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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: DarkStorm Military Technologies - Updated 6/11/09
What about the fabled Oni? atleast i think thats what it was called
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Wed Jul 22, 2009 2:55 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: DarkStorm Military Technologies - Updated 6/11/09
Both probably waiting for Lua on attachables or something. Optionally, the creator's taking a break.
On the latter one, Darlos tends to get pretty annoyed at unneccessary bumping of this thread, so yeah...
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Wed Jul 22, 2009 2:58 pm |
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CortexKommando
Joined: Sun Jul 26, 2009 11:19 pm Posts: 1 Location: Orlando,Florida
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Re: DarkStorm Military Technologies - Updated 6/11/09
I downloaded the file but when I extracted it into my Cortex Command folder it overwrote my old DarkStorm folder and when I opened Cortex it closed due to some file called Keyconfig not sure why. Someone help? And when I tried to re download the old one that one screwed up to.
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Mon Jul 27, 2009 2:49 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DarkStorm Military Technologies - Updated 6/11/09
KeyConfig is the assignment for what keyboard button = melee attack. It SHOULD work automatically.
But; What OS do you use, and what kind of keyboard do you have?
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Mon Jul 27, 2009 3:27 pm |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: DarkStorm Military Technologies - Updated 6/11/09
CortexKommando wrote: I downloaded the file but when I extracted it into my Cortex Command folder it overwrote my old DarkStorm folder and when I opened Cortex it closed due to some file called Keyconfig not sure why. Someone help? And when I tried to re download the old one that one screwed up to. delete the mod and download the NEW one... dont overwrite the files.
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Mon Jul 27, 2009 5:11 pm |
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Mindmaker
Joined: Sun Sep 13, 2009 9:37 pm Posts: 22
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Re: DarkStorm Military Technologies - Updated 6/11/09
Awesome mod. Just the turrets are a bit too cheap, overpowered and tend to explode without any reason.
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Sun Sep 20, 2009 11:35 am |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: DarkStorm Military Technologies - Updated 6/11/09
Mindmaker wrote: Awesome mod. Just the turrets are a bit too cheap, overpowered and tend to explode without any reason. ARGH YOU BUMPED MY THREAD
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Sun Sep 20, 2009 1:41 pm |
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Mindmaker
Joined: Sun Sep 13, 2009 9:37 pm Posts: 22
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Re: DarkStorm Military Technologies - Updated 6/11/09
Darlos9D wrote: Mindmaker wrote: Awesome mod. Just the turrets are a bit too cheap, overpowered and tend to explode without any reason. ARGH YOU BUMPED MY THREAD Is that a bad thing? I'd be happy if people would comment on my mod. Sry im still pretty new
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Sun Sep 20, 2009 1:46 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: DarkStorm Military Technologies - Updated 6/11/09
Yeah, but you still went about 3 PAGES BACK. I forgot what he was trying to do, but I think he was going to make DarkStorm vehicles, planes whatever I don't know. I'm guessing he just doesn't want it up front because people would always post 50 pages worth of stupid.
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Sun Sep 20, 2009 1:53 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: DarkStorm Military Technologies - Updated 6/11/09
Mindmaker wrote: Darlos9D wrote: Mindmaker wrote: Awesome mod. Just the turrets are a bit too cheap, overpowered and tend to explode without any reason. ARGH YOU BUMPED MY THREAD Is that a bad thing? I'd be happy if people would comment on my mod. Sry im still pretty new No worries, some people are just stiff like that and keep some twisted nazi style rule here. Or should I say this community is just retarded to the bone... @Darlos: Anything new comin up?
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Sun Sep 20, 2009 2:01 pm |
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x MeTh0dzZ
Joined: Wed Sep 16, 2009 3:53 am Posts: 1 Location: Milford, MA
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Re: DarkStorm Military Technologies - Updated 6/11/09
Looks awsome! I'm DL'ing now.
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Sun Sep 20, 2009 2:10 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DarkStorm Military Technologies - Updated 6/11/09
NUH-NUH-NUH-NECRO!!!
ONTOPIC: What numgun said: What's new with Darkstorms?
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Sun Sep 20, 2009 3:09 pm |
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hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
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Re: DarkStorm Military Technologies - Updated 6/11/09
Whens the next one coming out?
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Sun Sep 20, 2009 6:51 pm |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: DarkStorm Military Technologies - Updated 6/11/09
When it is done, now stop bumping Darlos's thread for no good reason whatsoever. If you're just posting to ask when a new version is coming out or congratulating Darlos on creating a good mod then you might as well not post since this thread is over 100 pages long and he has probably already heard what you are gonna say. And in any case I think it's pretty obvious that Darlos thinks this is annoying
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Sun Sep 20, 2009 7:15 pm |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: DarkStorm Military Technologies - Updated 6/11/09
I know he as to be sick off this ♥♥♥♥ but I think I have a reasonable question. one day I was looking at the sound files for this mod (was converting them to ogg ) and saw on almost all the sound effects the name Keith Tinman how did you get all those awesome sounds ? do you know him, are they from games, or what?
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Mon Sep 21, 2009 12:42 am |
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