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 The Pelian Army *Update: Jun. 22nd '12* 
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Joined: Fri Feb 16, 2007 8:43 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Yeah, i was kinda disappointed myself too, but hey, a weapon exists to hurt
your enemies, not yourself :P

NOW FOR THE RANDOM BRAINSTORMING...

I should probably make a new sprite for the Singularity Cannon as soon as possible,
so i don't just go pushing it away all the time. And speaking of singularity cannons,
maybe a gravity grenade/mine too... So like, you throw it somewhere, and when it
triggers, a stationary gravitational singularity appears, sucking hard and killing violently.
Kind of like the black hole bomb, but much less extreme.
I don't know what else i've planned... Maybe some kind of base defence? The brain
is pretty tough by itself, but sometimes that minigun just doesn't cut the mustard.
There should be some turrets located on the ground, some on the ceiling, and maybe
even some hanging on the background wall... Although that would make you able to
place turrets everywhere, so does every other turret in existence, apart from those
attached to a bunker module. *Idea* ... Which is also a totally plausible idea. Custom
bunker modules won't be made for a while though.
What kind of turrets in any case? Maybe some light/heavy variants of each one...
Like, light MG turret, heavy MG turret, light plasma turret, heavy plasma turret...
Maybe even a shotgun turret for the hell of it :P
*Enemy comes into base*
*Enemy sees no hostile entities*
*Enemy continues into base*
*Enemy gets head blown off by shotgun turret*
Eh? Sounds good?...
I should probably do a dropship as well at some point, since the current telepods don't
look too well in the long run. Don't know how i should make it though.
Also, i'm not quite sure if i should be making more infantry weapons, as there already is
a good deal. Besides, i'm running out of ideas :P (Mines aren't excluded though)
*Looks up*
Whoa, already wrote a wall of text. >.>
I'm going to stop here, before your eyes pop from the strain of reading.

TL;DR: Things to do = Singularity Cannon sprite, custom dropship, all kinds of turrets.
Things that might be done = Gravity Grenades/mines, other kinds of mines.


Mon Aug 18, 2008 4:16 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Shook wrote:
a gravity grenade/mine too... So like, you throw it somewhere, and when it
triggers, a stationary gravitational singularity appears, sucking hard and killing violently.
Kind of like the black hole bomb, but much less extreme.

Have you seen amrobotics' anomalygun?

This pack may be my favorite faction. I tried it when it was first released, but then I forgot about it.
Now it rocks with all the additions. Keep up the good work! :)


Mon Aug 18, 2008 5:48 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
I kind of wish the MARS was lighter because I can't pick it up with the phoenix gravity gun. Also, the MARS's legs need to bend at least a little bit.


Mon Aug 18, 2008 5:53 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
CandleJack wrote:
I kind of wish the MARS was lighter because I can't pick it up with the phoenix gravity gun. Also, the MARS's legs need to bend at least a little bit.


You have that gravgun? Please post it here or somewhere or PM it to me since I cant find it anywhere and blipflip is still silent after I sent him a PM.


Mon Aug 18, 2008 6:32 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
numgun wrote:
You have that gravgun? Please post it here or somewhere or PM it to me since I cant find it anywhere and blipflip is still silent after I sent him a PM.

viewtopic.php?p=224201#p224201 :)


Mon Aug 18, 2008 6:42 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
CandleJack wrote:
I kind of wish the MARS was lighter because I can't pick it up with the phoenix gravity gun.

It's a 10 meter tall robot made out of heavy carbon-metal and filled to the brim
with superconductive liquid. It's going to weigh a metric ♥♥♥♥.
I just wonder why you can't pick it up, as it only weighs about 630 kg, when the ordinary
drop ship weighs in at around 3 tons.
Unless you're talking about the normal gravity gun, then i shall point you to my initial statement.

CandleJack wrote:
Also, the MARS's legs need to bend at least a little bit.

Believe me, i'd like that too, and it did succeed while in the making, but as soon as
it was loaded, it had problems standing upright due to the weight. Also, it tended
to collapse when walking upwards.


Mon Aug 18, 2008 9:05 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
*Dblpost*

Mmrmm, kind of made a concept for the Singularity Cannon...

http://img182.imageshack.us/img182/8856 ... eptqi5.png

I feel like i put way too much time into it for a concept drawing >.>
Still pretty fugly though. But don't worry, it'll be better when i sprite it :P (Not by much, but hey)
Apart from that, the next thing i'll be making is probably some kind of turret,
be it floor mounted or ceiling mounted.


