Hueg Pack o' Mods *Final update!??!*
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
Well, I would use a heavy digger 360 drone, for quick tunneling. Not sure about a regular digger drone.
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Sat Jun 13, 2009 5:31 pm |
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terayam
Joined: Sun Jun 14, 2009 4:55 am Posts: 1
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
I can't seem to get this to run, it's giving me the "could not match property" error in Bombs part 3.ini on line 1523 which reads Which is used several times earlier in the file with no problem so I can't really figure out what's going wrong. Do I need to get the new version 23? I'm still on 22. I'll try commenting out all of the bombs in the index, but it would be really nice to have them. If any one knows what to do that would be awesome! Thanks! 
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Sun Jun 14, 2009 5:02 am |
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adadadp
Joined: Fri Jul 11, 2008 12:19 pm Posts: 33
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
My god! This mod is GENIOUS!
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Mon Jun 15, 2009 2:52 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
The bast part of that image is you can see the Destroy objective change to Pick up, because you just incinerated the cave all the way to the control chip. ROFL.
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Mon Jun 15, 2009 3:45 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
My god, that is amazing. (Your computer I mean, You'd think it would lag!)
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Mon Jun 15, 2009 4:17 am |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
You, sir, have a lot of patience to hold down a PrntSrcn button for that long.
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Mon Jun 15, 2009 4:23 am |
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adadadp
Joined: Fri Jul 11, 2008 12:19 pm Posts: 33
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
BUT WAIT! There is more, the power of HAX! on an MPAM! 
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Tue Jun 16, 2009 12:05 am |
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adadadp
Joined: Fri Jul 11, 2008 12:19 pm Posts: 33
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
CrazyMLC wrote: My god, that is amazing. (Your computer I mean, You'd think it would lag!) It did, a lot.
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Tue Jun 16, 2009 12:09 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
CrazyMLC wrote: My god, that is amazing. (Your computer I mean, You'd think it would lag!) ...You have to set the framerate to 33FPS on the gif.
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Tue Jun 16, 2009 12:29 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
Not that I would know that, I use a crappy microsoft gif animator. -_-; Well, nice gif! 
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Tue Jun 16, 2009 2:33 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
Challange: Record a gif of using psy powers to pull the blast into a ball and then aiming the blast at one zombie.
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Tue Jun 16, 2009 2:38 am |
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adadadp
Joined: Fri Jul 11, 2008 12:19 pm Posts: 33
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
mail2345 wrote: Challange: Record a gif of using psy powers to pull the blast into a ball and then aiming the blast at one zombie. i'm not willing too. somone else could try, but i don't think it would work. 
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Tue Jun 16, 2009 3:29 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
@terayam: Oh, that'd be because of the "ScriptPath" thing on the Gas Bomb, which uses Lua. To fix this properly, get B23. You're going to need it in the next update anyways, considering the amount of added Lua.
Said update is not far away either, just need to do a few things mentioned by Mr. Betatester, and also finish a few Throw Things. What are these Throw Things, you ask? Well, a fridge, a nuclear fridge and a handful of pointy objects. Nuclear Fridge also brings about a new nuclear explosion. :0
Cool gifs, by the way. :D
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Fri Jun 19, 2009 5:44 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
Shook wrote: a fridge, a nuclear fridge Have I mentioned I love your sense of humor yet?
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Fri Jun 19, 2009 9:12 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: My huge pack of mods, which is back. *Update: June 6th '09*
Yes... after I sent him a PM riddled with small walls of text about the Beta testing, he condensed them all down into this; Ragdollmaster wrote: recoil zomg, zomg gasthrower, flamethrower waaaaaaaaaagh, medic drone wat, musheengun droen, moar suggestions, CONCRETEZ, spriet suxc Note: Proposed Gasthrower, Flamethrower, Medic Drone and Concrete suggestions probably won't be included in the next update  Nice to dream though, isn't it?
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Sat Jun 20, 2009 12:25 am |
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