out of a deathly fall into a spike pit, archers raining down on the enemies ( archers have been known to pierce many organs in one shot ) , gore flying everywhere, chunks falling from a goblin that was launched at a tower, organ donations are frequent, we feed off of cats, use elves as kindling; release fire imps on kobolds ( fire breath is uber ) , cowering in the sight of GCS ( legendary fighters, almost impossible to kill alone, their silk is lusted for, like gold ) , demons flowing constantly out of pits, and chasms. In all, it has desensitized many people. Compared to Sparta, Chuck Norris, Bruce Lee, Duke Nuk'em, Uncle Sam, what America thinks what it is, Monsterationism, Mario, Fox, Cloud, and some other things, it is bad ass, gory, and epic. Don't try to start fresh, you need to read the manual, OR ELSE!!!
|
Wed Feb 18, 2009 9:31 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
There's a thread on it here somewhere...It's near painfully hard until you figure out how to read the wiki...Especially the bit about an entirely cat driven economy and a perpetual motion machine that generates power...Back ontopic, if you feel like uploading it nobody's stopping you, but I would probably make some more stuff first. The new gore looks awesome, but it looks slightly too shiny to me....
|
Wed Feb 18, 2009 10:12 am |
|
|
numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
411570N3 wrote: It's not an epicly major update, it can wait. This is total rubbish, dont listen to him nor anyone who says the same. I hate it when people start acting like theyre fudge elite or something and like we modders do these mods just and only for you people and are supposed to work our arses off to make stuff in large amounts. Modders make mods because its something they want in their game and they see it possible to do. Releasing mods is the other part of the fun, you get comments, praises or flaming and publicity and you have something to show others what you've done.
|
Wed Feb 18, 2009 11:27 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Solace Inc. Military Industrial Conglomerate (update: 2/14)
O.O" Being told off by Numgun, this is a first for me.... Well I meant that you said you were working on something in addition so I was giving my opinion that I wouldn't upload something until I was done. In retrospect I managed to get the completely wrong point across, as usual. I would wait until I finished my train of thought. It's your decision, as always... Though you're not exactly the person I invisioned telling people not to have insanely epic major super ultimate dler's brain asplode from pure undiluted awesomeness updates numgun... <-This is a joke, I'm not complaining about numgun... (and thinly veiled attempt at trying to make sure numgun won't hurt me... <-Yet another joke, or is it? *dun dun duuuuuun*) ... Is this more clear? EDIT: Read through and my english is broken, as usual. Maybe I'll try editing when I'm somewhat more lucid... EDIT 2: Now I realise he never said he was working on anything, causing my posts to create the exact wrong message. T_T <Personal thoughts that should probably remain personal> EDIT 3: Whatever, the point is I'd finish a train of thought or roll of inspiration until its finish. If you have nothing you are working on then UploadUploadUploadUploadUpload =) *drools*...
Last edited by 411570N3 on Wed Feb 18, 2009 11:52 am, edited 1 time in total.
|
Wed Feb 18, 2009 11:40 am |
|
|
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|