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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
What that's not smooth at- I see what you did there.
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Tue May 04, 2010 11:46 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
Eh, the newer generation should see this. This was always a good mod.
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Tue May 04, 2010 5:22 pm |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
Hyperkultra wrote: Eh, the newer generation should see this. This was always a good mod. Agreed, I actually made a giant targetting range, to practice firing the C types with a friend. Anyway, this really is a good mod. Probably won't lagg that much on new processors so that's good.
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Tue May 04, 2010 7:56 pm |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
If DBs still around, I was working on a version with an animated glow and lua magics last week.
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Tue May 04, 2010 10:49 pm |
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GISMO
Joined: Mon Apr 13, 2009 3:18 pm Posts: 80 Location: FINLAND RULZ
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
when robotnick sees the mushroom cloud of the gif He screams PINGAS
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Tue May 11, 2010 2:37 pm |
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sss505sss
Joined: Mon Feb 09, 2009 4:21 pm Posts: 22 Location: My house.
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
maart3n wrote: Hyperkultra wrote: Eh, the newer generation should see this. This was always a good mod. Agreed, I actually made a giant targetting range, to practice firing the C types with a friend. Anyway, this really is a good mod. Probably won't lagg that much on new processors so that's good. Ditto. Any guess on when this might be updated? Its always been one of my favorites.
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Tue Jun 15, 2010 5:11 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
sss505sss wrote: maart3n wrote: Hyperkultra wrote: Eh, the newer generation should see this. This was always a good mod. Agreed, I actually made a giant targetting range, to practice firing the C types with a friend. Anyway, this really is a good mod. Probably won't lagg that much on new processors so that's good. Ditto. Any guess on when this might be updated? Its always been one of my favorites. This has been dead for a year. The guy who made it propably has already forgotten it.
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Tue Jun 15, 2010 11:45 am |
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deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
I know its been a while since the last post, but I just wanted to say that if anyone want to update the mod and post it back, they're free to do it. I kinda gave up on modding Cortex because of some things that happened that I prefer not to talk about.
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Sat Jul 31, 2010 11:56 pm |
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panzerforce
Joined: Mon Jan 11, 2010 2:50 pm Posts: 66
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Re: TAC Nuke Corp. - Updated 06/15/09 (B23)
Bah.. Someone needs to make radioation. Small invisible particles that land on stuff, then damage everyone above them... Except for some cool guys. Haz-Mat suit style
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Fri Aug 13, 2010 8:03 am |
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