Thu Aug 21, 2008 2:18 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Tip: Make it ceiling mounted or both. My floor mounted guns always get covered in crap early on in the game. :roll:


Thu Aug 21, 2008 2:31 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Ok, thanks, i'll keep that in mind ;)
Also, turrets will *probably* look something like this:

http://img361.imageshack.us/img361/3157 ... eptie2.png <--- Horrible Paint sketch

Maybe i'll get a better/different idea later, but that's it so far.
If there is to be ground turrets, i can just flip them upside down.
What you see on the image is probably a heavy shotgun turret... (THREE MOTHAF***ING BARRELS)
Light could be one or two barrels.
Now to get some turret ideas...

- Plasma (Don't worry, there's not going to be Exterminator blasts for these =P)
- Shotgun
- Machine gun
- Flamethrower (Only one variant, no light/heavy)
- Rocket(?)
- Single shot/Armor piercing

... Pretty much.


Thu Aug 21, 2008 6:58 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Shook wrote:
- Shotgun

Now that will be fun. To match your rocket caller, perhaps a mortar base as well?


Thu Aug 21, 2008 7:10 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Quote:
- Plasma (Don't worry, there's not going to be Exterminator blasts for these =P) Hybrid Shot? For railguns, and non-laser energy rounds
- Shotgun Pellets!!!
- Machine gun Rapid Fire Mode?
- Flamethrower (Only one variant, no light/heavy) Under-barrel flamethrower/Napalm-Shot (Dragon's Breath)
- Rocket(?) RPG Shot? (Modern Day Shotguns lob Grenades 128+ feet away
- Single shot/Armor piercing

*Text in #80BFFF


Fri Aug 22, 2008 5:20 am
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Foa wrote:
Quote:
- Plasma Hybrid Shot? For railguns, and non-laser energy rounds Vaporizer-esque, but maybe not exactly identical.
- Shotgun Pellets!!! More or less. Probably going to be similiar to the Decapitator though.
- Machine gun Rapid Fire Mode? No ♥♥♥♥ =P
- Flamethrower Under-barrel flamethrower/Napalm-Shot (Dragon's Breath) That, or Cremator-esque.
- Rocket(?) RPG Shot? (Modern Day Shotguns lob Grenades 128+ feet away Not sure if i'll even make this >.>

*Text in #80BFFF

Answers in olive...


Fri Aug 22, 2008 12:04 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Shook wrote:
Foa wrote:
Quote:
- Plasma Hybrid Shot? For railguns, and non-laser energy rounds Vaporizer-esque, but maybe not exactly identical.
- Shotgun Pellets!!! More or less. Probably going to be similiar to the Decapitator though.
- Machine gun Rapid Fire Mode? No ♥♥♥♥ =P
- Flamethrower Under-barrel flamethrower/Napalm-Shot (Dragon's Breath) That, or Cremator-esque. The Dragon's Breath is real shotgun round, 3 second of flaming hot shrapnel and white phosphorus, with a dab of napalm.

- Rocket(?) RPG Shot? (Modern Day Shotguns lob Grenades 128+ feet away Not sure if i'll even make this >.>

*Text in #80BFFF

Answers in olive...

*Text in #80BFFF


Fri Aug 22, 2008 12:11 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Hmm, that Dragon's Breath thing really does sound interesting...
VERY interesting >:3
Maybe i should do two flamethrowers anyways! But which one is going
to be the light turret? >.>

...

/me is currently working on the first Light Turret.


Fri Aug 22, 2008 12:47 pm
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Post Re: [WIP] The Pelian Army *Update: 16/08/08* - dd/mm/yy
Quote:
Dragon's Breath: Yes, these really do exist, and yes, you can order them for $16.98 each. White phosphorous that ignites upon being shot. Creates a 100-yard flamethrower that burns for about three seconds. Contrary to popular belief, this does not damage a smooth-bore shotgun.

Wikipedia: Dragon's Breath

_______________________________________

Getting shotgun-raped is worse, so Dragon's Breath goes to Heavy.

Flaming Shrapnel > Flame < Napalm ( Syrupy to Rubbery yet Highly Flammable substance, deadlier than flamethrowing with liquid )
So Napalm + Flaming Shrapnel = Happy Happy Joy Joy Time


Fri Aug 22, 2008 1:02 pm
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