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 Whitty's Wonderful Mods *V10* Updated 9/29/2012 - CC 1.0 
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
That's what I tried to make the bomb marker do, but I messed up the script somewhere and now it does nothing. Feel free to try it, I'll take a whack at it after I finish the battleship.


Wed Nov 25, 2009 12:29 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
Looks interesting, i'll check it out :D


Wed Nov 25, 2009 1:01 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
Ooh New Weapons! also I had a suggestion:

Make that robot (the one with the rocket launcher head) have a version that has a beam weapon of some sort (with limited charge time but like a 10 sec fire time and 10sec reload time)


Wed Nov 25, 2009 2:19 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
ZevN47 wrote:
10 sec fire time and 10sec reload time
People won't like this.
At all.
It'll be the uber cannon whine fest all over again.


Wed Nov 25, 2009 4:51 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
Just edit the railgun a bit and order the Destroyer with it.


Image
Y'all like the new Battleship? Been working on it all day.


Wed Nov 25, 2009 5:42 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
What.

EDIT: Is that.

DOUBLE EDIT: Thing.


Wed Nov 25, 2009 5:45 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
My near-perfect battleship.
All I need now is for the turrets to be uncontrollable, which I'm trying to figure out how to do with help from a few people.


Wed Nov 25, 2009 5:50 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
You should probably make separate turrets for the bottom as it looks a bit silly when they're pointing to the side like that


Wed Nov 25, 2009 4:32 pm
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
Now the turrets are unselectable. Yesssssssssssssss.

p3lb0x wrote:
You should probably make separate turrets for the bottom as it looks a bit silly when they're pointing to the side like that

What kind of turrets are you thinking of? Something like a light bomber?


Wed Nov 25, 2009 5:30 pm
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
No, just changing the sprites/offsets so that the "gun" is under the base rather than on the side of it


Wed Nov 25, 2009 5:34 pm
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
Rawrrrrrrrrrr.
Image


Fri Nov 27, 2009 4:38 am
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Post Re: Whitty's Wonderful Mods *Version 6* UPDATED 11-23-09
Give. Now. I have a knife. I will stab you through the Internet.


Fri Nov 27, 2009 4:49 am
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Post Re: Whitty's Wonderful Mods *Version 7* UPDATED 11-26-09
Version 7 released.

New things:
Battleship.


Fri Nov 27, 2009 5:03 am
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Post Re: Whitty's Wonderful Mods *Version 7* UPDATED 11-26-09
Perhaps you could make a bigger one that focuses on beam and missile technology?


Fri Nov 27, 2009 5:26 am
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Post Re: Whitty's Wonderful Mods *Version 7* UPDATED 11-26-09
wutangfan1990 wrote:
Perhaps you could make a bigger one that focuses on beam and missile technology?


"And lo, a chariot descends from the heavens, bringing with it the gifts of destruction. The forward Coalition clones had only a moment to look at its terrible majesty, before a rain of missiles, heat-seeking missiles, obliterated them from the face of Midas. Then the rest of their army started to turn and run, but it would prove futile, for a bluish tounge of light licked them clean of flesh. And thus was the destruction that came from Whitty."
Excerpt from the holy text of Whittisism.


Fri Nov 27, 2009 7:22 am
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