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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
I'm not sure what the ♥♥♥♥ I was thinking. Sorry about that. I edited the post as well. So I'd like to know, is there any code that would be in one .ini that is depended on by another? Say, you have a Devices.ini, and in another Devices.ini, it calls upon an instance that was in the former. I hate messing around with mods that do that kind of thing, so I'm wondering.
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Mon Jul 14, 2008 1:48 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
Holy crap, this mod got epic. I remember when I was trying to make a pack of "real" weapons when I first started modding. This just blows it out of the water. Of course, I wasn't really a great modder at the time...
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Mon Jul 14, 2008 2:00 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
@Darlos9D: Thanks. I am not great yet either, but I'll get there someday, as long as my interest in CC remains. @Prod: See the Index.ini. Basically I made it so that you can comment out all kinds of stuff, as long as you leave effects.ini and ammo.ini in, as commented in the Index.ini. E.g. the only dependancies any item/actor has are in these 2 files.
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Mon Jul 14, 2008 3:21 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
I see you took my requests and suggestions. :p
I'll try it out when I get back home, but the UMP looks a little small in the menu you have. It's much larger than a P90 or Mac 10 in real life.
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Mon Jul 14, 2008 4:30 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
Do an SA80.
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Mon Jul 14, 2008 5:37 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
Shouldn't it be classified as an assault rifle then, instead of being an smg?
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Mon Jul 14, 2008 5:38 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
The UMP is a standard-size SMG. Mac-10s are machine pistols and P90s are PDWs, so they would be smaller than a UMP. And thanks, I think I'll download this pack now, Gotcha!.
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Mon Jul 14, 2008 6:41 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
These are looking grater than ever, I just have an observation. Could you bring the Medic's, the Elite's and the Silencer's head a little forward? They seam to be leaning back.
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Mon Jul 14, 2008 8:37 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
It's because they wiggle back and forth. Can't really help that I'm afraid. The head offset for the silencer is the same as his 3 buddies, and that goes for the medic as well.
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Mon Jul 14, 2008 9:32 pm |
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Magnnus
Joined: Tue Jan 15, 2008 11:47 pm Posts: 1
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
I'm getting an error when I try to play with the "Activities Hard.ini"
The error says:
Abortion in file .\Managers\ActivityMan.cpp, line 875 because: Couldn't find GABaseDefence named Test Activity to start! Has it been defined?
Any idea whats up?
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Mon Jul 14, 2008 9:43 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
No idea. I tested them all and don't seem to have any problems. Do the others work though? Did you modify anything?
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Mon Jul 14, 2008 9:52 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
I highly favor many of your sprites, but some are questionable. The SPAS-12 is very well done, but things like the SKS don't seem right. I've made some sprites for what you have in here back in the past like B14, so if you'd like to see them, just tell me. I've decided to download this as well.
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Mon Jul 14, 2008 11:37 pm |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
I'm gonna be honest and say I don't like the look of any of the actors.
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Tue Jul 15, 2008 4:04 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
robolee wrote: I'm gonna be honest and say I don't like the look of any of the actors. Gotcha! wrote: As always, have any feedback or constructive criticism, please make yourself heard.
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Tue Jul 15, 2008 4:42 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
I kinda wished the actors' legs didn't look so much like the MPAM Pilot's leg. But hey, that's bound to change one way or the other.
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Wed Jul 16, 2008 2:05 am |
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