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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
Tbh I don't know.  But have another image nontheless.
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Sun Feb 20, 2011 10:26 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
I can't stand the awesomeness anymore.
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Sun Feb 20, 2011 11:06 am |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
NOO the awesome it buuurrrrnnnnsss /cry
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Sun Feb 20, 2011 2:27 pm |
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
It looks really good, but why does it have hoofs for feet? I know they are feet, but they look like Mr. Trooper got his feet amputated.
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Thu Feb 24, 2011 5:29 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
It's a ROBOT.
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Thu Feb 24, 2011 11:29 am |
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
Ah, now that's why, I thought he was a human, now he is totally awesome.
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Thu Feb 24, 2011 6:23 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
Nonsequitorian wrote: As if he wasn't before?
Hey Lizard, is that pic up there an actual actor or a model. It looks more like a model seeing that it's gun and legs are in a position that would feel natural for one of us, unlike the CC actors who can keep a gun aimed constantly. Lizzrd is a beast, he only needs to stare at the ceiling to do his sprites, a lot went into this.
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Thu Feb 24, 2011 7:08 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
Yeah it's a mockup, though I know exactly how to make troops behave like that, for missions and such I mean. Btw it helps to look at the screen when spriting, makes it easier to see what you're doing. You don't HAVE TO ofc, but it helps.
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Thu Feb 24, 2011 7:16 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
Lizard wrote: Yeah it's a mockup, though I know exactly how to make troops behave like that, for missions and such I mean. Btw it helps to look at the screen when spriting, makes it easier to see what you're doing. You don't HAVE TO ofc, but it helps. I meant the ceiling is your inspiration.
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Thu Feb 24, 2011 7:40 pm |
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mogge42
Joined: Tue Aug 31, 2010 7:42 pm Posts: 10
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 Re: Lizard'n'Pete Industries [1.06] Dunerider added! (car thing)
OHYEAAA i really love the big green clone its pwnin ass!! thanks man
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Thu Mar 03, 2011 12:19 pm |
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