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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Toybox (1.4.0)
ppiksmada wrote: All it's missing is a reflex sight, laser sight, silencer, M203 launcher attachment, drum mag, sling, and the all-important pine tree air freshener. That was a sad attempt at being funny...
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Wed Jul 09, 2008 1:07 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: Toybox (1.4.0)
Lambda wrote: ppiksmada wrote: All it's missing is a reflex sight, laser sight, silencer, M203 launcher attachment, drum mag, sling, and the all-important pine tree air freshener. That was a sad attempt at being funny... Indeed.
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Wed Jul 09, 2008 3:19 am |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: Toybox (1.4.0)
Dammit.
In any case a UMP would be a cool edition. I also like the rifle that sends off high mass shrapnel after it comes in contact with something, I'd like to see a couple more rifles that are unique in that way.
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Wed Jul 09, 2008 8:14 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Toybox (1.4.0)
Very nice additions! The turrets, mines, beret dudes and glows kick ass. Now I'll go tweak the example activities.ini to include some BFGs and rocketlaunchers. >:D
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Thu Jul 10, 2008 3:53 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Toybox (1.4.0)
DELETED by Prod.
Last edited by Prod on Mon Jul 14, 2008 1:46 pm, edited 1 time in total.
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Sun Jul 13, 2008 11:41 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Toybox (1.4.0)
Prod wrote: I can rightfully say my S.A.F. and FAL destroy yours sprite-wise. This looks very tempting for those sentry guns and SAM module. I don't think I ever saw your SAF and FAL sprites. Can we see them and a comparison?
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Sun Jul 13, 2008 11:53 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Toybox (1.4.0)
Both are B13 mods. I won't release them as mods, but I will show the sprites.
Attachments:
File comment: FAL Para.
FALpara.bmp [1.4 KiB]
Downloaded 50 times
File comment: FAMAE S.A.F.
S.A.F.bmp [1.33 KiB]
Downloaded 38 times
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Sun Jul 13, 2008 11:57 pm |
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MetallFrosch
Joined: Sun Jul 13, 2008 8:35 pm Posts: 5 Location: Auf Daten Realms
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Re: Toybox (1.4.0)
Whoa, that's alot of stuff! The sprites look really nice and this is fun to play with.
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Sun Jul 13, 2008 11:59 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Toybox (1.4.0)
Prod wrote: I can rightfully say my S.A.F. and FAL destroy yours sprite-wise. This looks very tempting for those sentry guns and SAM module. Uh......no. Gotcha's are Much better. sorry
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Mon Jul 14, 2008 12:10 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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UniTec (1.0.0)
Prod wrote: I can rightfully say my S.A.F. and FAL destroy yours sprite-wise. I can rightfully say that I disagree, secondly, I can rightfully say that I wouldn't care if they were and lastly, don't be so full of yourself. Anyway, new version is up! For now the last one for this build, unless I have something incredible superb to add, and at the moment I really doubt that. I'll finish that mech in the next build.
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Mon Jul 14, 2008 2:13 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
This mod is getting really BIG.
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Mon Jul 14, 2008 2:33 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
This mod is now awesome beyond words. It's almost like a second D-mod.
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Mon Jul 14, 2008 2:51 am |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
Roy-G-Biv wrote: This mod is now awesome beyond words. It's almost like a second D-mod. itt we name drop old mods names to make ourselves feel important Anyway, congratulations on the night ops guy being black. Seriously, I think that's the only black non-joke actor ever. But why make token be the night ops guy?
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Mon Jul 14, 2008 4:20 am |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
My sprites are actually accurate. Feel free to use Google for the proper image, and you'll see my S.A.F. actually has a much higher resemblance.
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Mon Jul 14, 2008 4:49 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Toybox (1.4.0) --> UniTec (1.0.0)
Prod wrote: My sprites are actually accurate. Feel free to use Google for the proper image, and you'll see my S.A.F. actually has a much higher resemblance. I am really a friendly guy but people like you really make it hard to stay that way. Print your sprites out on A4 paper to hang them on your bedroom wall for all I care. Really, I think these sprites are better than some other sprites seen in people's mods, but you don't see me posting in their topics about it. Stop being so full of yourself. @The Fat Sand Rat; Whatcha mean exactly with 'token'? Also, the medic is asian by the way.
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Mon Jul 14, 2008 10:55 am |
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