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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Brutality Mod
Wait, did you upload the new version?
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Mon Nov 28, 2011 10:36 pm |
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Crow
Banned
Joined: Sat Aug 16, 2008 7:17 pm Posts: 282
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Re: Brutality Mod
No. I am having trouble with some errors and until I solve those problems I can't upload.
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Mon Nov 28, 2011 10:47 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Brutality Mod
Serious problems?
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Mon Nov 28, 2011 10:52 pm |
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Crow
Banned
Joined: Sat Aug 16, 2008 7:17 pm Posts: 282
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Re: Brutality Mod
Mostly they are just annoying and time consuming.
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Mon Nov 28, 2011 11:12 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Brutality Mod
Do you need any help?
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Mon Nov 28, 2011 11:13 pm |
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Crow
Banned
Joined: Sat Aug 16, 2008 7:17 pm Posts: 282
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Re: Brutality Mod
Crow wrote: I added Browncoats with some weapons, gave the Dummies two new ones (probably going to get rid of the assault rifle), changed around some other stuff. It'll be up as soon as I polish things off a little bit.
The cool thing is that now there are three factions, all of which are, in my opinion (and miraculously I would say as well), both balanced with the other two and fun to play.
I would also say that due to the weapons I have added the game is more brutal. I find myself getting shredded a little more than usual.
Also I removed the drop-zone restriction, so you can order troops anywhere now. Brutality Mod (B26) V2New version. Not everything is perfect, but have fun. I think the main difference is that more stuff will explode. The Dummy mission is retarded, I know. I think it's fun for the moment though. Also I feel I should mention that I stole a gun from the Bear Federation mod. Thank you, Bear Federation mod. I also modified and used some sprites from the sprite thread. Thank you, spriter guy.
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Thu Dec 01, 2011 2:19 am |
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boybente
Joined: Mon Aug 29, 2011 3:26 pm Posts: 27
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Re: Brutality Mod новая версия
yeah,uh why is the title like that???? some kind of gibberish nonsense
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Thu Dec 01, 2011 11:25 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Brutality Mod новая версия
boybente wrote: yeah,uh why is the title like that???? some kind of gibberish nonsense It's called Russian. Perhaps because of the introduction of the Browncoats.
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Thu Dec 01, 2011 11:26 am |
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helifreak
Joined: Tue Apr 07, 2009 8:24 am Posts: 193 Location: Australia
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Re: Brutality Mod новая версия
It says new version.
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Thu Dec 01, 2011 11:59 pm |
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superstepa
Joined: Wed Dec 15, 2010 9:03 pm Posts: 45
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Re: Brutality Mod новая версия
Oh hey, fellow Russian Thank you for the update, this mod is awesome
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Fri Dec 02, 2011 1:16 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Brutality Mod новая версия
I'm not sure if he's Russian; I do know it's because of the new Browncoat based update. If you hadn't known, the Browncoats are pretty much cosmonaut soldiers.
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Fri Dec 02, 2011 4:18 am |
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scrdest
Joined: Sun Aug 28, 2011 1:47 pm Posts: 105
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Re: Brutality Mod новая версия
Cosmonaut? For me they look as if they were magically teleported to CC from S.T.A.L.K.E.R. or Fallout NV. And yes, it is Russian, it means: 'new version' (I am not Russian myself, but I have studied the language). I like the look though, it fits the GRIMDARK-ness of the terrain. Somehow they look better without armored ushankas. And hey, is that a new icon for them?
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Fri Dec 02, 2011 5:31 pm |
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detcord
Joined: Thu Aug 11, 2011 4:25 pm Posts: 14
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Re: Brutality Mod новая версия
add the ability to sprint and a type of vtol gunship for each side that can be disabled by the rocket launcher and have a moderatly powerful minigun. Not at a crazy level of destruction but a realistic level i think it would go great with the mod
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Sat Dec 03, 2011 1:34 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Brutality Mod новая версия
They're space Russians. Cosmonauts.
I think some form of immobile anti-air would be nice, or maybe even just a mounted lawnmower mini-gun. Also, I find it weird how all Browncoat lights are girls? If you added randomized heads, I think that would add a much bigger level of immersion. (And realism)
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Sat Dec 03, 2011 7:39 pm |
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DarkDXZ
Joined: Wed Sep 14, 2011 2:39 pm Posts: 51
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Re: Brutality Mod новая версия
Sir, you shall know that even if I'm not a Russian and my country got a bit of...Past with Russia (Poland, WW2, any ideas?), I'm kinda obsessed with it lately.
And THIS update is infact great. I just love the Thumper and Shotgon (is that russian word for shotgun? or what?)...
IMO you should add a grenade or two...
On a 0%-related note, I HATE new Youtube look...
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Sat Dec 03, 2011 7:56 pm |
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