Lol constant supply of SAM turrets and tanks worked fer me on the zealot's
Mon Feb 06, 2012 9:47 pm
PFCDev
Joined: Sun Jan 29, 2012 7:11 pm Posts: 73 Location: A little town in Missouri, USA
Re: UniTec (B26_1.2.2)
One of the mods I always will use, and I love DooM, so the 3 marines overjoyed me! Thanks for all your hard work on this mod!
Wed Feb 29, 2012 4:49 am
Sparx
Joined: Mon May 18, 2009 2:54 am Posts: 34
Re: UniTec (B26_1.2.2)
Can't remember how I did this, old gif that I took several months ago, cleaning up files
Ascension mech!
Sat Apr 14, 2012 9:02 pm
Galacticruler
Joined: Sat Oct 15, 2011 4:19 pm Posts: 322
Re: UniTec (B26_1.2.2)
hmmm.....that an old mech or a modded one you use? Mech: "I'm out...."
Sat Apr 14, 2012 9:25 pm
Zeroxys
Joined: Mon Dec 26, 2011 8:39 pm Posts: 30 Location: Here There Everywhere.....EVERYWHERE!!!
Re: UniTec (B26_1.2.2)
Is there a way to change the shield generator? I would like to make it so that i can have like an invincashield. is there a way to increase how fast the shield recharges or make it harder for it to uncharge?
I honestly don't know. I don't feel any motivation whatsoever to do any CC-related modding and I dunno if it'll ever come back. I'll try keeping it up to date though.
Updated. Please let me know if there are any issues or if I forgot something.
Meanwhile I thought of a way to include the Zealots and SHIELD as a possible adversary or your own faction in the campaign, without splitting the mod into three (which would be hell). I basically created two small mods who get their references from UniTec.rte.
Although the game runs, once you picked either Zealots or SHIELD as a faction and go into a fight the game will crash without any errors. If anyone knows why this is I'll be forever in his/her debt.
Well, I'm having an issue with UniTech loading. Don't get me wrong, I'm a big fan of this mod, for it has added so much to this fine game. Well, I get this error message: Failed to load datafile object with following path and name: Base.rte/Scenes/Objects/BunkerModules/Teleport.wav I'm not sure whats goin' on, but when I followed that path, that .wav file didn't exist in the BunkerModules folder, but did exist in the BunkerSystems folder... I'm running it on a Mac so I am not sure if the issue is caused by this factor, but I'd like to play with UniTech so much, I made an account here.
Sun Jun 03, 2012 11:38 pm
Ingoguy15
Joined: Mon Jan 26, 2009 1:01 am Posts: 40
Re: UniTec (B27_1.0.0)
Major issues immediately upon starting a fight.
When Vicky is on the battlefield, selecting anything except her will cause her to complain so hard that it reduces the framerate of the game by 95%. Apparently she's just a giant attention seeking jerk. I'm replacing her in the INI file with a standard Coalition loadout until I can figure out who's fault this is (It could be my fault, it could be Unitec, I have no idea
Last edited by Ingoguy15 on Mon Jun 04, 2012 12:44 am, edited 1 time in total.
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