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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: Diemos Federation UPDATED: 4/08/09
Shard wrote: Hmm... whenever DSMK2's thread sinks, he... disappears? OnTopic: how's the dropship looking DSMK2? On a small hold, tests coming up, and I'm only doing small things right now :/ I usually update, discuss, wander off to do something else, work on the mod, repeat!
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Sat Apr 18, 2009 9:47 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Diemos Federation UPDATED: 4/08/09
Can I test the dropship? I can also convert to macs if PC content is used. Just remember to only use / not \!
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Sat Apr 18, 2009 11:08 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: Diemos Federation UPDATED: 4/08/09
No, I believe I should test the dropship Plox, you can test it for MACs. :3
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Sun Apr 19, 2009 1:50 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Diemos Federation UPDATED: 4/08/09
TEST IDOL: Who wants it the most?
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Sun Apr 19, 2009 3:59 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: Diemos Federation UPDATED: 4/08/09
I want it the most
Last edited by Shard on Wed Apr 22, 2009 2:06 am, edited 1 time in total.
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Tue Apr 21, 2009 9:13 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Diemos Federation UPDATED: 4/08/09
I doubt either of you are gonna test it if you keep arguing
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Tue Apr 21, 2009 9:45 pm |
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bschoneberger
Joined: Wed Apr 22, 2009 12:25 am Posts: 1
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Re: [WIP] Diemos Federation (UPDATED: 4/08/09)
when i installed the mod CC had problems loading files form the coalition folder, im kinda new to all this, but how can i fix that
thanks
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Sun Apr 26, 2009 6:08 pm |
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shelleyerest
Joined: Thu Jan 15, 2009 7:41 pm Posts: 52
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Re: [WIP] Diemos Federation (UPDATED: 4/08/09)
Looks pretty cool Dl'ed
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Sun Apr 26, 2009 7:29 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
Bah small update: Added the Diemos Assault Soldier + Some kinda Gatling gun. Could use some critique on the Assault Soldier. Time to run off somewhere...
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Thu May 21, 2009 10:14 pm |
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Konn
Joined: Sat May 16, 2009 11:25 pm Posts: 53 Location: probably controlling the army outside your door =P
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
lol Hammer head XD (Thatd be a painful headbut)
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Thu May 21, 2009 10:16 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
Yay, you're fixing the only thing that really bothered me about this mod, only having one actor. Can't wait to see the new weapons either!
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Thu May 21, 2009 10:41 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
I'll say straight off, from the picture, the helmet looks weird. That's the most obvious thing I can see thats wrong with it.
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Thu May 21, 2009 11:00 pm |
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Konn
Joined: Sat May 16, 2009 11:25 pm Posts: 53 Location: probably controlling the army outside your door =P
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
I like that though (Its a killer headbutt =P)
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Thu May 21, 2009 11:40 pm |
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havoc
Joined: Mon May 18, 2009 4:01 am Posts: 28
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
Holy Crap look at that dude. Bet he can kick ass any day.
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Fri May 22, 2009 1:55 am |
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Fredrick
Joined: Tue Aug 21, 2007 12:51 am Posts: 128 Location: Raleigh, North Carolina, USA
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Re: [WIP] Diemos Federation (UPDATED: 5/21/09)
For some reason I want the forehead of the Assault Soldier to be turned into Test or at the very least Mega Metal.
All in all, I really like this mod. It's good, and a reasonable size. Not huge, not tiny.
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Fri May 22, 2009 4:58 am |
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