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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
well at least iim sorta helping atm im a kind of test dummy to see if he fixed the sounds
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Sun May 29, 2011 2:28 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Yeah, I helped him with that once or twice, too. I suppose it's a testament to the quality of his mod that he has such a steady supply of willing helpers with this issue.
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Sun May 29, 2011 2:34 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
I've been playing Gmod too much to even get to the sounds, sorry, I'll work on them tonight so I can get this mac version up and going. Updating wise, I don't think this will be continuing on till B25 comes out so I can do some funky things. Unless something major comes up, Don't be expecting another update. The problem is, The sounds decide to become incompatible even if I don't touch them and there's just so many sounds.. or, I just might be a little unorganized
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Sun May 29, 2011 7:11 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Question
What happened with that ACrab tank that you were making?
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Sun May 29, 2011 7:24 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Scrapped, I couldn't make the walkpaths right nor the footgroups function properly.
If for anything, I'd probably make some kind of bipedal mech.
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Sun May 29, 2011 8:41 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Really? With digitrigririrade (those legs that are like backwards) legs?
That's what this mod needs, some heavy warfare badass mofo.
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Sun May 29, 2011 8:49 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
anyway from what i found out and after applying your fixes there are only 2 errors left so shouldn't take too long
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Sun May 29, 2011 8:57 pm |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Sorry if there is a file already posted but I was wondering if there is a skirmish out for this mod?
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Sun Jun 05, 2011 10:37 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
No not yet but I can work one out here soon.
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Sun Jun 05, 2011 8:15 pm |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
That would be amazing. The problem with B24 is that CCMM doesn't really work I don't think. At least its not for me.
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Mon Jun 06, 2011 11:54 pm |
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joebobjoe
Joined: Thu May 19, 2011 2:40 am Posts: 17 Location: on the tradestar
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
when will the mac compatible version come out. It's been almost a month since wooden said it would take just a little while. Version 9.0 was awesome and I would appreciate it if you made it available to mac users until there is an actually compatible version.
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Sun Jun 26, 2011 9:47 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Sorry guys, I did PM wooden the new sounds but unfortunate events occurred and I lost track of things..
Let me post up an update tonight.
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Mon Jun 27, 2011 1:54 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
I've PM'd Nocifer and should be giving me some news about the Mac version soon. Should have a few new things and more optimized scripts. Otherwise, have a Raptor Mech.
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Tue Jun 28, 2011 1:39 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
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Tue Jun 28, 2011 1:43 am |
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Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
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Re: S.A.W. *(26/05/2011) UPDATE: V10.0
Well well well. Playing with the big boys now.
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Tue Jun 28, 2011 2:31 am |
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