View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:11 am



This topic is locked, you cannot edit posts or make further replies.  [ 56 posts ]  Go to page Previous  1, 2, 3, 4  Next
 Gundam and Star Trek mods, converted to build 21. 
Author Message
User avatar

Joined: Wed Feb 14, 2007 11:07 pm
Posts: 18
Post Re: Gundam and Star Trek mods, converted to build 21.
Exalion wrote:
I swear, there is a massive actor race going on. DS just announced a mech that makes the MPAM look like a small infant, and although these are taller, it's a lot wider.

I can feel some epic destruction in the air.


Well someone better start coding if they want to win the "arms race". :wink:

DSMK2 wrote:
Now make a GM Sniper II and Jegan! Maybe a Gebera Tetra and Bawoo...

Hrm........



I could probably make a GM, and a Sniper, but I don't know about the later UC mechs since I don't have any figures of them to use as an example.

But I'm still pretty worn out from the Zaku right now.


Fri Sep 19, 2008 1:55 am
Profile WWW
User avatar

Joined: Wed Jul 18, 2007 10:19 am
Posts: 142
Location: Somewhere being an dumbass.
Post Re: Gundam and Star Trek mods, converted to build 21.
One word my friend, epic.


Fri Sep 19, 2008 4:12 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Post Re: Gundam and Star Trek mods, converted to build 21.
wow.. would you like some gibs done? this is going to be wiring/tubing/plating/misc dust hell.. and thats going to be a lot of coding. youre going to need a lot of lines of code for that.. but this would be fun, being all *trample* *blamblam*
also i arent a fan of the hands, everything else is pretty kickass but they dont look right.. too.. square? rounder please.. if thats not a little overdemanding :oops:
anyway, id be happy to do a few gibs for this. and you know, the basic underlying MOPixel dustings.


Fri Sep 19, 2008 4:32 am
Profile WWW
User avatar

Joined: Wed Feb 14, 2007 11:07 pm
Posts: 18
Post Re: Gundam and Star Trek mods, converted to build 21.
Geti wrote:
wow.. would you like some gibs done? this is going to be wiring/tubing/plating/misc dust hell.. and thats going to be a lot of coding. youre going to need a lot of lines of code for that.. but this would be fun, being all *trample* *blamblam*
also i arent a fan of the hands, everything else is pretty kickass but they dont look right.. too.. square? rounder please.. if thats not a little overdemanding :oops:
anyway, id be happy to do a few gibs for this. and you know, the basic underlying MOPixel dustings.


Feel free to make some gibs. :smile:

The hands are a little tricky though, my reference is just some MSIA action figure, and not something like a MG model kit, so the hands are a little.. basic. I agree, they could use a little more rounding in a couple areas, but I'm really restrained by the current scale.


Fri Sep 19, 2008 5:42 am
Profile WWW
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Post Re: Gundam and Star Trek mods, converted to build 21.
Image
like this?

i might have a go at some later, ill grab the images now.
ill make them for the green one, someone can recolour if they want the others..

edit: actually, could you post all the parts in a .rar?


Fri Sep 19, 2008 6:20 am
Profile WWW
User avatar

Joined: Wed Feb 14, 2007 11:07 pm
Posts: 18
Post Re: Gundam and Star Trek mods, converted to build 21.
Geti wrote:
edit: actually, could you post all the parts in a .rar?


What do you mean? All the parts I have are in that sheet.

It's not really in CC format at the moment.


Fri Sep 19, 2008 6:47 am
Profile WWW
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Post Re: Gundam and Star Trek mods, converted to build 21.
If you need models for spriting, go to the mecha section of www.mahq.net

This is probably the best Gundam information source in the world.


Fri Sep 19, 2008 10:02 am
Profile
User avatar

Joined: Wed Feb 14, 2007 11:07 pm
Posts: 18
Post Re: Gundam and Star Trek mods, converted to build 21.
The Decaying Soldat wrote:
If you need models for spriting, go to the mecha section of http://www.mahq.net

This is probably the best Gundam information source in the world.


Thanks, but I already know about MAHQ. What I need is good side profile shots, which are hard to come across since everyone takes pictures at angles.


Fri Sep 19, 2008 10:49 am
Profile WWW

Joined: Sat Aug 23, 2008 2:51 pm
Posts: 209
Post Re: Gundam and Star Trek mods, converted to build 21.
Oh My God

I need that Megellan Battleship!

That is totally badass


Fri Sep 19, 2008 11:20 am
Profile
User avatar

Joined: Sun Apr 15, 2007 5:56 am
Posts: 1191
Location: outside the shithole called the University in the Forest
Post Re: Gundam and Star Trek mods, converted to build 21.
Lupin wrote:
[What I need is good side profile shots, which are hard to come across since everyone takes pictures at angles.

I'll rewatch the movies on Monday, see if I can't find something side on.


Fri Sep 19, 2008 8:22 pm
Profile
User avatar

Joined: Thu Aug 30, 2007 4:36 am
Posts: 65
Post Re: Gundam and Star Trek mods, converted to build 21.
Ok, if you remake the pack and use... say MPAM sized gundams, that would be one of the most epic mods i have seen. and if you add the megellin. :smile:

EDIT: oh, just read rest of thread lol. ZALO NEEDS TO READ THIS OR HIS HEAD WILL IMPLODE! BECAUSE OF MY BAT SWINGING INTO IT.


Sat Sep 20, 2008 8:59 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Post Re: Gundam and Star Trek mods, converted to build 21.
oh ohkay, i thought you meant you had it in parts of everything. ill get spriting...


Sat Sep 20, 2008 10:51 am
Profile WWW
User avatar

Joined: Wed Jul 16, 2008 9:14 pm
Posts: 108
Post Re: Gundam and Star Trek mods, converted to build 21.
I love the PPHS41. I'd love a WWII mod.


Sat Sep 20, 2008 4:24 pm
Profile
User avatar

Joined: Sat Aug 25, 2007 9:37 pm
Posts: 184
Location: Syuracuse, Ny
Post Re: Gundam and Star Trek mods, converted to build 21.
Lupin, if you need profiles just start searching for pages from model kit booklets. Alotta them have the top, side, and front views for the mech's. my MG GP01 and Zaku had those kind of shot's in the booklet

Image

Kinda like this


Sat Sep 20, 2008 6:03 pm
Profile YIM WWW
User avatar

Joined: Sun Apr 15, 2007 5:56 am
Posts: 1191
Location: outside the shithole called the University in the Forest
Post Re: Gundam and Star Trek mods, converted to build 21.
MECAGUY03 wrote:
Ok, if you remake the pack and use... say MPAM sized gundams, that would be one of the most epic mods i have seen. and if you add the megellin.

The Magellan is like, over a hundred feet long. It's just too huge.
And a Zaku is no Gundam, boy, no Gundam. There's been no mention of the Gundam being made yet.
And also, the MPAM is maybe... 25 feet tall? This is over twice that.


Sat Sep 20, 2008 8:27 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 56 posts ]  Go to page Previous  1, 2, 3, 4  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.071s | 13 Queries | GZIP : Off ]